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World of Final Fantasy Part 11

Maxima Content Part 1: The Final Xover
Initial Stream: 12/1/20



00:00 – We start this video with a short video of its own called “What I did on my Thanksgiving Vacation”. Long story short: you can unlock a bunch of stuff by beating the final boss after completing all intervention questions (and I still had one undone when we did that on the previous stream), and I sorted much of that new content while nobody was looking. There were three whole dungeons featuring reused assets (complete with recolored bosses) that were tackled and defeated between streams. That unlocks a fourth “reused” dungeon, and we pick things up at the culmination of that quest. And our final boss for that area is…

6:00 – Mr. Xenogears, aka XG. A full discussion on the Xeno franchise’s ownership and its plots naturally follows. I consider myself something of an expert on the subject.


Also, since I didn’t actually wind up summoning XG during the stream, here’s the lil’ big guy in action. I have to assume that “Little Walking Head” XG was originally designed to be a more present part of the plot. Either that or someone really wanted to toss a headmaster in here.

22:00 – So XG is the final “secret” boss of the original content for World of Final Fantasy. The Maxima upgrade offers some new content, and that’s going to be the majority of these last four parts. There’s a full explanation of that here (in the video), but, long story short, there was a mobile World of Final Fantasy game, Meli-Melo, and, while it appears to have been a failure (it was discontinued almost exactly a year after launch), my understanding is that a lot of the “new” assets from that game got recycled into the Maxima upgrade. Never waste a pixel, Square-Enix! So we’re going to see the new, Maxima-based intervention quests, starting with Cecil trying to cure a friend of desert fever. It’s not the friend you think!

32:00 – Zack time. I guess he died? If you check his in-game biography, it distinctly notes that he is basically a zombie reanimated by mako in this world. Don’t worry, he’ll get better. This is a happy dimension.

40:00 – See? He’s better now. And Serah, sister of Lightning, fights Shiva while we play with wikis. fanboymaster, I just checked, and apparently your edit will only be preserved on this video.

45:00 – Discussion of the upcoming Saga Frontier remake. TLDL: they better do something about the overt implication that a blood transfusion can give you immortality/gay.

What actually happened in the plot:

At the culmination of the “first” ending (maybe second?) Wynne is appointed the new guardian of the world, while Lann and Reynn are sucked into another dimension. Now, the “extra” ending reveals that Wynne receives two “twin mirages” from Enna Kros (god), which allows her to summon little duplicates of her adopted twin siblings. Thus, all post-game content is apparently Wynne having adventures with Lann/Reynn golems. It’s not weird at all!

• XG (Xenogears) is defeated in a presumably non-canon bonus battle (or maybe it’s in another dimension).

• Cecil secures a restorative flower for a sick Kain by defeating Yojimbo.

• Zack reawakens in Castle Figaro’s basement as a berserker, and, after fighting the heroes, flies off with Bahamut (who was coincidentally trying to take a nap in that same basement).

• Serah fights Shiva-Ixion, her fiancee’s summon-cycle, for the right to decorate her for Snow’s birthday (seriously). Zack is dropped off nearby by Bahamut, who cured Zack of his mako poisoning (possibly accidentally). Wynne followed Bahamut/Zack here, and identifies Serah as having some unknown, but super important destiny. Zack asks out Serah. Zack with a C does not play Serah with an H’s favorite song.

Maxima Content Part 2: This is Why I didn’t Stream the Other Dungeons
Initial Stream: 12/1/20



1:00 – The rules of the Ultimate Dungeon suck! Apparently there are distinct warps that occasionally take you back to the start of the place, and random floors may have random rules that severely limit your options. And, of course, this dungeon is going to be nothing but reused assets. Bah! Let’s just discuss a Playstation Superman game and collectors being annoying.

8:30 – I don’t know east from west. I’m going to blame Shantae for this.

14:50 – “Nobody fucks with Dr. Brainshit.”

