Tag Archives: Janus Cascade

Wild Arms 3 Part 09: Three-Faced Monster

This is being posted on Gogglebob.com on June 20, Mach Day. It’s the birthday of the inventor Mach, who created a flying machine that flies at the speed of sound. When an engine is classified as mach 2, it means it has the power of 2 Mr. Machs.

(This fact is simultaneously true and false. Maybe it is true on Filgaia…)

Previously on Wild Arms 3: Our intrepid band of Drifters decided to become official, and they all synced their Facebook statuses to “in a relationship (with treasure)”. Now we’re on the trail of The Eternal Sparkle with the marginal assistance of Janus Cascade and company.


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So here we are at the Ruins of Memory.


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A random townsperson distinctly mentions it, but Ruins of Memory was a museum at some far-off time. Since then, it has been looted to all heck, so don’t expect to find any awesome artifacts today (wait… isn’t that why we’re here?).


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Is the implication that this museum fell into ruin sometime recently, and housed items from ancient civilizations, or is it that this was an antique museum that housed even older artifacts? And what happened to all those Artifacts from Ruins of Memory?


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So there is a switch that we need to activate to proceed. But there is glass blocking our entry!


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What is a gal to do?…

Wild Arms 3 Part 08: Wine, Women, and White Lies

This chapter is being posted to Gogglebob.com on June 13, Evil Day. The devil is evil. Devil spelt backwards is ‘lived.’ Do devils actually live? That is the question.

Previously on Wild Arms 3: We gained the power of the gods… which are now rocks. Do… do we have to feed them? What do god-rocks eat, anyway?


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Maybe they sell god food at this place.


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Welcome to Jolly Roger, a shore town by a sea that is sand. We probably aren’t going to get much resort time here.


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“The plot has stalled out. Does anyone know where we can find the dungeon master?”


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Gallows: between this and the hangover comment last update, add “lush” to his list of strengths.


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When we left the previous town, the party decided to have one last going away party (or least Gallows did). Virginia then spent the entire time trekking across the wastelands being sad about losing her new friends. Oh, and playing I Spy. Virginia loves I Spy. Pray she doesn’t spy something brown.


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Clive knows damn well what Gallows is up to (partying like a rockstar), but is subverting it with Granny-like skill.


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So we can wander around town on the way to the local brewery, and we are going to go to the only place that matters to a JRPG party…

Wild Arms 3 Part 05: Janus Never Blinks

This is being posted to Gogglebob.com on May 23, Correspondence Day. I was writing letters to a pen pal, but when I told him about all the holidays, he suddenly stopped writing back… Hmph, I don’t care about boys who don’t care about holidays, anyway. Hey, I know. You must like holidays since you’re always talking to me. Do you want to be my pen pal?

Chapter 5: Janus Never Blinks

Previously on Wild Arms 3: We have completed all the prologues! So we’ve got…

· A new drifter that fights for justice
· An experienced drifter that fights for justice
· A new drifter that will do anything for a buck
· An experienced drifter that will do anything for a buck

Such variety!


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No matter who you chose last, at the culmination of their tale, we cut immediately to a train station.


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It must be kind of weird or absolutely normal if you somehow choose Virginia last.


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This suitcase is where Virginia keeps the 999 items you have on your person at all times. It is never seen again.


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Virginia was the narrator this whole time? Is… is she omnipotent?


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“There goes our Virginia, off to… uh… somewhere. What did her ticket say? Adventure? … That isn’t a place.”


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Around and around we go…The world that encircles me begins to revolve…The gears grind, and the spinning wheels of fate begin to turn…And finally, the train departs. A journey without a purpose. The train just steams away to the world beyond today. The accident that ensued on the train I happened to be on…And the three strangers I would later encounter…These were all coincidences. But if coincidence is a part of fate, I want to roam this vast Filgaia to find the reason behind that encounter.

So, basically, the point of your journey is you want to find the point for your journey. Got it.


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Or at least a decent Let’s Play…