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FGC #316 Injustice 2

This is a bit of a mismatchInjustice: Gods Among Us was a pretty rad fighting game for a couple of reasons. First, obviously, it was a fun game that allowed the player to live out the ultimate DC Comics dream matches, and finally answer the question of who would win a fight: Lobo or Killer Frost? But that’s to be expected of a fighting game. What was completely unprecedented was that Injustice included a story mode that was both fighting game good and comic book good. Using common tropes from both genres, Injustice wove a story that was not only interesting (what happens when Superman stops being polite and starts getting real) but also very appropriate for the medium. Mirror matches have been a staple of fighting games since the early days of Mortal Kombat, and most fighting games go in some very bizarre directions to justify “oh, Ryu has to fight Ryu now because… uh… raisins”. So why not just have a bad guy universe and a good guy universe? Green Lantern can fight himself all he wants, and it makes perfect sense! Want to make the final boss Superman versus Superman? Sure! It works really well here!

So it’s kind of a shame Injustice 2 forsook all of that for a generic alien invasion plot. We’ve still got a good game here, and the roster/gameplay satisfies, but the plot and story mode are… fairly boring. It’s the next day (or whatever), alien(s) invasion, and former rivals have to work together to stop a threat bigger than both of ‘em. That… has been done. Granted, “alternate universe doppelgangers” has been done, too, but that plot fit the format, whereas this is indistinguishable from a CW crossover of the same year. This is the biggest “sequel where uneasy superheroes fight a super smart robot dude” disappointment since Avengers 2.

But I suppose it’s to be expected, because “let’s punch Brainiac” stories are always boring. He’s super smart! He’s got a robot army! He’s built a body that is just stronger than everybody, oh my gosh, how are we ever going to punch him harder than ever before? And then somebody, I don’t know, does that, and we move on to the next threat. Maybe Superman’s dad dies? It’s been done, who cares?

Let’s move on. Let’s look to the future, and in the interest of Injustice 3 being actually fun, here are a few suggestions for the next adventure:

Injustice 3: Blackest Night

Orange you glad I didn't say green?This one has the greatest odds of actually happening, so may as well tackle this first. For those that haven’t been reading comics for the last decade, the Blackest Night event was a time in the DC Universe when basically every dead hero and villain came back as a murderous zombie powered by a black ring provided by Necron, a death god. So right off the bat, you’ve got an opportunity for dead characters to return (Lex Luthor, Joker) and even some superpowered “normals” (Black Ring Powered Lois Lane, please) to join the cast. Then there’s the other side of Blackest Night: everybody gets a power ring for no reason. Big Angry Dictator Superman powered by a red ring of rage? Go for it. Scarecrow manipulating the fear spectrum? Slam dunk. And we have to throw one random dude in there… Roy G Bivolo aka The Rainbow Rider? I’d buy that DLC. Heck, you could get an entire subsystem going on all the characters using different special moves to “fuel” their magical wishing rings. In brightest day, in blackest night, let’s all get ready for a fight!

The Good: Ring Zombies allow for basically any character, living or dead. Evil Zombie Lincoln wouldn’t be out of place. Also, the promise of power rings for every character spices up the move sets of everyone from Flash to Harley Quinn. And we might even see the sensational character find of 2008, Larfleeze!

The Bad: The Blackest Night plot is pretty boring once you get past the cameos. Hey, here are a bunch of zombies and their zombie boss, how are we ever going to work together to defeat this threat? I know it’s the plot of most comic books anyway, but this one relies almost exclusively on characters reacting poorly to revived loved ones, and that won’t translate well to a fighting game.

And The Batman: Batman is the DC headliner, so he has to be featured in every possible Injustice story. While Batman was dead for the comics Blackest Night event (yet somehow still became a focal point), he could certainly be alive here, and equipped with any number of Lantern rings. Batman loves justice so much, he’s a Star Stapphire? I’d be down with that.

