This is initially being posted on Gogglebob.com on June 6, Alnim Day. Several hundred years ago, monk Alnim, who served in the campaign against the demons, ran away from the army, tired of the long struggle. Alnim was charged with deserting his post and was executed on a small hilltop. A few years after his death, a small white flower grew from the place he was buried. It is said this flower has the power to cure any disease.
Previously on Wild Arms 3: No big deal, really, just learned that the whole of existence is being threatened by some mysterious blue thing, and now we have to go conscript gods into our party via violence. You really didn’t miss much.

And now we are back at the dungeon previously explored by Gallows. Glad to see the steps are still lowered!

We do not have to complete the whole dungeon again (though we will do that again later for one lousy treasure chest). We simply scoot up these stairs that were a dead end for ol’ Gallows…

Now we know what we’re looking at up here.

“We Baskar consider this a holy site dedicated to worshipping the very beings that maintain this world. But the only decent landscaper we could find was gonna charge us to mow the lawn every week, so screw that noise.”

“Maybe a doormat…”

Jet hits the nail on the head: the world sucks, why should the throne of the gods of this world be any different?
