This article contains spoilers for The Legend of Zelda: Breath of the Wild and Hyrule Warriors: Age of Calamity. Also: Final Fantasy 7, for some reason. Also also: Rosebud was a sled. Now you know!
Can a Zelda game be more than a Zelda game? And can a Warriors game be more than a Warriors game?
Today’s title is kind of special in the history of Gogglebob.com. By complete coincidence, this game was significantly previewed for the first time when I was just starting up that Let’s Play of World of Final Fantasy, and, if you follow that whole youtube playlist, you’ll hear our opinions on what the game could be, what it very much looked like it would be as of the demo/release, and our impressions once the game was officially available in its entirety. And that’s neat! There is an eternal(ish) record of what we wanted to see from a prequel to Breath of the Wild, and you can listen to our frustration as we slowly realized such a thing would never come. Disappointment abounds!
Though I suppose it is worth restating my initial position for the record, as no man, woman, or child should be subjected to hours of meandering World of Final Fantasy gameplay for the sake of a Zelda game. Long story short? The Legend of Zelda: Breath of the Wild is a sad, sad game, and it feels disingenuous to have a plot take place in this world (timeline?) and have it be… happy? Cozy? …. Survivable? If you somehow missed Breath of the Wild, here is its backstory: everybody dies. A century before the game officially kicks off, Princess Zelda of Hyrule heard of a coming calamity, and amassed an army of killer robots, Zoids, and at least one dick of a birdperson to combat the inevitable invasion of Ganon. Unfortunately, she forgot to update her mechanical masses’ security firmware before the assault, and the majority of her minions wound up working for the bad guys about three seconds into her brilliant plan. Thus, her Champions were bumped off, her kingdom got a fiery makeover, and her best knight bit the big one personally defending Zelda against her own rampaging tinkertoys. In a last-ditch effort to stave off a literal apocalypse, brave knight Link was stowed away to recover in an ancient shrine, Zelda sealed herself in the castle to stave off Calamity Ganon’s freedom, and her last remaining allies scattered around the countryside to hide and maybe become esoteric fetishes (“wears goggles” is too a fetish!). Link finally awakens in a world that has been permanently scarred by the Calamity’s nigh-victory, and must venture around this Hyrule infested with monsters to rally a whole new generation of heroes. He eventually, inevitably succeeds, but the cost is high: Link’s “old world” and friends are dead and never coming back, and, while there is hope for the future, the present still has an unruly number of laser robots puttering around bringing down property values. Also, depending on your speed run of choice, Link may have never put on pants, and that’s going to confuse Zelda to no end.
So, naturally, when a “prequel” to Breath of the Wild was announced, there was any number of theories on how that might go down. After all, the backstory of Breath of the Wild is one that sees literally an entire army of heroes completely fail. There are good times! And more specific spoilers!…