Tag Archives: eat the baby

WW #03 Senran Kagura (Franchise)

Due to the subject matter of this entire week, some items may be NSFW. We’ve got some PG-13 screenshots here, but, given everyone has a different threshold, anything potentially offensive will be behind the “Read More” links du jour. Just so you are aware

So I’ve covered a number of Beat ‘em Up games over the course of the FGC. I went back and reviewed a couple of those articles before writing this, and I realized something: Beat ‘em Up Heroes rarely wear shirts. Haggar has a suspender strap, Billy and Jimmy Lee are wearing (as far as I see) ab-bearing vests, and when Liu Kang took a vacation from Fighting Games, he didn’t think to pack a top. This tells me two things: one, that Beat ‘em Up Heroes are ripped as hell, and two, they’re generally men. Yes, there’s usually an alternative choice that features the fairer sex, but nobody ever talks about wanting to see Final Fight 4 so we can get closure on Lucia’s story. Does she even piledrive anybody?

I already discussed Senran Kagura Bon Appétit, the rhythm-cooking game from the Senran Kagura franchise. As mentioned, I enjoyed that game’s gameplay (but not aesthetics), so I decided to give the rest of the franchise a try. Senran Kagura Shinovi Versus was technically the “origin” of the spinoff title, and I was rather lacking for new Vita games at the time (and forever), so I tried it, and, what’s more, I enjoyed it. It was more gross pandering, yes, but it was a fun little beat ‘em up. Also, thanks to the camera being more controllable than in the “pretty much cutscene based” Bon Appétit, I didn’t have to stare at some random cleavage all day long. I mean, obviously the cleavage is there, but it isn’t like the camera is eternally investigating the valley.

In time (and mostly thanks to sales), I tried the rest of the Senran Kagura series. The “original” Senran Kagura Burst (technically not the original, but basically the Super Street Fighter 2 Turbo to Senra Kagura Skirting Shadow’s Street Fighter 2) for the 3DS is basically a “classic” beat ‘em up to the bone, and comes off as almost a gender-swapped Streets of Rage. Its technical sequel, Senran Kagura 2: Deep Crimson, adopted the 3-D feel of Shinovi Versus, but maintained the more “technical” aspects of the Burst gameplay, making for a more difficult, but ultimately more rewarding, entry in the series. Senran Kagura: Estival Versus, meanwhile, follows the Shinovi Versus format and…

Christ, what the hell am I writing here? This is Wankery Week, dammit, not Gameplay Week.

Let’s try this again…