20:00 – Kary/Marilith is our first boss of the area while we talk about Amalgam comics. I too miss Lobo the Duck.

30:00 – Time to refuel after a discussion of Devil May Cry 3, and then on to part two (of four) of the dungeon.

49:20 – “I envy your optimism”… by the way, this dungeon takes forever. We’re not even a full third of the way done with this nonsense yet.

50:00 – CaliScrub arrives… he missed the best, giant-robot based part.

54:00 – The Kraken Boss fight. We already did this one, as two of the ol’ Final Fantasy 1 fiends already appear as part of the mandatory plot. This Kraken is like forty levels more powerful, though, so at least it isn’t as easy as before. Wee?

56:00 – Minecraft human trafficking is described as we wrap up this section.

What actually happened in the plot: Nothing. Wynne is venturing through The Ultimate Dungeon toward whatever is down there. We’re about 40% through that.

Maxima Content Part 3: The Ultimate Slog
Initial Stream: 12/1/20



00:00 – I couldn’t remember the details on the stream, but here’s the full rundown on the economy of what was apparently Planet Zoo. I will never look at warthogs the same way again.

7:00 – Hyrule Warriors: Age of Calamity is discussed, which I believe means we have successfully gone full circle on discussing a separate game during the World of Final Fantasy Stream. Long story short, everyone in Hyrule should already have fish.

Also, this bit occurs during a “no item floor” in the dungeon proper. These dungeon rules are truly random (they’re not tied to particular floors, and may change between dungeon visits), and losing the ability to use potions between battles in a game where you can’t even cast cure outside of a fight is a little… terrible. This means that “no item floors” make a little more of an impact than, say, “extra damage” or literally any other random effect.

15:00 – Lich appears. You can’t use Raise/Phoenix Down on an opponent, but you can use an elixir. Guess how Lich goes down.

25:00 – There is just so much Hyrule Warriors: Age of Calamity discussion here. We will never stream that game.

31:00 – Tiamat, and we already beat her, too. Kind of a wet fart of a way to finish the first 80% of this dungeon.

37:00 – The ultimate section of the ultimate dungeon begins as fanboymaster explains the name switch between Kary/Marilith.

42:00 – Please enjoy watching me engage in ice Sliding dumbassery for five pointless minutes.

50:00 – Florida leadership is discussed on the way to the ultimate boss of this ultimate area… but we stop just shy of the battle itself. Sorry!

What actually happened in the plot: Still nothing. We’re about 95% of the way through this dungeon as of this update. Incidentally, it is noted in the in-game encyclopedia that these adventures are technically canon for Wynne… just we’re well past the actual “end” of the game, so it’s pretty safe to claim none of this will ever be referenced by anything.

Maxima Content Part 4: The End
Initial Stream: 12/1/20 (mostly)



00:00 – Starting off by taking the bold stance that Hitler was not right as we finally approach the final boss of this area. The boss fight is partially expected, partially a surprise. It’s a battle against Garland (Chaos or Garland would be anticipated after the four fiends), but also all four of the fiends simultaneously. Given each of those fiends was an individual (and not easy) boss battle on the way here, this could get dicey.

9:00 – Playstation 4/5 Spider-Man says “defund the police”.

13:00 – Game Over! I had a choice between healing one stack or reviving the other, and I chose wrong, as a powerful, party-wide attack was apparently coming. I came surprisingly close to winning this fight… but nope.

15:00 – Rather than bang my head against that wall again, we try the next secret boss battle, a fight with Enna Kros. As I learn here, it sucks because this trio of bosses can revive themselves repeatedly. And ol’ Enna doesn’t really have any combat animations, so this is the most… lazy of the new Maxima content (and I’m saying that after two hours of a recycled dungeon).

29:00 – Game over again! Same exact reason, too! I have learned nothing!

31:00 – Super Boss #3 requires an airship-based scavenger hunt. And it’s clear right off that this “hunt” is going to take forever, so we pretty much sizzle out with our final World of Final Fantasy stream.

