Tag Archives: mileena

MKK: Kitana

It’s no secret that this whole silly project got kickstarted by yours truly playing through Mortal Kombat 11 and loving the hell out of its goofy story mode. But it’s not just about the goofy! This thread was inspired by playing MK 11, and having a genuine desire to go back and “review” some of these characters from their introduction, and see if the seeds that would eventually grow into extremely ludicrous trees were always there. And Kitana is a great kharacter to examine for this purpose.

I'm a big fan


Kitana was introduced in Mortal Kombat 2. She was the female ninja wearing blue, and the sister of the female ninja wearing purple. In case you ever get confused by these “twin” sisters, Kitana is the one named after a ninja turtle weapon, while Mileena is the one that wields a ninja turtle weapon. Kitana is also the one that is actually human (well, technically Edenian), and Mileena is the one that is a horrible clone monster that wants to literally rule the world.

Kitana was introduced as “merely” one of Shao Kahn’s top assassins that might have a secret, and that secret was revealed in her ending: she’s a princess! She’s Shao Kahn’s step-daughter, and the biological daughter of Queen Sindel and King Jerrod, the previous rulers of what would become Outworld. She’s also 10,000 years old, but she was starting to get wise to the fact that Shao Kahn might not have her best interests at heart when her marginally homicidal evil clone started hanging around. You know when they hire a new guy at the office, and he does the exact same job you do, and you’re starting to get worried about your job security? Well, it’s like that, except the new guy routinely eats people and spits out their bones. It causes concern.

Digging the fan

Concerned Kitana was apparently a double agent during Mortal Kombat 2 (and let’s not get into the fact that the pretty sister is inevitably the good one), and she straight up murdered her sister before the tournament was out (which, incidentally, marks the second time in as many games that one of the color swap ninja kanon murders their opposite number). This got Kitana on Shao Kahn’s s%&$ list, so he dispatched a healthy number of agents with the express purpose of revenge murdering Kitana. Well, kinda. Jade, Kitana’s former bodyguard and friend (and hidden kharacter of MK2), is tasked with capturing Kitana, while Reptile, Shang Tsung’s former bodyguard and lizard (and hidden kharacter of MK1), is allowed to use “any means necessary” to stop Kitana. Kitana, of course, survives the onslaught, re-befriends Jade, and even hooks up with and de-brainwashes her recently revived mother. Liu Kang wins Mortal Kombat 3 by being the official victor over Shao Kahn, but Kitana ultimately accomplished the most by reestablishing Edenia as a universal superpower separated from Shao Kahn’s rule.

And she gets, like, zero credit for that.

Mortal Kombat 4 doesn’t really “feature” Edenia/Outworld, as it primarily focuses on a rogue god wrecking up Earth(realm). Kitana didn’t even participate until Mortal Kombat (4) Gold, and her only real purpose is to be kidnapped, escape being kidnapped, and then be generally annoyed at the revival of Mileena while attempting to help the good guys. By the end of Mortal Kombat Gold, Kitana is basically in the same place as the finale of Mortal Kombat 3: Edenia is rebuilding, and Kitana is either completely or technically in charge of the place (Queen Sindel’s status as an active monarch is always confusing).

Not enough MK4...

The general Mortal Kombat plot really ramps up around Deadly Alliance, so Kitana’s role in matters is technically expanded. Shao Kahn was not killed at the end of Mortal Kombat 3 (apparently), but he was simply humbled and beaten back to Outworld. Kitana, Sindel, and their allies definitely separated from Shao Kahn, though, so Outworld/Edenia was up for grabs. As such, a land war was declared between the two realms, and Kitana was a mighty general. Kitana led many different forces, including Goro and his Shokan, as Kitana was also an accomplished diplomat, and she actually became fast friends with Prince Goro. When Goro was killed in battle, she was devastated, but still led the combined forces in an effort to liberate her home dimension. Around this time, Shao Kahn was killed by Shang Tsung and Quan Chi, and, while the king was dead, there were still armies that needed to be defeated. Kitana continued to be an accomplished general, and only took a break when she was summoned by Raiden to attack the Deadly Alliance head-on. Kitana, now saddened by the apparent death of her internet boyfriend Liu Kang (they had been exchanging messages on AOL Instant Messenger since Mortal Kombat 2), left her army for a more surgical strike. She had been trained as an assassin, after all, she could avenge one cute boy, and be back in time to literally save her world.

