Tag Archives: Rosella

World of Final Fantasy Part 07

Chapter 20: Good Job Breaking It, Twins
Initial Stream: 10/27/20



00:00 – Tonight’s stream features guest commentator Rosella, who once joined me on a journey of looking at Persona 5 from a particular kind of critical perspective. We’re going to be less critical of Funko Fantasy.

Oh, also fanboymaster has an apology for any Family Matters enthusiasts in the audience.

Also, between updates, I ventured around some of the older dungeons to find their hidden, stronger monsters. It was 95% backtracking, and roughly 4% interesting content (the other 1% was a pair of cactuar I’m genuinely sad wasn’t on the stream), so you didn’t miss anything. The final result is that there are a lot more ignored mirages sitting in my monster box. The only relevant one seems to be the Phoenix that has joined my party, so that prompts a conversation about the upcoming Final Fantasy 16.

10:00 – Technically this update is starting from the very tail end of the previous chapter. We beat the first boss of that prior chapter (Tiamat! And a bull!) while fanboymaster describes Babel II.

21:00 – Finally done with the second boss, Kraken and eyeball, so now the new chapter officially begins. Feel free to log how little gameplay is actually in this chapter.

26:00 – A boss fight against Not-Garland, who will not-knock us all down. And, inexplicably, we all have stories about Squall’s Griever.

33:00 – Here is formally where all hell breaks loose in the World of Final Fantasy plot. This, naturally, prompts some discussion on Kingdom Hearts versus World of Final Fantasy. Did WoFF establish its characters enough to support this swerve? Did Kingdom Hearts?

38:33 – Can you identify this silhouette?



Tidus stops it from being officially summoned into this world, but if you recognized our guest villain, here’s your congratulatory image:


45:00 – Final Fantasy 8 is discussed while the heroes regroup and review exactly how they all started to hang out. If you needed some backstory on why Lightning suddenly knows Cloud, here you go.

48:00 – Technically gameplay resumes for the first time since…. What, 26:00? This is reminding me of another Let’s Play… Meanwhile, we unanimously agree we would like to go to the moon.

58:00 – Unfortunately, gameplay doesn’t last long. Hauyn and Tama both host cutscenes that are simultaneously long and not every informative.

1:01:00 – Towards the end here, just letting BEAT know that I did fulfill that request. This chapter putters out after more discussion over what the hell is happening. If you need more information on that…

What actually happened in the plot: After defeating a fiend or four, the twins open a crazy big door (not the Ultima Gate, that’s coming up), and defeat Brandelis, King of Bahamutian Army, in an area that looks like Heaven. The Masked Woman that appeared last chapter says to open the Ultima Gate, which inspires some weird flashbacks in the kids. Masked Woman unmasks, and turns out to be the twins’ (kinda adopted) sister Hauyn (aka Wyn). No, she wasn’t established in the plot previously, but just roll with it. The twins, trusting in Wyn, open the gate, and they free from a magical box… Wyn? Another Wyn? “Masked” Wyn turns out to have been Knight in the Golden Mask the whole time, and it was always the villainous generals (including the obviously not defeated Brandelis) leading the heroes to open the gate.

So all of “heaven” is revealed to be an evil arena (or something), and the four summoners that had been kidnapped (Rydia, Eiko, Yuna, Terra) are being tortured to hold the gate open. The bad guys are identified as the Order of the Circle (also never mentioned before). The Order of the Circle were apparently conquering the world for (sacrificial) giggles, and their true goal was summoning the Cogna, machine creatures from another dimension. And they’ve succeeded, as Cogna stream through the gate to invade the world. Looks like they are cyber-izing the planet, and resistance is futile. The Champions (FF heroes) rescue the summoners, though, shutting the gate. The villains escape, and the world is overrun with Cogna that already made it through. The heroes make it out thanks to Quistis in an airship, and they swing by Balamb Garden, which flies in the sky in this world. It is assumed that the Cogna were released so the generals could conquer the world (more?), and Reynn is afraid they accidentally released the bad guys when they were collecting the keys. Which they kinda did. Go back and check, there were ominous cutscenes and everything.