35:00 – And now I avenge myself upon my losses. This section of the video is just highlights of me playing by myself, narrated by myself, because I wasn’t going to drag the stream team through another series of fights that could potentially take forever. I’m not that cruel!

Immortal Dark Dragon is first, and he’s from the anime movie that was produced to promote that mobile game. He’s apparently on the same inter-dimensional team as this game’s main antagonist, but is otherwise wholly new to this title. Fighting him necessitates finding switches across the world, then standing up to a dude that patterns his attacks after Teenage Mutant Ninja Turtles: The Arcade Game’s Shredder

38:00 – Garland and the gang all over again. The secret to my success this time is to kill Lich, use water to take out Tiamat and Kary/Marilith simultaneously, and then focus on dropping Kraken. Sorry, can’t kill Kary last. Garland has a bunch of elemental weaknesses after all his buddies are down, so, once again, I was really close to winning the last time.

41:00 – Enna Kros is a pain, with nine extra lives, and still those cheap animations. I’m not certain if this fight would be easier if you focus on exclusively killing one opponent nine times, or spread the death around. Regardless, at the very least you can game the “weakness aiming” by unstacking whenever targeted, so there is a bit of a trick to the battle. However, even if you know what to do, this battle takes forever, and took me personally about forty minutes with the internal speed up feature.

43:00 – And defeating all of those super bosses unlocks the right to fight a super hard version of the original final boss of Final Fantasy Maxima. It’s the same fight, just with absurd attack/HP stats. Beat that final-final boss, and you get to see the all new, secret “teaser” ending for World of Final Fantasy/ Presumptive Trailer for World of Final Fantasy 2. Or, considering how much this whole setup/content is biting on Kingdom Hearts, let’s say World of Final Fantasy 2/418 Days: A Missing Piece 1.8.

46:00 – Oh yeah, you can fish with Final Fantasy 15’s Noctis. Thanks for watching!

What actually happened in the plot: Wynne conquered Garland, an “Anti-Champion” created at the same time as Warrior of Light, deep in the Ultimate Dungeon. She also repelled Immortal Dark Dragon, a threat from another dimension (again, DLC super bosses or not, in-game datalogs confirm these events as canon). After that, a version of Diablos from another dimension attacks her world, but she defeats him with the aid of Tama and Odin. However, more interesting than the fight is that that Diablos seems to be linked to a mysterious figure in a cloak bearing two Mirage-keeper gauntlets and an odd preoccupation with searching for his “sis”. What does it all mean? Guess we’ll find out some day…

Next time on World of Final Fantasy: A sober look at a funny game.

World of Final Fantasy Part 04

Chapter 11: Creatively Bankrupt
Initial Stream: 10/7/20



If you notice that some mirages have evolved between updates, it’s because evolving is boring and unfulfilling in this game, and we don’t need to watch that.

2:00 – We’re kicking this one off with some obscure/interesting The Bouncer facts, but what’s more important is that Rydia appears. … Okay, yeah, there might be some species of turtle that are more relevant than The Bouncer facts.

11:00 – Our dungeon du jour is a volcano named Valley Seven (which Rydia helpfully identified as our goal), and BEAT and fanboymaster have trust issues regarding GOG.

14:00 – There is always time to talk about Skies of Arcadia.

19:00 – There is never time to talk about Jabberjaw.

24:00 – After trying and failing to find what makes Final Fantasy dungeons distinctive, we settle on the main issue of World of Final Fantasy: The Sonic Mania Problem. Basically, WoFF has some interesting ideas, but it is shackled to continually rehashing stories that were more interesting in their original, less funko-based incarnations. This whole dungeon is basically “Rydia is afraid of fire”, but that beat played a lot better in the game where Rydia was a five year old, and you personally burned down her whole life. … Uh, Final Fantasy 4 makes sense in context.

30:00 – I am elated to learn there is a Munsters Wiki. BEAT is elated to learn how easily we can game the profanity filters.

