Let's fight!Fighters Megamix didn’t create the crossover fighting game genre. Fighters Megamix didn’t create the 3-D fighter. No, what Fighter’s Megamix did was create the first fighting game where you could fight as a car.

In my book, that counts for a lot.

Fighters Megamix is one of many fighting games to grace the Sega Saturn. The intention of the advertising campaign surrounding Fighters Megamix is right there on the box: “The ultimate team-up – Fighting Vipers and Virtua Fighter 2”… which, uh, is apparently a line from Game Informer. Wow, really low standard for pull quotes back then. Regardless, Fighters Megamix, despite the seemingly “unlimited” mega moniker, is, superficially, Virtua Fighter + Fighting Vipers. This, frankly, could have been enough to sell a game back in the day, because, hey, VF and FV are pretty fun games on their own. This isn’t even a Vs. game situation where the rosters are randomly trimmed in the name of balance and hitting release dates: this is straight up the complete cast of Virtua Fighter 2 battling every last fighter in Fighting Vipers 2. Fun times will be had by all!

The cast of Virtua Fighter 2 is not that exciting, though. Maybe Sega was trying to be more realistic, maybe the God of Fighting Games (Punchilicus) had a cold that day, but, somehow, in a post-Street Fighter 2 world, we got a cast of characters that are roughly as generic as America’s Best Cola Flavored Sugar Drink. Give or take a metal woman or two, we’ve got Karate Man, Chinese Lady, Gentle Wrestler, Woman, Ninja, Other Woman, and, my personal favorite, Kid in a Life Preserver. But, when those doofs are next to the cast of Fighting Vipers, their “seriousness” actually seems to work. Fighting Vipers has got a teenage girl in homemade, plastic armor, a radical glam rocker who attacks with his guitar, and not one, but two whole characters based on an executive asking, “well, aren’t rollerblades popular?”. This seems to make the Virtua Fighter cast appear as the valid, “mature” alternative to playing as a character dressed like Serpentor. Virtua Fighters are boring in their own games, but when a Megamix starts happening, they kind of work out.

And it appears someone noticed that, and decided to turn the contrasting weirdness up to eleven.

What just happened?Like many fighting games of the mid-to-late 90’s, there are a few unlockable characters to earn through repeated playthroughs. The first characters you’re likely to unlock are URA Bahn, a variant on Fighting Vipers’ Ryu, and Kids Akira, also a variant, but this time on Virtua Fighter’s main character. Except, while URA Bahn is just Bahn’s color (costume) swap, Kids Akira is Akira as a “chibi”, large-headed, and, frankly, adorable variation on Akira straight out of Virtua Fighter Kids. Right off the bat, we’ve got what seems to be a shot across the bow of Virtua Fighter’s steadfast seriousness. And then there’s Kumachan, a bear with zero points of articulation, so he basically “fights” like he’s being manipulated by an unseen toddler that is attempting to wring some fun out of an inanimate action figure. Oh, but Kumachan appears to be wearing armor, if you break his costume, then you will find that beneath the outer Kumachan shell of a bear, there’s… another bear. It’s bears all the way down!

And it’s weirdness all the way down, too. Siba seems like the most mundane hidden character, but his existence is owed to being deliberately cut content from the original Virtua Fighter, so he’s basically a playable piece of trivia. Then there’s Janet from Virtua Cop, and, even though she doesn’t get a “kick ‘em square in the bean machine” finisher from Dynamite Cop, she’s obviously a million times more interesting than the entire Virtua Fighter cast. That brings us to Rent-A-Hero, who hails from a franchise that has never made it out of Japan, mainly because it seems to be a humongous parody of sentai shows. So, basically, he’s a Power Ranger with the noticeable handicap of being battery-powered, so… uh… don’t take him into any matches that might take longer than a minute. And that luminary is our last human hidden character.

This is beary confusingBut don’t worry, we’ve still got Bean the Dynamite and Bark the Polar Bear. If those sound like lame Sonic the Hedgehogoriginal characters”, it’s because they are: Bean (who is apparently a duck?) and Bark both hail from Sonic The Fighters. Remember that Sonic the Hedgehog fighting game? No? Well, it was on one of the Sonic collections, and it was apparently from the same studio as Fighters Megamix, so here are a few refugees. Note that no one thought to go the obvious route and include, ya know, Sonic the friggen Hedgehog (on a Sega system lacking a definitive Sonic game to boot), but here’s Bark the Polar Bear, and he’s wearing a Santa costume! Oh boy!

And, finally, we have Deku, a green bean in a sombrero. Deku is not to be confused with Amingo, a cactus in a sombrero that would eventually appear in Marvel vs. Capcom 2. These are two totally separate characters, and “two fighting game crossovers featuring a bizarre Mexican stereotype” is just the kind of coincidence that happens when companies make fighting games for a decade or so. It was bound to happen.