Injustice 3: Clash of the Titans: The Sidekick Showdown

Boo-ya!DC Comics has never held the same grip on the teen market/characters as Marvel and its X-Men, but there has always been a proud group of sidekicks in the DC Universe. And, for whatever reason, the animated divisions have been trying to exploit this superhero subset for decades, so we’ve seen everything from Teen Titans to Young Justice to Teen Titans Go. We’ve got a pretty healthy stable of super powered teens as a result, so why not let them all fight for superiority? Claim there’s an opening in the Justice League or something, and there’s a fighting tournament to determine the latest member. Inevitably, it turns out one of the entrants is a spy or replicant or whatever, and the final boss is somebody completely outside of the teen weight class. Let’s say Darkseid? It’s always Darkseid.

The Good: Who doesn’t want to see every single Robin fight? And the whole “good teens” thing would allow for a story where best friends are fighting thanks to a friendly rivalry and not mind control or whatever excuse pops up every time Black Canary and Aquaman have to fight. And the Teen Titans Go models could be unlockable joke characters! There’s room for humor in the DC Universe, I swear!

The Bad: I suppose it is kind of hard to go back to the sidekicks when you’ve already played with the main events. Supergirl is only more interesting than Superman on the CW, and there’s no way anyone would pick Speedy over Green Arrow. Though I do think Static beats Black Lightning. Also, while I may get excited at such a prospect, no one is going to wig out at a trailer for Greta “Secret” Hayes.

And The Batman: Time travel is always an option, and a “mysterious newcomer” who turns out to be a young Bruce Wayne would be an interesting twist. Oh! He could be disguised as a Robin, and there is some sort of Sins of Youth age swap, and…. Oh nevermind. It’s never going to happen.

Injustice 3: Legion of Superheroes

All together nowSpeaking of teenagers and time traveling, where is the Legion of Superheroes fighting game? The Legion of Superheroes have two rules: you must be a teenager, and you must have at least one superpower. That’s basically the entry rules for every anime fighter ever! You’re guaranteed an interesting moveset when you’ve got a girl that can manipulate gravity, or a boy that can bounce better than a tigger. And don’t worry about dropping the entire Injustice roster: there are enough overlapping superpowers that Polar Boy can adopt Captain Cold moves while Lightning Lass pulls a Black Adam. And, if you’re worried about the Legion being too nice for the Injustice universe, that means you just have to call Geoff Johns. His ideas for the Legion are… disarming.

The Good: Matter-Eater Lad.

The Bad: Matter-Eater Lad.

And The Batman: Hey, if Superman can travel to the future to hang out with his old buds, Batman can follow along, too. Actually, that can be the hook: Bad Superman flees to the future for reinforcements, and Batman trails him through time. Cue Batman having to fight everybody.

Injustice 3: World War 3

I bet they're saying something coolIn this case, we’re not going to focus on the multiple World War 3s of the DC Universe, but instead toward the opposite end of the sidekick spectrum: the old men. DC Comics has a number of characters that fought in World War 2, and, depending on the continuity du jour, sometimes those heroes got caught in a never ending Ragnarök version of World War 2. So, why not let the Injustice cast dip their feet in those waters and fight alongside the old guard against a never-ending siege of Nazis? Throw in a few Nazi supermen, and you’ve got excuses for Star Man, Doc Midnight, and Jay Garrick to punch Nazis all day long. There is nothing videogames should endorse more than punching Nazis.

The Good: An interesting excuse to have “shiny happy” 1940’s DC heroes be a little annoyed and Injustice-y. And a fine excuse for Sgt. Rock to yell at Superman for being a whiny, namby pamby dictator while we’re at it. Also, another game where the finale can be exploding Hitler’s head.

The Bad: If a fighting game includes Nazis, there are good odds you can play as Nazis… and I can’t see that ending well. There are enough Hitler420LOL Miis in the universe to have another online platform where even subtle Nazi overtones can sneak into posts. Then again, if we could all focus on how Nazis are completely terrible, it might all work out.

And The Batman: Batman fucking hates Nazis.

Damn Nazis

Injustice 3: Multiversity

NerdGo nuts, Injustice! Two parallel worlds are fine, but how about every damn parallel world ever. Superman vs. Captain Carrot. Joker vs. The Jokester. Zatanna vs. That One Version of Fate That Just Kicks People in the Balls (Hey, Presto!). Squeeze Pharmaduke in there! And don’t just give me an endless selection of lame variants, make some actually varied movesets for the inevitable Batman vs. Vampire Batman vs. Dark Knight Batman. This would also be a fine excuse to get some people of color in the cast, as we need that one version of Superman that was based on Obama yesterday. And, in this case, the plot really doesn’t matter. The universe is crumbling, everyone has to fight and then work together, and the final boss is Darkseid The Gentry. That sounds scary, right? Bah, it’ll just be the Anti-Monitor anyway.