34:00 – Rydia’s confession about being afraid of fire holds a little more oomph when you’re not already inside of a volcano.

37:00 – Head’s up, BEAT is hitting the rum.

45:00 – After discussion of Other World, possibly the least appropriate Final Fantasy song ever, it’s time for the boss of the area, Big ol’ Bomb. Go now, if you want it.

48:00 – Leviathan washes this chapter out with a fully-animated splash.

What actually happened in the plot: Rydia informs us there are two prophecies, Prophecy: Azure and Prophecy: Crimson, and they’re pretty similar, but have some key differences. For instance, you can only catch Meowth in Prophecy: Azure. Rydia leads us to Valley Seven to find the first key (that is apparently in both prophecies) and conquer her fear of fire… but the second goal doesn’t go too well. Fortunately, our peppy hero boy is able to give Rydia a sufficient pep(py) talk, so she quells a raging inferno. After our protagonists grab that all important key, Leviathan, possibly goaded by the mysterious Plumed Knight, summons a tidal wave to push the party off track. Additionally, that same knight kidnaps Rydia… but our “heroes” were too busy drowning to even notice that happened.

Chapter 12: It’s All Butt
Initial Stream: 10/7/20



1:00 – Frogs, Chu Chu Rocket, hoping to see Cid… You know how it goes.

6:00 – It’s Snow! Final Fantasy 13: Lightning Returns discussion happens. This is basically Snow of/pantomiming Final Fantasy 13-2: How Serah Got Her Groove Back if you’re curious, though.

8:00 – Prompted by the appearance of this game’s second Shiva (the first was not a lesbian motorcycle, but a schoolgirl back in Chapter 3), BEAT recounts some impressions relayed by Talking Time’s Shivam regarding Shiva. Anybody got a link to that? It’s probably only a hundred billion years old (in internet years).

12:00 – Audrey the Marlboro joins that party as BEAT references How to Make a Sprite Comic in 8 Easy Bits again. I am quickly learning that the entirety of BEAT’s knowledge of Final Fantasy comes from sprite comics and people who write sprite comics. This… might be okay.

17:00 – A special shout out to everyone that watches these streams, and then comments in the attendant chat. I have a hard time keeping up during the stream, but I always read everything afterwards, and it’s all good. In this case, fanboymaster relays that Zef managed to recall some of the worst interviews from FF13’s director. Let’s never consider the intricacies of Lightning’s chest again.

21:00 – Princess Flan totally originates from Final Fantasy 4, and, because I had to explain that, I’m not explaining this:


28:00 – Almost at the end of this soggy dungeon, and BEAT posits that no one has ever actually purchased a Funko Pop. Buddy, people are buying Funko Pops, and you don’t want to see the friggen Funko “walls” that are made of the lil’ packaging bricks.

32:00 – Our boss battle is against a giant flan, which is basically what Snow did in Final Fantasy 13-2. He didn’t do it well there, but he’s doing pretty alright here. Must be the lack of time traveling. Snow’s general age and deal is discussed in more detail here, too.

37:00 – BEAT would march through Hell for his wife, so he’s basically Snow. I don’t know how I feel about that.

What actually happened in the plot: Our duo washed up on the shore of some swamp. After uncursing a frog, they are joined by Snow, who wants to fight a “jiggly”. That jiggly is apparently a giant flan that occasionally menaces Snow’s hometown… so basically this entire chapter is assisting Snow in an extermination job. It’s a living. After defeating the flan, Snow heads on home, and our heroes walk forward to… somewhere.

Chapter 13: Lightning Returns
Initial Stream: 10/7/20



0:00 – We’re starting right where the last chapter left off, with a detailed conversation about Final Fantasy 13. And Star Fox Command. Look, they’re both surprisingly queer, and it’s up to the viewer to determine whether or not that’s deliberate.

7:00 – fanboymaster provides some additional information on Final Fantasy development histories. This info may explain why Kingdom Hearts 3 and Final Fantasy 15 were released last week, while Final Fantasy 13 was released seventeen billion years ago.

