Tag Archives: religion

FGC #640 Resident Evil 4

Biohazard!This is our official Halloween article for the year, so we may as well look at something spooky. What do we have available? Ghosts? No, those are too played out. Vampires? Been there, done that a lot. Hell? Ditto. The Grim Reaper? Did that last year. Skeletons? No, some of my best friends are skeletons. Zombies? Getting closer. Oh! I know! We will cover the scariest thing of all…

My good boys and ghouls, today we are going to talk about organized religion.

And while we’re at it, let’s take a look at one of the best games of all time, Resident Evil 4. Resident Evil 4 was released in 2005 on the Nintendo Gamecube, and, unlike the rest of the Capcom Five (five games [finally four] all meant to bolster the Nintendo Gamecube with exclusivity), Resident Evil 4 became a game that would live to see a version/port on every successive console generation (sorry you didn’t make it, Viewtiful Joe). And with good reason! Resident Evil 4 is somehow the perfect combination of gorgeous, modern, and… there should really be a better word for this… videogamey. Maybe it was a result of a tortured, years long development process (that wound up accidentally spawning another franchise), or maybe it was because Capcom had been creating videogames since some of its fans were in diapers, but Resident Evil 4 somehow became a videogame’s videogame. Put another way, this is a serious game about a serious special agent completing a serious mission in a serious world… that somehow still finds the time to include a minecart level. And it is integrated flawlessly! It is the most natural minecart level in the history of minecart levels! Whoever was responsible for that should be recognized as history’s greatest mind!

VroomIn fact, Resident Evil 4 may be such a great game exclusively because it perfectly integrates gaming conventions into a story/setting that would be indistinguishable from something you would see premiering after Better Call Saul (or… what was prestige television in 2005… Bones? It was Bones, wasn’t it?). Leon has a variety of “real world” weapons with recognizable advantages and disadvantages, and they all conveniently can be “leveled up” and are associated with color-coded ammo bundles. “Item drops” are a huge part of the game experience, but it makes perfect sense that a random villager would have some of the local currency on their person. And as for life-up drops… maybe they were trying to bring that healing herb back home to their sick child! And speaking of herbs, the whole “combine life up items into better life up items” thing is as anti-reality as it gets, but it somehow feels right that Leon is a survivor that can do some light pharmaceutical work while wandering around a haunted castle.

And the focus of Leon’s mission, rescuing Ashley Graham, President Graham’s daughter, is the dreaded escort mission gameplay taken to its logical extreme. Analyzing how much of the game sees the player palling around with Leon and Ashley simultaneously explicates how subtle much of Resident Evil 4 is with its gameplay: Ashley is not actually present for great swaths of the adventure, primarily because there are many reasons for the duo to separate (reasons usually involve new and interesting ways to be kidnapped). But your brain fills in the gaps, and imagines this to be a buddy comedy with the super cop (not a cop) and his attendant damsel in distress. The reality is that the gameplay of where Ashley is “escorted” makes enough of an impact to paper over the parts where the “videogame” pushes through, and Leon must stalk through a lava stage to earn one of three statue pieces that will unlock the next boss fight. But no matter, you will tell your friends that this is a fun, realistic game where you are protecting a woman while gunning down magical zombies left and right.

Is it hot in here?Oh, excuse me. You do not fight zombies in Resident Evil 4. You fight “Ganados”, the majority of which belong to the Los Illuminados cult.

So, yes, your enemy in Resident Evil 4, from your first villager to the final battle against a mutant “Pope”, is a battle against organized religion.

Now, to be clear for anyone who may have avoided Resident Evil 4 but is inexplicably still reading this article, Los Illuminados is not based on any real-world religion. Its icon looks more like something that would make a cool tattoo than anything associated with a real faith. Their robes were clearly generic Big Lots clearance hauls, and their churches are Catholic buildings because they only had a maximum of ten years to convert the local population to the hot new craze. So, okay, there may be a little Christianity mixed in there, but only because Spain already had some old religion laying around ready to be repurposed. But the actual beliefs of Los Illuminados are what is important here, and that has nothing to do with Christianity. These dudes worship a very real (in their world) parasite that is spread through injections. For the average person in Los Illuminados, there is a simple baptismal ceremony that involves ingesting parasite eggs, only to then be “reborn” with a mature parasite, and then it is back to a life of mundane farming and unwavering loyalty to the administrators higher up on the food chain. So, okay, it is pretty much feudal Christianity right down to the blissful servitude (serf-itude), but… uh… At least Christianity never gives you a sentient sword for a head! As far as I know!