The Good: An unlimited variety of fighters available from the near-century’s worth of DC characters. Even the most hokiest of characters would work with a serious character’s disgruntled reaction (“I’ve gotta stop drinking before fights”). And there’s even the opportunity for trite characters like Catwoman to use new and fun abilities thanks to multiversal variants.

The Bad: With an unlimited roster, everyone is inevitably going to be disappointed. Sure, this includes every variant of Superman ever committed to paper, but why can’t I fight as a Jimmy Olsen as The Giant Turtle Man? The message board debates would rage for years.

And The Batman: Considering how many times he’s starred in Elseworld tales, Batman could fill up an entire roster just by his lonesome. In fact, I’m pretty sure that’s a storyline that’s happening at DC comics as I write this. And that gives me an idea…

Injustice 3: The Brave and the Bold

He is the nightScrew it. Batman is the headliner, right? He’s the focus of every story, and the reason DC Comics still has a few dimes to rub together, correct? Let’s just make a 2v2 fighting game ala Marvel vs. Capcom, but the partner character is always Batman. Think of the possibilities! Batman & Superman vs. Batman & Green Lantern. Batman & Robin vs. Batman & Joker. Batman & Gorilla Grodd vs. Batman & General Zod. And you’ve got to have Batman & Batman vs. Batman & Knuckles. This is the fighting game we’ve all been waiting for!

The Good: The most batmaningest game to ever batman would batman over to your batman, with even batmanner graphics than you ever thought batman. Oh, and it would be a fine excuse to revive the Batusi.

The Bad: I suppose it would be disappointing to see Batman team up with villains and then fight just as hard. Maybe that’s an alternate universe Batman? Yeah, that’s the ticket.

And The Batman: There is no way fighting Batman over and over again is any less boring than fighting Brainiac.

FGC #316 Injustice 2

  • System: Playstation 4 and Xbone. … There isn’t a PC version? Huh.
  • Number of players: However many people it takes to fight. Two? That sounds right.
  • Favorite Character: Conceptually, I love that Swamp Thing made the cut at all… but I kind of hate playing as the guy. Same for orange-variant Green Lantern. But I actually enjoy playing as Blue Beetle, so that’s another time Jaime Reyes made a videogame great. It probably helps that he’s basically Mega Man, though.
  • That's gotta hurtRandom Select: The big new “feature” of Injustice 2 is the acquisition of equipment that will allow you to “kit out” your preferred hero or villain. Unfortunately, in practice, this system is basically a slot machine, and, while all you want is that staff that lets Robin play as Nightwing, no, you’re going to get a thousand new masks for Bane instead. This is the opposite of fun.
  • Future Proof: ROB chose this game before all the DLC was released, so if you’re reading this in the future, and we already got Captain Carrot as DLC, please use the nearest available time machine to send an email back to August 2017 Goggle Bob and blow his mind.
  • New Law: Jeffrey Combs should be responsible for voicing all super-smart villains from this point on. Thank you.
  • It’s the little things: Sub-Zero is now in a superhero universe, so naturally he’s acquired a cape. It was meant to be.
  • Did you know? There’s a tie-in comic for the Injustice universe, and its continuity is… dubious. For instance, during various character intros in Injustice 2, characters make distinct references to events from the comics (like the last time a character got stomped into paste). However, the comics have also noticeably killed characters that reappeared in Injustice 2, so… your multiverse may vary?
  • Would I play again: This is a fun game! I have to ignore the fact that it has a built-in casino, but just fighting around with DC characters is always going to be fun (unless it’s that one Genesis game). So, yes, I might get Batman to fight Batman again sometime in the near future.

What’s next? Random ROB has chosen… Press Your Luck 2010 Edition for the Nintendo Wii! That’s a game I certainly own, apparently! Please look forward to it!

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