11:00 – There’s a bit of an inadvertent plot synopsis provided here. We’re currently trekking through The Phantom Sands, a desert that is fifty feet away from a marsh, which is one tidal wave away from a volcano.

14:00 – Cactuar! And it’s ours!

19:00 – Amingo is discussed in a looping desert where you have to follow cactuar statues… let’s move on to some Wolverine movie discussion. Not X-Men discussion, just Wolverine. This is very 90’s.

29:00 Let’s face a sandworm boss that has nothing to do with Final Fantasy 5, and compare our beloved cactuar to Minecraft Steve, who is back in the news for some reason.

32:00 – And Lightning appears to save our heroes. We get rescued by creatures that are little more than high functioning action figures pretty often.

37:00 – Edgar and Castle Figaro appear… so it’s time to discuss Hyrule Warriors again. We apparently have some evergreen interests. This time it’s marginally relevant to the plot! I swear!

What actually happened in the plot: After stopping by a desert oasis, the party ventured through The Phantom Sands until encountering a clutch of sandworms. Lightning rescued our hapless heroes, and they all regrouped at another, different oasis. They learn that the four keys are elemental-themed (duh, it’s Final Fantasy), but they also gulp down some spiked drinks, so they’re not prepared for the inevitable attack from a castle buried in the sand. The Plumed Knight appears, defeats Lightning, and then magically locks the twins’ gauntlets, leaving them more helpless (and hopeless!) than usual. King Edgar Roni Figaro sentences the powerless teens to rot in his castle’s basement.

Chapter 14: Rise of the Machines
Initial Stream: 10/7/20



2:20 – Guess we’re in prison now. Happens once every Final Fantasy game, so we were probably due. Zef notes deep voiced funko pops are… different.

5:00 – No Mirages/Monsters will be allowed for this chapter’s battles, but we do have (cheated) items to see us through… and then Smol Squall!

9:30 – Squall is going to be our guest for the chapter, so we discuss Final Fantasy 8, friendship lore, and NORG. My opinions on this matter are well established.

15:00 – While the party goes dumpster diving, we discuss Mighty Morphin’ Power Rangers: The Movie: The Song.

19:11- I have questions about this!


Is every guest FF character just using their own battle system when they appear? And if so, can I play that game?

20:00- Shelke of Dirge of Cerberus meets us at the start of the next chapter, which leads to our third “canon” party wipe (Second at the hands of a Final Fantasy guest character). We’re only starting this chapter so we can get to a save point now, because it’s getting late.

24:00 – But before we quit, let’s quickly make a stop back home… Hey why is there still a half hour in the video…

35:00 –Okay, which is cuter, a stack of Final Fantasy mascot monsters, or this guy?


45:00 – And here’s Rikku’s side story opposite a discussion on Cavia/Nier/Drakengard. Look, I really thought it would just be a quick thing here, but between rebalancing my monsters and side stories that apparently take ten minutes each, time marches on. Sorry! Maybe next time I’ll finish a little earlier!

What actually happened in the plot: The twins were tossed in a basement without their magical powers or the ability to command monsters. However, they were rescued by Smol Squall, who granted the kids the ability to command mechanical “monsters” to survive the chapter. Squall is working with SeeD and The League of S, and Edgar is apparently a double agent on the side of the angels, too. This whole “imprisoning” thing was a ploy to get our heroes down to the basement of Figaro so they could make their way to Mako Reactor #1 to free Figaro from Bahamutian control. Squall helps a little, but leaves in time to make way for Shelke, who unlocks the power of the gauntlets again. Now we can summon monsters and robots, so Figaro should be free by lunch time.

Also, there are many oblique references across this chapter to the fact that “mecha”-style monsters are not actually supposed to be in the World of Final Fantasy, and their presence is the result of some unknown “invading force”. I absolutely assure you that this will not end in another Goggle Bob Let’s Play that has overt, but “must never actually be named” ties to Xenogears. That would be silly.