This seems familiarBut the obvious religious parallel of Los Illuminados is not important beyond one simple thing: Los Illuminados is immediately recognizable as a religion. Upon starting the game, in short order you are introduced to devout opponents, random documents talking about faith, and a Rasputin-looking leader running around raving like a madman. Your ultimate opponent, Osmund Saddler, is eventually proven to be a plotting bio-weapon research chief, but he certainly dresses the part of high priest (complete with freaky parasite staff). And from village to castle to island compound, you encounter armies of Los Illuminados followers that are 100% willing to die to protect what they consider to be the cornerstone of their faith. Sure, there is a bit of a “mind control parasite” thing going on here, but you are not simply fighting people here, you are fighting believers.

And that’s why these zombies are scarier than anything you ever saw back in Raccoon City.

Noted Quaker and church billboard inspiration subject D. Elton Trueblood once eloquently stated “Faith is not belief without proof, but trust without reservation.” And, let’s be real here, “trust without reservation” is terrifying. Unconditional trust, like unconditional love, sounds wonderful for the person experiencing it, but horrifying for anyone that might “get in the way” of said trust. You cannot reason with someone that trusts without substantiation. You cannot disprove or present evidence to refute someone with unconditional trust. You literally cannot stop such a thing from continuing when a simple nugget of doubt is no longer an option. And that is all well and good in a situation wherein someone believes in something universally generous… but it is significantly more of a problem if they believe in a religion that actively encourages hurting others. Or they believe in a religion that has been perverted to make it appear that you should be hurting others. And then you have a situation where someone believes in a God that loves all His children, except maybe those different folk around the block. We should limit their rights, or find new and interesting ways to hurt them. It is the only way, because my belief in my God is unwavering, and this is what He wants.

Sorry, guyYou cannot fight faith. In the same way you cannot stop a teenager from running off with their latest beau that they are convinced they will love forever, the only cure for crippling faith is the person involved finding their own way through those beliefs. And when you factor organized religion into the deal, things get even worse. A person may eventually discover they have believed in something dishonest, but when they are surrounded by a veritable gang of people who all believe the same thing, it becomes unlikely they will ever come to a revelation that contradicts the group. Throw in a few leaders that likely have personal goals that can be bolstered by a legion of followers, and you have an association built to trap people in a cage of (false) certainty. And an organization filled to the brim with rational people willing to do anything irrational just so long as it pleases the group and its leaders? It is hard to imagine anything scarier…

And Resident Evil 4 illustrates this doomsday scenario to the letter. Saddler starts as a man with a plan, and influences a weak local official (a child monarch) to gain the resources he needs to distribute his faith. Then, he uses a local priest to spread the word of cleansing one’s sins through the magic of plague eggs. After converting the whole of a Spanish village, Saddler gets ready for the big leagues. The strategy that instigates the plot of Resident Evil 4 is using an American turncoat to capture the president’s daughter, and then eventually return her infested with the light of creepy parasites. This would convert a global superpower to the bad religion, and, from there, the world would be next on the chopping block. So if you need a quick summary of this plan, it was a short hop from charismatic smart guy to local religion to marriage of church and state to apocalypse.

And all it takes is a little blind faith.

HERE COMES GODOrganized religion is not inherently bad. However, the potential for devotion and its inevitable structuring being exploited for nefarious purposes is infinite. Whether it be abused by an enterprising biologist or an entire political party, religion can be used as a force for subjugating people, and bringing more evil into this world.

And that’s your chilling Halloween tale for 2022.

