Please note that this article contains spoilers for the whole of the Tekken franchise, including the fairly recently released Tekken 7. You have been warned.
Tekken Tag Tournament 2 boasts a roster of 59 characters, the largest selectable cast ever in a Tekken title. And, while you have a variety of choices between Bob, Slim Bob, and other dudes with less awesome names, the story of Tekken only cares about a handful of established characters. Who, you may ask, are the most important people in the Tekken universe? It’s the Mishima family! They’re the source of all evil in their world, but also the people most likely to save it.
So, since the Mishimas are the only people in Tekken that matter, let’s rank their relative threat-of-global-extinction levels.
Who is She: Asuka is on this list by a technicality: she’s the cousin of Jin Kazama (basically), and only related to the Mishimas because someone with her last name boinked one of ‘em. She is not invited to family reunions, and it appears she is one of the few relevant characters that doesn’t want to fight for a piece of the Mishima Corp pie. She only joined the tournament in the first place because some thugs roughed up her dad, and she’s only stuck around since then because some French debutant really, really wants to punch her in the face. If the whole “Japanese schoolgirl that doesn’t really impact the plot but has a rich, blonde rival” thing sounds familiar, that’s because it is exactly Sakura of Street Fighter’s plot tracing back to Street Fighter Alpha, and the writers of Tekken should be ashamed of themselves for heisting a plot that has not appeared in every other anime ever. Anywho, Asuka is basically a normie that occasionally has to deal with Mishima hijinks, so there isn’t much to worry about.
Threat Level: Extremely Low. She has vague, angelic powers, but they only manifest when she’s not punching people. Given she lives in a punch-based universe, that’s not going to happen very often. Other than that, unless the world is destroyed by some light incense, she’s a complete lack of a threat.
Who is He: The Tekken franchise, right from the beginning, has had no problem with including “goofy” characters. Yoshimitsu is a cyborg ninja robot dude, and Ganryu is a sumo wrestler in pursuit of kisses. There’s a kangaroo with boxing gloves somewhere in there. But Tekken’s real plot was always helmed by serious dudes with serious issues wearing shirts… until Tekken 6. Tekken 6 was the story of an ancient god of death resurfacing, and the only man that could stop him was this sentai looking mofo. He’s got a red cape. He’s got preposterous anime hair. His sidekick is an android girl with dubious clothing options. And you can tell he’s a real Tekken protagonist, because he’s a Mishima. He’s the illegitimate son of Heihachi Mishima, and, after years of working for Tekken Force, he decided to (bloodline) rebel and be whatever counts as a good guy in this universe. Lars is on the side of the angels (metaphorical, not the literal ones in this story), and is now fighting against his former employer/dad.
Threat Level: Vaguely Low. Lars is currently fighting the good fight… but he is using his own private army to do so. Like his hair buddy, Goku, this is a dude with a lot of power and a lot of potential to destroy the planet, but he’s firmly established as being on the light side of things, so we’re probably safe from this swede.
Who is She: Jun Kazama made her debut in Tekken 2… and then died. But before she died, she fell for Kazuya Mishima, and had a son, Jin Kazama. She met her baby daddy while fighting for an organization run by Captain Planet, and she also has some ability to transform into an angel (literally, again) and heal the tormented soul of Kazuya. So she’s a good gal! But, again, she is currently dead, and, unlike nearly every other Tekken character, she seems to be staying dead. When Ogre kills you so the rest of your family can experience man pain, he doesn’t mess around.
Threat Level: Theoretically Low. Jun is dead, but she also slept with a devil, and eventually birthed another. That is just the kind of thing that swirls around a resurrection, so nobody is going to be surprised if she returns to life, and, like, has guns for arms or something. There’s a precedent.
Who is He: Lee was introduced in Tekken 1 as Kazuya’s rival. The source of their rivalry? Heihachi dropped his son Kazuya off a cliff at a young age (as you do), and adopted a scrappy street urchin as his new, better, more-resistant-to-gravity son. Thus, Lee is not a Mishima by blood, but has been the heir to the kingdom on more than a few occasions. He was technically expelled from the family/company for siding with Kazuya during Tekken 2, but then decided to start his own company in time for Tekken 4. Lee now has his own megacorporation, and bankrolls Lars in his quest to stop the Mishimas. He also built a robot.
Threat Level: Medium-to-Low. You can’t trust anyone in this universe that has their own potentially evil corporation, but Lee is generally a pretty relaxed dude. He could take over the world tomorrow with his army of robots that understand every martial art ever conceived… but he’d rather just dress in all violent and hang around his palatial Bahamas estate. We’re in trouble if he ever gets off his ass, though.
