So I’ve done three streams for the site, and I haven’t actually “finished” a game in a single one. This had to be rectified, so, in order to test Discord chat, we had a live stream of Mega Man 6. And then it segued into a stream of Mega Man 7, because… why not? And then there was a little Sonic Mania, because I’m pretty sure I’m addicted to that title. It happens. Anywhere, here you go:
Notes! With Time Annotations!
3:00 – After a few adjustments, we’re ready to go. Mega Man 6 has always been one of my favorite Mega Man games, so, finally, we’re doing a stream of a game I’m actually good at playing. Our guests to start are Fanboy Master and A Turtle Does Bite.
15:00 – And then BEAT shows up! He’s drinking Victory Golden Monkey booz. Does this count as a plug? Should… should I be getting paid for this?
22:00 – At this point, I randomly start singing what I can remember from We Are Rockman, which was a Japanese song used to peddle Mega Man’s Soccer. Submitted without comment, here’s a sampling of lyrics:
You don’t have to be a president to clock mad dough (yo)
Run you own show (yo) drive a phat car (yo)
Fuck blond ho (New York)
Bro, act like you know
30:00 – We’re going to talk about centaurs now. The Penny Arcade strip mentioned, Unhorse, can be found here (https://www.penny-arcade.com/comic/2008/05/26 ). It’s almost a decade old… and honestly, I thought it was older. Huh.
40:00 – LancerECM joins us in the text portion of the stream. Yay! Someone is watching! Oh, I think this is also whereabouts I compare Dr. Wily to confederate war general statues. They’re both bad.
50:00 – I seriously believed I was the first to propose the dual timelines theory of Bubble Bobble, but it apparently originated in a Bad Rats episode. There is nothing new under the sun.
1:09:00 – And thus did Mega Man 6 end. I guess it took an hour to complete? That sounds about right. So, naturally, we talk about the ages of Street Fighters.
1:15:00 – Because I’m rather enjoying myself, we flip over to Mega Man 7, the immediate sequel to Mega Man 6. I realize this should seem obvious, but it’s not like Mega Man 6 requires a complete understanding of the rich lore of Mega Man 5.
1:19:00 – Hey everybody, it’s the first appearance of
Shadow the Hedgehog Bass! Also, Muteki stops into the stream. Always room for one more.
1:37:00 – Here’s an actual videogame relevant fact: in Mega Man 7, you can’t obtain the RUSH letter and the RUSH part on the same run-through, so you either have to return to the stage later, or suicide. I choose the option that leads to a dead robot. Also, BEAT talks about streaming his wedding.
1:45:00 – I apologize, the Mighty No. 9 quote about female characters was in reference to Mighty No. 3, the electrical lady. The full quote is “This is pretty much the No. 3 design by Inafune-san himself. You can see how much he likes strong female characters.” –Kimokimo. Maybe there were secret “strong female characters” in the Mega Man franchise?
1:56:00 – I can actually hear the gameplay now, and, yes, I did successfully activate the Ghouls ‘n Ghosts music for Shade Man’s stage. Also, to prove I’m not insane, here’s Mega-Caveman:
2:09:00 – We’re mostly just talking about Sonic throughout the stream. How many chaos emeralds has Knuckles lost over the years? The world may never know.
2:15:00 – You can fight Protoman and steal his shield in Mega Man 7. For all the talk of how this game was rushed out the door, there are a lot of fun little details in this adventure.
2:23:00 – Though the “thoughtless”, rushed game design does show itself with the lack of an easy “escape module” (like in Mega Man X). Having to repeat an entire stage because you chose the wrong option on the menu is just terrible.
2:33:00 – Another day, another Wily Castle. Let’s talk about Atari landfills.
2:40:00 – Bass and Treble are known as Forte and Gospel in Japan. It’s still a basic music theme, but “Gospel” does at least make certain organizations in Mega Man Battle Network 2 sound more interesting.
2:52:00 – Nobody cares that Freeze Man can “freeze” the game, so let’s talk about fictional characters liking fictional universes. I’m sticking to my theory that Dr. Light sits around watching century-old cartoons when no one is around.
2:58:00 – Mega Man 7 final boss! I hate everything about this!
3:10:00 – And then it finally ends. BEAT talks about “Fifteen Minute Classics”, which is a book that I’m almost certain doesn’t in any way exist.
3:17:00 – We’ve been talking about Sonic Mania all night, so I finally decide to play it. Knuckles is clearly the main character of Sonic Mania, right?
3:25 – BEAT leaves, because it’s 1 AM. I try to stop the stream, but then we start talking about Trump, and I can’t pass up a good chance to deride that idiot, so the stream continues for about another half hour.
And that’s it! Four hours of complete nonsense! If you decided to actually watch the whole thing through (during the live stream or now) congratulations, you’re a Gogglebob.com super fan! Thanks for watching, and thanks to everyone that participated! See you on the next stream!
FGC #319 Mega Man 6 & Mega Man 7
- System: They’re not quite as ubiquitous as Mega Man 2 & 3, but 6 & 7 have appeared on a number of systems. In this case, it was the Playstation 4, but I’m pretty sure these games have been available on every Playstation model… and Xbox… and maybe like 75% of Nintendo consoles, too.
- Number of players: One person plays, like four people watch and comment.
- Maybe actually talk about the game for a second: Mega Man 6 isn’t the apex of the NES Mega Man games, but it’s a tight, fun experience. Mega Man 7 is loose, but pretty, and generally inoffensive. If we could even out the difficulty of both final bosses, we’d have some kickass games here.
- Favorite Robot Master (Mega Man 6): Centaur Man, because 70% horse, 50% man forever.
- Favorite Robot Master (Mega Man 7): Shade Man, because robot vampire. I guess I just like the “mythical” robot masters… but then again, when the competition includes friggen’ Spring Man…
- Goggle Bob Fact: Mega Man 6 was one of two games I kept at my grandmother’s house, so it got played roughly 600% more than other NES titles. This is likely why the level layouts of that title are now a part of my DNA.
- Did you know? Wind Man and Knight Man were both “designed” by American fans (and specifically Nintendo Power readers), but if you look up the “original” designs, they’re pretty far off from the actual final product. I guess it’s more like they officially “named” a couple of robot masters. And I’m not jealous. Not at all.
- Would I play again: I will play every Mega Man game again until the end of time.
What’s next? Random ROB has chosen… Low G Man for the NES! Time for some low-down dirty gravity hijinks! Please look forward to it!