FGC #640 Resident Evil 4

  • System: It all started on the Nintendo Gamecube. However, it could not be confined, so there was an outbreak on the Playstation 2, Playstation 3, Playstation 4, Playstation 5, Xbox 360, Xbox One, Nintendo Switch, and (most recently) the Oculus Quest 2. We are going to draw special attention to the Nintendo Wii version, as it had special aiming controls that are completely repellent. Or that may just be my uncoordinated ass saying that.
  • Number of players: You can play with any of a variety of mercenaries, but only one at a time.
  • Favorite Weapon: The rocket launcher is forbidden, right? I guess the Rifle (semi-auto) wins then, as there are so many places where you can snipe off a group of monsters that are standing around doing nothing. Hey chain gun guy! Please don’t move while I decapitate you! Thanks!
  • Memories of the Past: Remember the chainsaw Gamecube controller? That had to be the most ill-advised controller of its generation… Even if it did predict exactly what we would keep seeing on the Wii…
  • COME ON!Say something mean: For a game that so perfectly mixes gameplay and plot, Ashley is a big letdown. From a conceptual standpoint, anytime Ashley is kidnapped should be literally the worst thing to happen to Leon, as his entire mission is rescuing Ashley. But in a practical way, anytime Ashley is carted off means that you won’t have to worry about her wandering into beartraps or being sliced by parasites or whatever, so it is a relief when she’s gone. You know you’ll get her back anyway, as there was never any chance the Resident Evil franchise was going to bump off a cute schoolgirl (college is a school!). So, basically, “Ashley has been kidnapped by horrible monsters” is less “oh no” and more “great, a vacation”.
  • Population Density: My final kill count on this run through was 899 (and a horrid hit ratio of 58%). Given the number of houses and such around the area, it is hard to believe more than 100 people lived in this chunk of Spain. So let’s assume an awful lot of people were smooshed into Salazar Castle. He had to have a staff!
  • I did that on purposeI Just Got That: Noted jackass Ramon Salazer has a puzzle in his castle that requires finding all the pieces of a chimera that comprises a goat, lion, and snake. Then, when you finally fight Salazer, he is combined with his Verduo bodyguard and the Queen Plaga to create a chimera monster comprised of three distinct lifeforms. Neat symmetry!
  • Did you know? The Euro was the standard in Spain by 2002, so the fact that this disturbing village is still using Pesetas in 2004 is an obvious example of how The Merchant is some kind of crazy person. Why would you sell so many rocket launchers to a guy only carrying defunct currency!?
  • Would I play again: Odds are super good on that one. I don’t enjoy a lot of Resident Evil games, but RE4 is a masterclass in making a game for everyone (who wants to shoot zombies). And, hey, this one is a lot easier on a repeat playthrough. Hand me my infinite rocket launcher, my good man.

What’s next? Random ROB has chosen… God of War 3! It is time for an extremely angry dude to murder every last god he can find! That’s one way to handle religion! Please look forward to it!

NOW KISS

Xenogears 01: The Story of Fei

Let's Xeno some GearsLet us consider the parable of Fei Fong Wong

Fei had a good life. He was the talk of the town, a prodigious painter, and a friend to children and animals alike. Fei was not a violent man, but he taught others martial arts with enough skill that it was clear he had studied it prodigiously in the past. And what was Fei’s past? Nobody knew! Fei was a complete tabula rasa when he arrived at the village of Lahan. But even without memories of a former life, Fei was a good man, and well loved by all those around him.

Though being well loved sometimes causes its own problems. Fei had two best friends, Alice and Timothy, and they were pledged to be married. They both adored Fei, but this may have been a problem for Alice. She often commented that she wondered what would have happened if Fei had lived in the village all his life, and if Timothy had never been in the picture.

But did Fei take this opportunity to covet his best friend’s wife-to-be? No! Fei was a good, decent man, and still did everything he could to support his friends. He visited another mutual friend, Dr. Citan Uzuki, to secure a wedding photographer. Fei’s trip up the mountain to Citan’s home is perilous and wrought with danger, but he does it not to “win” Alice, but to be the good man that helps his friends. Who else was going to fight all those wolves? Dan of the extended forehead? Pashaw!

But things take a turn for the worse when Fei returns from his altruistic errand. “Giants” attack the town of Lahan, and these creatures are revealed to be gargantuan robots piloted by enemy combatants. Fei and Citan both work together to save the town, but Fei makes a terrible mistake when he attempts to pilot one of these robots. While in the cockpit, Fei witnesses the death of Timothy, and then things escalate as Fei enters a fugue state that ultimately leads to more fatalities, including the death of Alice. In the end, the whole town of Lahan can no longer bear to look at Fei, as his robot recklessness is responsible for a steep decline in the local population.

But what Fei does next is what makes him a good man.