Of course, everything in the previous paragraph happens in the backstory of the actual playable game. In Mortal Kombat: Deadly Alliance: For Realsies Edition, Kitana shows up to fight Quan Chi, loses, and is left for dead on the steps of a temple. The opening of the sequel, Mortal Kombat: Deception, kicks off with a pan of her lifeless corpse.

Dammit.

Kitana did wind up participating in Mortal Kombat: Deception (because it was easy to repurpose Jade’s model for the PSP “enhanced” edition) first as an undead servant of the Dragon King, and then as a revived alive person. Unlike Jax, Kitana straight up only gets a bonus from being a zombie, and recognizes Dragon King Onaga’s weaknesses from her time in his service. She doesn’t actually do anything with this knowledge, but it’s good to know she had a plan in case the actual protagonist of the story decided to take a nap or something. She then returned for Mortal Kombat Armageddon, and did absolutely nothing to impact anything. And she died again. But this time, the entire kast died, so that can be forgiven.

Not enough MK9...

Reboot time! Kitana gets a lot more screen time in Mortal Kombat 9… but it still doesn’t amount to much. She gets to participate in (new) Mortal Kombat 1 as an agent of Shao Kahn, and we actually get to participate in the exact moment when her brain snaps in (new) Mortal Kombat 2 when she discovers her monster clone sister. She has a much more active role in her own defection… but also a lot less success. In the original plot, she was able to escape Shao Kahn after learning the truth. This time, she confronts Shao Kahn directly, he says “Yeah, I killed your dad. So what? It was Tuesday,” and Kitana is immediately tossed in a dungeon, necessitating more rescuing than in the last timeline. Liu Kang rescues our favorite assassin princess, and Shao Kahn is defeated. Shao Kahn is back in business about thirty seconds later, though, revives Queen Sindel with a bit of a power-boost this time, and Incredible Hulk Queen Sindel eventually attacks the heroes. She actively disowns Kitana before draining most of her soul, and, while Sindel is defeated (by other kombatants), Kitana is left to die. She lives just long enough to explain to Liu Kang that she is on the pill, and was totally DTF for like days at a time, but she’s dead now, barf, and this is very sad for you, Liu. She is then conscripted in Quan Chi’s skeleton army, having not even gotten around to killing her sister this go around.

Mortal Kombat X features Kitana as an angry revenant damned to the employ of Quan Chi. When Quan Chi gets his goth ass murdered by Scorpion, Kitana and (also dead) Liu Kang ascend to King and Queen of the Netherrealm. Better to rule in Hell than serve under Shao Kahn? Probably. Unfortunately, the policy decisions one actually makes as a monarch of the dead are never explored, and all we really learn about Kitana herself at this point is that she is super angry at just about everything.

She's dead here

And, thus, finally, do we reach Mortal Kombat 11. In this title, Kitana is still dead and just bumming around Hell as Liu Kang’s queen. In fact, she barely even pulls that off, as she is nearly immediately recruited by the story’s latest big bad, and she’s little more than a rotting henchman for a final boss that is inevitably going to homicidally betray her later. But! We’ve got two Kitanas this time, and a younger, significantly healthier (as in she actually has health) princess pops out of a timehole to assist the heroes of the present. And she certainly assists! While most of the kast is upset over dead moms or dead other selves, Kitana immediately gets her act together, and takes a whirlwind tour of “future” Outworld. She negotiates with Sheeva, current Queen of the Shokan, and recruits Goro’s entire race to her side. Then she manages to get Baraka and his horde to agree to play nice with Kotal Kahn, the guy who literally committed genocide against Baraka’s people (they got better). Then she marches her newly formed army against (time displaced) Shao Kahn, and absolutely kicks his ass. She decides to blind her former father, not kill him, and then takes the throne as Kitana Kahn. And she pulls off this coup in the span of a couple of days. She conquered an entire dimension in the time it takes for you to wait for your Amazon order, and the people (or what passes for people in that dimension) seem completely content with her rule. When Kitana eventually ascends to godhood thanks to Liu Kang choosing his goddess bride, it seems like Kitana earned it a lot more than Liu Kang, who only beat a god or two in mortal kombat. Like, seriously, dude, anybody could do that. Stryker could do that. Kitana became a beloved global queen inside of a long weekend.

