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Xenosaga Episode III Part 18: It’s the Little Things (About Giant Robots)

Previously on Xenosaga: Junior and pals wrapped up their little adventure, but we’ve still got a lot of ground to cover with the rest of the cast. So, naturally, we’re going to ignore all that in favor of…

Our next update will begin the final descent into the final dungeon. This doesn’t mean the next update will be our final update (as the final dungeon has… pacing issues), but it does mean this is our last dedicated respite before the end of the game (and the series!). So we’re going to take this update to cover all the sidequests available at the end of XS3 (and a sprinkling of the miniscule postgame, too).

This update will involve a little bit of a time skip, as there are a few cutscenes that precede this exact moment in the game, but they’ll make a lot more sense when visited in the next update. All you need to know right now is that, after escaping Abel’s Ark without incident, we are now parked in the Elsa on the surface of Michtam. Technically, we won’t leave the ship at all during this update, and will be abusing the virtual reality UMN interface. So let’s get to it…

Xenosaga Episode I Special: The Animation Part 1

Oh yeah, I was going to talk about Xenosaga fanart!

Ah, that’s some nice fanart. I mean, it’s usually chaos that has the angel motif, but points for…

Wait, what? It’s an animation?

Oh no! It’s THE animation!

Xenosaga the Animation was probably a good idea at the time. Xenosaga Episode 1 is huge and sprawling and, honestly, kind of insane. It also only gets more exclusive as the franchise goes. I’m sure there’s some poor fool out there that bought Xenosaga Episode 2 thinking they’d be able to pick up and play and understand the plot without experiencing the previous, 30-hour game, and I’m sure that hypothetical customer deeply regrets that purchase. A “short” four hour primer on the plot probably could have helped anyone that was willing to jump into the series at a later entry point.

At least, that’s the theory. In practice, Xenosaga The Animation is kind of lousy.

XTA isn’t really all that bad, it’s just kind of… unfocused. It fails at being a worthy briefing of the Xenosaga series proper, because it plays fast and loose with a number of “important” characters, so joining Xenosaga Episode 2 after only having watched XTA would be jarring. It also moves at a breakneck speed, so I’d be surprised if a new viewer could even, say, catch chaos’s name (left alone the finer points of his spelling issues) on an initial viewing. XTA is also bad for anyone that’s already a fan of the series, because, for a series so dedicated to its own mythology, the canon here is crazy dubious at points, so I feel like anyone really into the series would spend half of any given episode ranting like Jeff Albertson. The other half of the script is lifted exactly from Xenosaga Episode 1 proper (complete with weirdo lines like Junior’s “I got a real name, but let’s just leave it at that for now. Good to meet ya.” That no human being would ever just let pass), so the series is entirely superfluous if you already saw the original material.

So, basically, Xenosaga The Animation exists for the exclusive purpose of overzealous LP’ers. Thanks, universe! Let’s watch!

Xenosaga Episode I Part 12: Hero’s Journey (to Jail)

Previously on Xenosaga: Junior offends a party member, beach party, Junior offends a party member.

We resume with Shion awakening from a quick nap at Our Treasure, a lovely little B&B in town. Time to stretch our legs and work on the robot.

Over at the port, the Durandal is only ever a cable car away.

And now we’re back on the Elsa, itself inside the Durandal. Russian nesting doll saga.

A nice snooze is all that’s necessary to overcome years of repressed childhood trauma.

Meanwhile, back at U-TIC base…