It's tense for all of usFei felt -the power- when he gained his enormous Gear. And, when the townsfolk banished him, he could have easily shown them the wrong side of a mechanical machine gun. But, no, Fei immediately forsakes -the power-, and listens to the pleas of the townsfolk. He exiles himself to a nearby forest, and lives the rest of his days without returning to Lahan. He tasted -the power-, but he did not desire it, so Lahan is a better place/flaming crater.

And is Fei rewarded for this act of sacrifice? Well, he immediately thereafter meets his soulmate and fights a real, live dinosaur. So you tell me.

So always remember the parable of Fei Fong Wong. He was a man that had -the power-, found it to be too much, and then forsook it for a better life with a cute redhead.

… Wait. There’s more to this story?

…. Hm. Guess there might be a few more updates…

Even Worse Streams presents Xenogears
Night 1

Original Stream Night: January 5, 2021
Night of Blazing Dragons

This “night” was separated into three separate videos, as I was trying to follow the success of the smaller Let’s Play chapters of World of Final Fantasy. Unfortunately, due to the length of Xenogears, this does not last past Night 3…

Random Notes on the Stream

  • “This will only take three months.” Welcome to our irreverent Let’s Play of Xenogears! And the joke is on you, Prophetic fanboymaster, it winds up taking six months!
  • Please enjoy giant karate robot fights. If you do not appreciate such a thing, this is going to be a long Let’s Play.
  • Dan’s enormous forehead impresses us all.
  • Hey girlChrono Trigger’s Lucca is discovered after wandering around the village. The Zohar save points are not memory cubes. Shapes do not work like that.
  • We explain Chrono Cross as Fei crosses the mountains. Funny that this winds up being posted only after the complete Chrono Cross Let’s Play… fanboymaster is consistently a Korcha and Funguy hater.
  • As we get to Citan’s House, we note that the Final Fantasy 7 Remake is named oddly.
  • Watch as a music box explodes. Is this an omen? No, of course not. Shut-up, Citan.

  • And thus is the pastoral village attacked by… something. Did the directors think people would not recognize giant robots from 40 minutes back?
  • Do not be a JRPG protagonist. Absolutely do not be a JRPG protagonist’s best friend.
  • *Record Scratch* “You’re probably wondering how I got into this giant robot.”
  • Seriously, girl?This is chronologically the first time on the stream that BEAT compliments the opening of Spec Ops: The Line. Please see every other stream for more information.
  • Foreshadowing for how experience points do not work with Gears right there at the start…
  • Xenosaga and Star Ocean Part 2 have boring intros. Xenogears murders an entire town damn quickly.
  • While making it through the forest, fanboymaster attempts to read a FAQ on activating deathblows. Let us never consider it again, and get some cheating going next stream.
  • “Skies of Arcadia was definitely a polycule by the end,” is uttered as Caliscrub swings in.

  • Hey, this was back when BEAT was displaced from his usual home. This has nothing to do with Fei and Elly exploring a forest, but is relevant to remembering how long ago we streamed Xenogears…
  • Remember when Angry Birds was huge? Fei can fight some birds.
  • Fei also fights a dinosaur as Caliscrub recounts how he beat Xenogears over the course of two years and two copies.
  • This is concerning“The giant robot is my friend.”
  • Citan and Elly have a heart to heart while married men discuss dating apps that scrape twitter.
  • Elly runs off into the night as the Xenosaga – Xenogears connection is discussed.
  • Which fighting game includes Jesus? It has nothing to do with chaos and Xenosaga.
  • And we close with a discussion on the ancient archives of that one forum.

Next time on Xenogears: Meet the parents.

OMEGA

Wild Arms 3 Part 18: The Dying of the Light

Going to go ahead and post this on Gogglebob.com on August 29, Ponytail Day. Growing out your hair and strapping it into a ponytail is the new fashion all over Filgaia. Some people get the urge to yank on a ponytail, but pulling one will cause it to explode, blowing both of you to smithereens.

Previously on Wild Arms 3: After a lovely little jaunt into a sewer, Janus unleashed his true power, and left the party reeling. Well… I mean… that is the plot explanation of what happened… But our gang kind of still has 90% of their HP, so “reeling” may be a bit of an exaggeration.


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Regardless, we are out in the open wasteland looking for shelter.