Oh, wait, Deku isn’t our final hidden character after all. Technically, there’s also Mr. Meat (a piece of videogame meat with inexplicable [and unattached] hands and feet), Palm Tree (who is a palm tree), and, finally, Hornet. Hornet is a car that walks like a man. Hornet must suck the blood of the living, lest Hornet return to a lowly life as a race car. Also, Hornet is as tall as a human right now, for some reason. Hornet fights about as well as you’d expect a car with absolutely zero martial arts training to fight, but, hey, how many games can you fight as a car? (No, not fight as cars, that’s something else entirely.)

VROOM!

Let’s face facts: Fighting Vipers is long forgotten, and Virtua Fighter, try as it might, has never achieved the acclaim or fame of even lesser fighting games. But, for one shining moment, both franchises combined into the most memorable fighting game on the Sega Saturn. No, it didn’t change the face of the genre or invent a whole new playstyle like some of its contemporaries, but it was a fun time… mostly because most of its hidden cast is the result of a fever dream. Marvel vs. Capcom or King of the Fighters might be fun games, but they don’t allow the player to pit a car against a bean. That’s a matchup you’ll only find on the Saturn.

Head for Saturn, little polar bear. Head for Saturn.

FGC #264 Fighters Megamix

  • System: Sega Saturn. This is unlikely to see a rerelease, as it is impossible to sort out the rights to Deku,
  • Number of players: Two car-people enter, only one vrooms away.
  • Land of the Rising Fun: There’s a snake-themed character with brown coloring named B.M. … Someone had to know what was going on there. It’s not just me with my mind in the gutter… right?
  • What?Sexual Dimorphism is a Scourge: Fighters Megamix creates an interesting twist on the typical arcade mode, and includes a number of “brackets” with distinct characters, like Muscle (for the “Zangief-esque” characters”) or Smart Guys (for the more tactical characters). There’s even a “Girls” tier exclusively for the female characters. That’s good! There are enough women in a fighting game that they can flesh out an entire tower of girl power, and that’s rare! What’s not so great is that your reward for battling through this mode is a credits sequence that contains more cheesecake than my dad’s birthday party. And, side note, that man really enjoys his cheesecake.
  • Also gross: Honey/Candy is sexualized to a fairly insane degree, and she’s supposed to be sixteen. Thanks, Sega!
  • Favorite Character: Gonna say it again, “Car that walks like a man.”
  • Did you know? The Dirty Fighters tournament involves a lot of characters that crouch and punch. I’m almost certain this means that the “dirty fighters” are all trying to punch my chosen hero where Virtua Fighter Kids come from. That’s dirty.
  • Would I play again: This is like the one Sega Saturn game I enjoy replaying. Good thing, too, considering I have to start a new save file every time I boot up the damn thing…

What’s next? Random ROB has chosen… Scribblenauts Unmasked for WiiU! Typing time with Batman! Please look forward to it!

BEAR OVER

2 thoughts on “FGC #264 Fighters Megamix”
  1. Don’t have too much to say about Fighters Megamix itself, but I do have stuff to say about its fighters.

    Bearly Moving: Fighters Megamix wasn’t Kumachan’s first rodeo, he debuted in the Saturn port of Fighting Vipers as an unlockable. If you had the Japanese Fighting Vipers you could have him fight Pepsiman!

    Bombs Away!: Bean the Dynamite from Sonic the Fighters was a shout out to AM2’s 1988 arcade game Dynamite Dux, a wacky brawler where two ducks named Bin and Pin try to save their owner from an evil sorcerer, fighting army coyotes and sumo pigs with guns, bazookas, and bombs while Colonel Sanders plays referee duty during the boxing match bonus stages. In Fighters Megamix, Bean’s P2 version is blue like Bin.

    Honeko? Honyaaa?!: Honey/Candy is in Sonic the Fighters, in Sonic-ized form! There’s dummy data for Honey the Cat present in the original arcade game’s code, and Sega made her a proper playable character when they ported the game to 360 and PS3 a few years back. Here’s a video of her in action: https://youtu.be/3coI5piumGU

    Oh Japan…: The Japanese (and PAL) version of the “Girls” course ending had a render of Honey wearing nothing but her bra and thong. This was replaced by her P2 image in the US. Also a pic of Tokio with his shirt open was changed for no apparent reason.

    Daytonaaaaa!: The Hornet would appear again years later in another big Sega crossover game, Sonic & All-Stars Racing Transformed, as 1/3rd of the driver AGES. The other 2/3rds are an After Burner plane and a Dreamcast Controller boat, and the VMU is the (mostly unseen) driver.

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