Who is He: The patriarch of the Mishima clan, father of Heihachi, grandfather of Kazuya, and great-grandfather of Jin. Also maybe a demon? He founded the Mishima Zaibatsu during World War 2, made a whole lot of money on a whole lot of death, and then had a Tony Stark-esque turn to the light when he realized he was profiting from needless misery. Jinpachi wanted focused misery, so he dedicated himself and his company to martial arts, so he could more effectively punch individual men square in the balls. That’s satisfying! Heihachi wasn’t a fan, though, so he overtook the company, and left his dad bound in the basement. Jinpachi straight up died of starvation. But! He was revived by a demon of some sort, and became the hardest boss in Tekken history. Jin put an end to that, though, as Jinpachi was purified with a mighty great-grandson punch to his mean bean machine.
Threat Level: Medium. Jinpachi was a good guy, and then a dead guy, but that somehow didn’t stop him from coming back as a friggin’ Ghouls ‘n Ghosts boss. Sure, he’s just a dead old man right now, but Mishimas seem to be pretty indestructible, and we’re only ever one bad eclipse away from an army of malevolent grandpas overrunning the human realm. Keep an eye on that grave, Jin.
Who is She: Nobody knows! The ostensible boss of both Tekken Tag Tournament titles is a woman covered in goop. She originally seemed to be possessed by some kind of wolf spirit, but, in her most recent appearance, the wolf is gone, but she disguises herself as Jun Kazama. Final bosses being malevolent copies of the protagonist’s mother was a popular trend at the time (see also Soulcalibur). Regardless of her origins, Unknown seems to have power to spare (she spars with Ogre without hesitation) along with her ability to leak oil all over the scenery, so she’s clearly a menace.
Threat Level: Theoretically high, practically low. Unknown unfortunately only exists in a non-canon version of the universe, so she has about as much likelihood of destroying the world as Howard the Duck. But the Tekken franchise has never shied away from adopting non-canon people and events as law at a later date (there is an entire convoluted backstory for that fighting raptor and the wooden dummy), so Unknown could make a deadly comeback! She did get to have the time of her soulless life in the Namco x Capcom Universe, after all.
Who is She: Given Jinpachi spent his autumn years shooting fireballs out of his chest and generally menacing the populace during Tekken 5, it was assumed that Jinpachi was the origin of the “devil gene” that granted super powers to some of his progeny. Sure, Heihachi never had those abilities, but he was kind of a dick, and science has proven that certain genetic traits skip a generation if they feel like it. But it turns out the real origin of the devil gene was Heihachi’s wife/Kazuya’s mom, Kazumi. Kazumi was originally fated to kill Heihachi, but, because he pleased her pet tiger, they wound up married instead. They had a very nice family life, until that pesky devil gene manifested in Kazumi, and, one particularly physical spat later, Kazumi had a neck that was a lot more flexible. Kazumi didn’t want to live as someone possessed by her devil genetics, so Heihachi’s murder of his wife was a noble sacrifice he had to make (thanks again, man pain!), but Kazuya didn’t get the memo on that one, so he’s been more than a little pissed off ever since.
Threat Level: Theoretically high, effectively low. Kazumi is dead, but, like Jinpachi, that didn’t stop her from being a final boss. Kazumi initially embraced her devil side to stop Heihachi because she thought he might turn out to be a bad guy, and, now, after three generations of Mishimas wrecking up the place, Kazumi would be downright righteous in embracing her dark side. Could she cause a cataclysm in an attempt to clean up the place? Probably! If her corpse gets out there again, we’re all gonna fear a spankin’ from mama. Oh! And Akuma of Street Fighter owes her a favor, so that can’t be good.
Who is He: Oh, don’t even get me started. Tekken 3 decided to add an extra generation to the central conflict of Tekken, and introduced Jin, son of Jun and Kazuya. At this time, Kazuya had been killed during the climax of T2, and Jun was dead by the hands of T3’s final boss. This meant that Jin was little more than an excuse to include moves from both of his parents, and his easy, simple goal was avenging his mother. Simple protagonist, simple motivations. Unfortunately, things escalated quickly from there, and, yada yada yada, now Jin is the anti-hero at the center of literally every war in the Tekken universe. The whole place is going to hell in a hand basket, and it’s all because Jin has issues with his clone-daddy and grandpa.
Threat Level: Unequivocally high. Jin possesses that devil gene, and has been transforming into a winged monster man since the finale of Tekken 3. This has influenced his behavior a bit of late, being ultimately responsible for an awful lot of hardship during Tekken 6 (when he kinda sorta summoned a god of death), even if said conflict was in pursuit of ridding himself of his devil half. Like, dude, the ends don’t justify the means if you have to figure out the plural of “genocide” to explain your plan. And it didn’t work anyway! Regardless, Jin is technically a good guy, he’s just extremely likely to level a continent in his pursuit of “good”.