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This walk to Little Rock is not that long, but it can be difficult if you actually are stumbling from the Janus encounter.


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And here we are. You must “discover” Little Rock with your radar, but the geography gives you a pretty significant clue for where to look.


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Time to rock around the Little Rock…

FGC #591 Jay and Silent Bob: Mall Brawl

Gonna be a mall brawlI have put some thought into this, and I have come to a realization:

I am mad that Kevin Smith is happy.

I am, and have always been, a comedy nerd. Back in the dark ages of VHS tape rentals, I would always convince my dad that it was in his best interest to rent the likes of Airplane, Young Frankenstein, and Nation Lampoon’s Any Goddamned Thing. And this worked out well, as my father generally enjoyed comedies as well. After all, he was the man that introduced me to Woody Allen, and I watched the likes of Annie Hall, Love and Death, and Crimes and Misdemeanors well before I understood about 110% of the sex jokes contained therein. But, while I loved all these comedies, I had one complaint: all of this humor was aimed at my dad’s generation. Chevy Chase had never played a Nintendo, and Leslie Nielsen clearly would never have an opinion on Voltron. I could watch a thousand “80’s comedies”, but when would I ever see a comedy that had the voice of an actual 80’s kid?

Enter Kevin Smith and Clerks.

To be absolutely clear, Kevin Smith is, by all definitions, not a contemporary of my generation. He was born nearly fifteen years before this author, and his experiences are firmly those of Generation X. That said? Goddamn did his early film oeuvre capture the feeling of being a teenager in the 90’s. Perhaps something about his directing and writing was universal, or maybe my generation just happened to live at the edge of such things as “malls” and “the Catholic Church” existing, but, whatever the cause, Kevin Smith’s films spoke to me. They were vulgar, often sexist/homophobic, and generally vaguely immature, but there was a truth buried in there that I felt like only my generation would understand. I was not old enough to date someone that had sucked 37 dicks (I mean, as far as I knew), but I was old enough to hang out at the mall, hate on magic eye posters, or have substantial opinions about working at a menial job. And if you want the kind of low-key youthful rebellion that would inevitably be inspired by Kevin Smith’s films, consider the fact that my friends and I watched Dogma around midnight on gigantic screens in the sanctuary of a church. Had the damnedest time finding the remote for that DVD player…

Hey, this is relevantAnd, since we are moderately on the subject, let’s talk about Dogma. Clerks was Kevin Smith’s amazing debut, and it all but defined the mood and attitude of a generation of people that were not even supposed to be here today. Mallrats was a farcical look at the world outside the horrible fate of retail (but still firmly entrenched in that world), and, while still a comedy, Chasing Amy tried its hand at being a little more serious than other Kevin Smith fare (and, I feel it is worth publicly stating: wow, watching that movie in 2021 is a different experience than in 1997). But Dogma? Literally holy crap, Dogma was an experience. It was star-studded! It was hilarious! It was taking huge, obvious swings at “The Church”, Christianity, and religion in general! And these were topics that were generally considered taboo in polite society! Sunday school never made references to crucifixions producing shit monsters, and they certainly never acknowledged how clergy would inevitably try to pimp themselves out with bobbleheads if given the chance. This was revolutionary stuff for my teenage friends and I, and it confirmed something I had always suspected: Kevin Smith was going to be the voice of my generation for our generation. This writer/director is going places, and he is going to go places we never would have ever expected.

And then Kevin Smith’s next movie featured a character named Cocknocker.

A sack full of 'emLet’s take a step back and address Woody Allen. First of all, to be perfectly clear, fuck Woody Allen. This paragraph is likely going to sound like Woody Allen is being lauded, but, to be clear, fuck that guy. However, one can complement the arc of his works from his first movies back in the sixties (and works going back to fifties) to today. He started with generally farcical parodies, gradually moved into what would define the romantic comedy, and then made his way to something more akin to “serious pieces” that happened to have a few jokes sprinkled in. From there, there was a clear period of vaguely defensive “I liked your old, funny movies” bouts of navel-gazing, and then he finally seemed to settle on something more comedic again, albeit usually with a sort of mature (re: old man) edge to the proceedings. And, say what you will about your enjoyment of any of those movies, but it is certainly a way to see a man progress and grow and change with his own media. Woody Allen did not win an award and simply make that same prestigious movie over and over again, he, like all of us, changed, and his output reflected that. And, sure, he did eventually go back to that romantic comedy well an awful lot, but he tried to do something different, and really did produce some films that could have only come from a man that had the life experiences of someone that had been writing comedy for arguably his entire life. Woody Allen has done odious, reprehensible things in his existence, but you can also see how the art changed with the man, and thus, also with a generation.