Mascot Creature Tama is freaking out about the whole thing, but the twins talk him down. Tama elaborates on the Exnine Knights maybe being The Order of the Circle, and, whatever, they’re bad. Maybe Enna Kros, the “god lady” tried to make this happen by setting the adventure in motion? Wyn seems to blame the twins for something, but literally states she will not help (or explain a damn thing) while the twins have their selective amnesia. Rorrik, the twins’ dad, is mentioned by Wyn for the first time, though. Wyn has a magic dagger, Siren the Summon, and a will to save the twins’ parents, so she’s going to peace out and save the world herself. And then we get an airship.

Chapter 21-1: Chapters of the Chosen
Initial Stream: 10/27/20



1:36 – Yes, we are playing this game on the 5 year anniversary of the international release. Can we talk about Final Fantasy 10-2, though? Let’s do that. It seems to be influencing my chapter titling, at least.

5:00 – We’ve got choices! There are five separate stories that all have to be sorted. Starting in Besaid, we fight Einhänder. Yes, that Einhänder. I apparently, impossibly kill it with a Blitzball in one hit during the ensuing minigame. This was not the result of cheating or raw skill, it was just pure, unfiltered luck.

11:00 –


14:00 – The Lute of Ragnarok is some manner of giant laser sword. This is the most helpful/apocalyptic Final Fantasy 1 reference I’ve ever seen. If you haven’t figured it out, this section of the game is a series of disparate minigames. Lightning has to play something like a rhythm game (minus the rhythm).

24:00 – Callback to BEAT’s favorite Cactuar Battle becomes a super random minigame. I looked up more information on this minigame afterwards, and, yep, it’s just totally random. Let’s talk about developing games for various Playstations while we punch a precious cactuar.

34:00 – Talking about some manner of Vee-ta game system opposite Edgar flirting with Terra. Then it’s time for battleship.

43:00 – Rosella understands this minigame a lot better than I do, and here’s where we start working together to finally conquer it while BEAT and fanboymaster play other games out of boredom. This officially makes Rosella the most useful person that has ever been on the stream. She might not provide 70,000 references to Adult Swim, but her assistance in conquering robots is invaluable.

49:30 – And our reward is a simple battle. What the heck, World of Final Fantasy?

What actually happened in the plot: Serafie, our fairy friend, finds “gossip” all over the world. Apparently the cogna are attacking everywhere at once, so the twins go to The Girl Who Forgot Her Name, who exists outside time, so they can help the Final Fantasy characters simultaneously. The Five Cogna Lords are attacking five distinct locations/hero squads. Shantotto, Yuna, and Tidus defend Besaid against Einhänder. With the help of a blitzball, they succeed, and Shantotto captures Einhänder for study. Warrior of Light, Princess Saria, and Eiko defend Corneria while Lightning recruits Ramuh to help in fighting Omega Weapon. Cid, Celes, and Squall fight Phantom Train and War Machine thanks to assistance from Cactuar Conductor (whom Reynn finally got to punch). Edgar, Vivi, Shelke, and Terra defend Figaro against wheelers.

Chapter 21-2: Cogna Line
Initial Stream: 10/27/20


00:00 – Picking up exactly where the last one left off, time to kill robots and insult Picross.

1:36 –


7:30 – fanboymaster again makes his feelings on Final Fantasy 6 known (see other streams for more information), and Wheels obliterates the chat in retaliation. Sorry, Wheels.

11:00 – We’ve completed the five cogna fights… and BEAT rages into his own death. Sorry! He’s dead now.

13:00 – We can advance the plot now, but since BEAT is dead, we’re going to just futz around with some optional content. Let’s see the airship content. It’s… basically just a few monsters hiding around the map. We can’t even land this airship anywhere!

20:00 – Rosella tells an amazing story about virtual reality, virtual skeevers, and actual dogs. All I’m doing is fighting dumb monsters.

30:00 – Despite the fact that other streamers need food badly, we try a few optional scenario things. Let’s check in on Chocobo times. Chocolatte and Bartz team up!

34:00 – Gigglemesh.


That is all.

36:00 – People have been kidnapped, chocobos have been kidnapped, let’s close this out with a mecha chocobo.