Who is He: This Mishima is not a good guy. Heihachi is the most common leader of the Mishima Zaibatsu, and the man who still claims he left his father to starve to death in the basement for benevolent reasons. Do not believe a thing this man says. In the same year he killed his wife and imprisoned his father, he threw his son off a cliff; so, once again, this is not someone who should be trusted with, like, hand soap, left alone King of Iron Fist trophies. Heihachi often asserts that he is on the side of the angels (“I threw you off that mountain for your own good, son”), but there is always a devious angle involved. The best you can say for Heihachi is that he is not distinctly inclined to do evil by some devil gene, so at least he’s not a literal monster like some of his offspring. Or does the fact that he does all of this willingly make him even worse? It is worse, isn’t it?
Threat Level: At this absolute moment, low, any other moment, incredibly high. Heihachi is a global threat to himself and others (mostly others), and the only thing holding him back is that he’s currently deceased. This has not stopped him before, though, as Heihachi has been “confirmed dead” in pretty much every other Tekken release (sometimes even dying during the intro!). This time, after broadcasting a fight between Akuma and his son and exposing the latter as a devil to the entire world, Kazuya came looking for revenge (oh, also, Heihachi shot him with a space laser), and the two battled in the corona of an active volcano (the… uh… volcano location wasn’t relevant to the story or fight or anything, it was just metal as hell). Kazuya wound up emerging victorious, mainly because he had the devil gene, and he wasn’t a friggen 75 year old man. Heihachi then took a dip in the magma (oh! The volcano was relevant!), and that’s the last anyone saw him outside of a Smash Bros cameo. Will he return? If he does, he’ll probably be an unstoppable lava monster, so he’s still pretty damn high on the threat index.
Who is He: The goddamned man of the hour. In Tekken 1, Kazuya was just a street fighter attempting to defeat his abusive dad. He succeeded, took the reins of his father’s business, and then tried to conquer Japan with an army of dinosaur soldiers (see? Canon). This was blamed on his devil gene attempting to take control, but, even after his death and resurrection, Kazuya has been a cuss throughout the rest of the series. You know he killed and conquered the corporation that clone-resurrected him in the first place? It’s what he does! At this point, he’s successfully killed his father and gained full control of his devil powers, so the only thing standing in his way is his flake of a son.
Threat Level: Gigantic. Kazuya always had two goals: 1. Kill dad 2. Take over the world. Now number one is crossed off the list! And we’re talking about a guy that is a trained martial artist, can fly, and shrugged off a laser from space. Do you know what that means? He’s basically Final Fantasy’s Bahamut! He’s a space dragon in the making, and everyone is just going to have to deal with that. Kazuya ZERO is coming.
Who is He: Kuma II is the son of Kuma, a bear that died of old age. Kuma II is an animal with the intelligence of a man, and has served as Heihachi’s bodyguard since Tekken 3. Kuma has trained with Heihachi and on his own, and is an expert martial artist/bear. He is currently an officer in the same Tekken Force that once hosted Lars.
Threat Level: Immeasurable. Screw devil genes and ancient ghosts, Kuma II is a bear! A real bear! And his old master/friend/father is dead! Have you ever seen a bear smart enough to become a military officer when he’s pissed off? No! Of course not! That would be silly! Because Kuma II is one of a kind, and now Kazuya is going to be in his sights. Screw space lasers, bears are the true kings of the world, and Kazuya is going to take a lava-dip via vengeful paws. And after that? Kuma II is going to have some time on his hands, and we all better beware…
FGC #533 Tekken Tag Tournament 2
- System: Arcade, Playstation 3, Xbox 360/One, and WiiU. WiiU? Really? Huh.
- Number of players: Four fighters controlled by two people equals one good time.
- Maybe actually talk about the game for a second: I like tag-team fighting games. I like Tekken. I like unwieldy rosters. I like… basically everything about Tekken Tag Tournament 2. They even brought back dedicated endings that are completely ridiculous! And I guess the fighting portions of the game are good, too!
- Favorite Character: You might expect Kuma, but Doctor Bosconovitch is my first pick whenever he appears. He falls down a lot! But he’s trying! And, like all good Tekken characters, he’s probably been dead for years, and that doesn’t matter one iota.
- Be the Boss: The fact that you can finally play as Jinpachi in this title is worth the price of admission. He’s so strong! And bad at directions! He might not have a mouth for a stomach anymore (or vice versa?), but he’s a great pick all the same.
- Bob or Skinny Bob: Regular, overweight Bob seems more honest.
- Gon? No Gon.
- Did you know? According to events in the story mode of Tekken 6, Kuma understands both English and German. Given he was raised in Japan by a Japanese man, we can assume Kuma is trilingual.
- Would I play again: Odds are really high on this one. If it weren’t for Tekken 7 including its host of completely ridiculous new characters (Negan versus a giant robot? Sweet), it wouldn’t even be a contest. As it is, TTT2 is just a really good Tekken experience, and I’ll at least play it over the previous six or seven Tekken titles.
What’s next? Random ROB has chosen… Limbo for the Xbox 360! How low can you go? Can you go so low you touch the dark, murky depths of your soul? Let’s find out! Please look forward to it!