As I write this, Kevin Smith is currently promoting his latest production: He-Man: Masters of the Universe: Revelation. What’s more, he is promoting it by saying, “Your old toys are exactly where you left ‘em, Kids – and we took really good care of them!” The potential voice of our generation is still speaking for our generation, and he is advocating for nearly forty years of arrested development. Play with your old toys again, children of the three-hour Saturday Morning Advertising Block. Do not think critically of your current situation at all! Enjoy Mer-Man!

This looks familiarAnd, in much the same manner, here is today’s game, Jay and Silent Bob: Mall Brawl. To be clear, Kevin Smith is not directly responsible for JaSB:MB. He definitely approved the project, it is all based on characters he created, and he does technically headline/star in the game, but he did not sit down to program this View Askewniverse-based adventure. That was primarily left to Tomas Guinan and Spoony Bard Productions. But does Jay and Silent Bob: Mall Brawl feel like something that was produced by Kevin Smith? For better or worse, yes, very much so. JaSB:MB is filled to the brim with references to Smith’s most popular works (like Mall Rats, Dogma, and Clerks), as well as significant nods to less fashionable productions like Clerks: The Animated Series and Jay and Silent Bob Strike Back. Or maybe they were his more popular productions with his fans? I cannot say for certain, as I have personally been quoting Plug and Leonardo Leonardo for years. And they both appear in Level 6! Wow! If you are a fan of “those Jay and Silent Bob shows”, you are going to love this trip through the mall.

But if you are not here to see Patrick Swayzee (and his horse, Road House, from that movie he was in), there is not much here for you. This is a beat ‘em up heavily inspired by the likes of River City Ransom… but without the leveling/advancement system that made that title so memorable. Or this is a beat ‘em up heavily inspired by Double Dragon… but without the precise punch/kick system and platforming that made Double Dragon and its sequel NES mainstays. This is a hodgepodge of concepts and characters from other NES beat ‘em ups (Abobo appears as a pretzel!), but ultimately something that never even pretends it is better than its original sources. There is a Turbo Tunnel! Like in Battletoads! But it is shorter and includes far less risks than the game it is referencing (come on, man, you couldn’t figure out how to implement pits into this system?). Same for the faux Mega Man fight against Cocknocker, as that simulates a robot master battle with sound effects and graphics, but not any mega-gameplay that makes that situation fun. About the only thing that really stands out as innovative in JaSB:MB is the battle against Golgothan the Excremental that requires your chosen hero wield a nearby plunger to actually do some damage. This adds an extra, previously unseen bit of strategy to the proceedings, and it would be a fascinating mechanic if the damned boss could not “camp” the one item you need to defeat it. So actually grabbing that weapon-of-choice can be a shitshow if the enemy AI decides to be crap? I know that guy!Wonderful. And that seems to be the game in a nutshell: there are good bones here, but the flesh wrapped around it is powered by about 5% good ideas, and 95% nostalgia.

But what the hell would you expect?

Jay and Silent Bob: Mall Brawl never claimed it was going to be the next Taro-esque commentary on the state of gaming. It was never supposed to be an evolution for the beat ‘em up genre, or the apparently-a-genre-for-the-last-decade 8-bit retro craze. This whole exercise was never going to be anything of the sort. This is a game that was released for Kevin Smith fans, and initially distributed on an actual, playable Nintendo Entertainment System cartridge because Kevin Smith fans are inevitably fans of the NES. This is a game wholly entrenched in its own nostalgia for media that is now old enough to drink, and a writer/director that could be a literal grandpa any day now. This is a “by fans, for fans” affair, and asking it to question its medium or source material is folly. You want to ask greater questions of the universe, you buy a different game. You buy a Jay and Silent Bob game because you want to participate in goofy antics with Jay and Silent Bob.

And you do not watch a Jay and Silent Bob movie for deep thoughts. You watch a Jay and Silent Bob movie because you want to laugh. And you will laugh, because farts are funny.