What actually happened in the plot: Tifa, Cloud, and Rydia fight Supraltima Weapon, which has absurd HP. After all five Cogna Lord locations have been saved, Quistis found the bad guys at the end of the chains connected to various towns. We need to hit a conquered town’s church to advance. Elsewhen: Bartz and Chocolatte save chocobos from black chocobos and robot chocobos. It was pleasant.

Next time on World of Final Fantasy: We need an intervention or twenty.

WW #10 Persona 5

Due to the subject matter of this entire week, some items may be NSFW. Barring some terrible graphics, we’re sorta aiming for PG-13 screenshots here, but, given everyone has a different threshold, anything potentially offensive will be behind the “Read More” links du jour. Just so you are aware…

Also, this article will absolutely contain spoilers for Persona 5, assuming that is something you are concerned about.

GrabbySo, as I mentioned on this site a couple of times last year, Persona 5 could have been my “Game of 2017” in a much less interesting year for gaming. This is entirely because of the general “style” of the game, and how, if I had unlimited technology and budget back when I was approximately 12 (or whatever year I first played Final Fantasy 6), I probably would have made something very much resembling Persona 5 (though probably shorter). Cool thieves, cool tunes, emphasis on “role playing” as well as dungeon sneaking: it all kinda clicks together to be the perfect JRPG in my mind.

Or at least my 12 year old mind.

This is because I know when I’m being pandered to, and it probably has something to do with an entire high school full of women that only want to jump “my” bones. So, with that thinking in mind, I’m going to approach Persona 5 from the perspective that it couldn’t be more built for horny boys if it tried. And, as a corollary to that, the game is rather off-putting toward that entire “other” gender.

With that in mind, I enlisted a guest. Rosella, please say hi, or something like that.

Rosella: Hello! I am excited to be here to say inflammatory things about a generally beloved game.

Goggle Bob: Excellent! So what’s your relationship and/or past with Persona 5?

Grabby!Rosella: So I was a big fan of Personas 3 and 4, and played both of them multiple times. I preordered the ultimate “Take Your Heart” Edition of Persona 5 and was very excited to finally get my hands on it, but, uh, it didn’t quite work out that way. I streamed P5 for a little over 113 hours, when you count all the times I had to pause to rant about how the game seemed to have a giant “Women Aren’t Real People” sign on it. It was an experience.

Goggle Bob: And so we’re here to talk about said “experience”. Again, I’m theoretically the target audience for this, and, while the whole thing should supposedly wash over me and be generally subconscious, even I was a little put off when the final(ish) dungeon takes a time out so the female cast can hop back into bikinis.

Rosella: Of course, you can have them in bikinis the whole time with the free swimsuit DLC!

Goggle Bob: DLC I will not publicly admit to using…

Rosella: I will, and I am extremely upset that Yusuke’s beach outfit did not come with lobsters.

Goggle Bob: Just to put you at ease:

Crusty

Rosella: The one and only time I thought “Man, I’m glad Yusuke was in this scene”

Goggle Bob: Yes, well, speaking of which, given P5 is a gigantic, 100 hour experience, we could recount every last bit of the game until the end of time and still not cover everything. So, with that in mind, let’s take a more focused look at the female cast. Would you like to start with anyone in particular?

Rosella: Makoto Niijima was my (one) romance during my playthrough, so she holds a special place in my heart.

Goggle Bob: Haha, we seem to have that in common. I mentioned it in my original P5 article, but I seem to gravitate toward the student council across Persona games

Rosella: To me, she just seemed like the person with the most healthy relationship with our protagonist. She’s trying to re-examine her life and figure out which of her goals are actually hers and which ones she picks up just because she “should,” and our protagonist helps with that. It’s very charming!

Goggle Bob: And she just incidentally can punch demons through walls.

Rosella: And rides a motorcycle.

Goggle Bob: A motorcycle that is parenthetically attached to a ridiculous dirty joke.

Rosella: Oh no, did I miss something incredibly obvious?

Goggle Bob: Haha not obvious: There’s a keyhole on Johanna’s seat. It’s a reference to the myth of how certain chairs were used to confirm future post-Johanna popes were male.

Rosella: Yikes.

Goggle Bob: Hey, Persona is all about the history…