I also know this guyKevin Smith could have, at one point in his career, pivoted to becoming a “serious” creator. He could have become a serious man in a serious world that has very serious things to say about serious topics. He could have followed the same arc as so many comedians before him, and focused on his deeper thoughts. He did not. He decided to use his filmmaker clout to write comic books where Green Lantern eats out Black Canary, and Batman pisses himself (uh, to be clear, these were two unrelated events). He said his piece on religion, and then went on to create whatever the hell Tusk is supposed to be about. And the thing about all of that? He seems happy about it! He is uncritically producing a movie about a commercial from forty years ago, and he is having a blast doing it! I can barely get through this paragraph without throwing shade at Mattel, but Kevin Smith is right there, happily telling his audience that all their toys are back and better than ever.

And you know what? Good for him! Kevin Smith seems happy. And, unlike other writer/directors, we are not constantly hearing about how he is a horrible person. Maybe we need more people producing a lifetime of “light” entertainment, and significantly less “serious” directors that are currently wanted for various sex crimes. When the biggest scandal to come out of a guy is “those jorts”, we are in a good place. Kevin Smith may not have become the auteur I wanted him to be, but he seems like a good person. And if he produces a funny movie every once in a while, hey, all the better.

The world could use more Kevin Smiths. And the gaming world can have a few Jay and Silent Bob: Mall Brawls, too.

FGC #591 Jay and Silent Bob: Mall Brawl

  • System: Technically, this is a NES game. There’s a cartridge and everything! But the expanded-palette “arcade mode” is also available for the modern usual suspects, like Nintendo Switch and Playstation 4.
  • The fans are upsetNumber of players: Well, it is Jay and Silent Bob, so two players are available. Does the game get more difficult with more buddies? Or are the enemy mobs the same? I don’t know!
  • Favorite Boss: Abobo-as-a-pretzel is super annoying, but he reaches an entire other level when he is joined by some weird little pretzel baby creature. We’re in a crowded elevator, kid, I don’t need you jump kicking me over and over again while I’m trying to punch your dad!
  • A moment for the departed: Clerks: The Animated Series (which is referenced frequently across this game) is easily the funniest single six episodes of any cartoon ever produced. It was also, technically, the first DVD I ever purchased, and the first disc that ever went into my Playstation 2. Sorry, Dead or Alive 2, but I was a little more interested in finding the answer to the immortal question of “why are we walking like this?” Also, mark this one down as another animated series that made reference to South of the Border.

    Put it on the list

    I’m going to start keeping track of this.

  • Let the past be past: Back to the actual game, I could have done without the NES standard of starting every stage from the start after a continue. The fact that Jay and Silent Bob refill health as time passes is helpful, but if you get unexpectedly wrecked by a boss, it is a gigantic pain to have to repeat everything on your way back to another potential loss. And the final stage being a boss rush? Nobody wanted to play that in the first place…
  • An end: If you are curious about the secret identity of the final boss, go ahead and consider that mystery story trope about how the culprit is always the named character that is otherwise mysteriously absent. And, without revealing the shocking conclusion, I can disclose that, yeah, Jay and Silent Bob do make it back home to Quik Stop.
  • Who is Leonardo Leonardo?For the sequel: Theoretically, this game is the “Curse of the Moon” to an eventual, other beat ‘em up titled Jay and Silent Bob: Chronic Blunt Punch. It looks good! It looks like more of the same, actually, but with modern art and conventions. And that’s enough! Trading 8-bit graphics for “goofy” animation should be fun. And we need more fun.
  • Did you know? Dante was supposed to die in the first Clerks movie, but that “alternate ending” was scrapped before the premiere. This is why, in the Devil May Cry franchise, there is often a “Dante must die” mode. Some people just won’t let it go.
  • Would I play again: Probably, but purely as a novelty. This game may have issues, but it doesn’t wear out its welcome, so I could see playing it again with another Kevin Smith fan. Hey, I might not watch Dogma every other day, but I do watch it again every decade or so…

What’s next? Random ROB has chosen… Muse Dash for the Nintendo Switch! Time to run to the music! Or from the music? Something like that! Please look forward to it!

It's the turbo tunnel
This is like some kind of generational trauma, isn’t it?