And, yes, it technically wasn’t the first time she did such a thing. In the “old” timeline, she also led an army, united different clans, and conquered (unconquered?) Edenia, but this time she actually actively did it on screen. This time she accomplished something in a manner other than a bio paragraph or two, and it actively displayed why Kitana actually kicks some ass. So, hey, good job, Mortal Kombat 11. You finally made plot Kitana match her overpowered Mortal Kombat 2 form. Please don’t nerf her in the next timeline!

Next time: The other sister

MKK: Baraka

Mortal Kombat 1 took place on Shang Tsung’s magical karate island, a wonderland of fists that you would likely see in any “kung-fu movie” from Kentucky Fried Movie to at least seventeen Bruce Lee features. Mortal Kombat 2, however, was meant to showcase Outworld, the realm of Shao Kahn, Shang Tsung and, most importantly, Goro. Outworld had to be a fantastic land to feature such fantastic creatures, so, naturally, the architects of the Mortal Kombat franchise quickly defined the realm as one giant toilet.

So purple


Outworld features fabulous purple, barren landscapes. It contains acid pits and flesh pits. There are deserts aplenty, pointed mountains, and forests full of freaky-faced trees. While it has never been confirmed in-game, it is naturally assumed that Outworld smells like the ass end of an ass. People ride giant bugs through the sky. There is, like, one Waffle House, and it’s been closed for “repairs” since 1997. You do not want to spend any time in Outworld.

However, a lot of different races live in Outworld. Shao Kahn may have been trying to conquer Earth for (at least) the last 500 years, but he was actually successful in conquering other dimensions. As a result, Outworld has become a veritable melting pot of eclectic cultures and people (all trying to kill each other). Residents of Outworld include:

· Outworlders – Your basic human-esque race, but extremely long-lived, and with a greater affinity for magic. Basically elves without the ears.

· Edenians- Same, but they’re officially the conquered race of Outworld.

· Wizards- Fuggin’ wizards are their own race in Outworld, and it’s illegal to not hire a wizard just because they’re a filthy wizard.

GORO!

· Shokan – Goro’s race of four-armed people that have not yet mastered the ability to produce shirts. They are occasionally described as half-dragon or half-tiger, but are all into ponytails.

· Centaurians- Motaro’s race of centaurs. Sometimes they’re satyrs, because they’re going through some stuff.

· Zaterrans- Reptile’s race of… uh… reptiles. They’re mostly extinct, but Reptile is right there, so I think they count.

· Vampires- You’re damn skippy this franchise has vampires running around. Apparently Mortal Kombat vampires are only allergic to Earth’s sun. It seems relevant at this point to ask if ol’ Purple Outworld even has a sun. That arena stage might just have really good lighting…

· Osh-Tekk- Oh, wait, they must have a sun, because they have kinda sun gods running around. The Osh-Tekks are basically the gods of the Aztec culture, and they gain power from the sun (apparently any sun) and blood (conveniently found all over in this universe).

My heart!

· Sub-Zeros- Sub-Zero and Frost’s ancestors come from Outworld. They’re not around anymore, but they’ll probably pop back up in MK Mythologies: Sub-Zero 2: The Next Day.

· Kytinn- Insect people that work pretty much like the xenomorphs of Alien, but are, like, bugs. This is my worst nightmare, and if it is not yours, I don’t want to know what’s going on in your head.

· Naknada- Like the Shokan, but six arms, and a lot more scrawny. Though we’ve only ever seen one Naknada. It’s possible the other Naknada are buff as hell, and Kollector is just the runt of the litter.

· Dragons- Onaga the Dragon King was the ruler of Outworld before Shao Kahn, so dragons are official denizens of the realm for tax purposes.

· Whatever the hell Ferra and Torr Are- A symbiotic race where a lil’ dude rides a bigger dude and together they fight crime. Or make it.

I don't like these guys

And then we have the Tarkatans, the race introduced in Mortal Kombat 2 to further cement the “Outworld is not a vacation destination” thesis of the title. Tarkatans are all over the place on the ol’ “what’s this race’s deal” map. On one hand, they’re generally portrayed as blood-thirsty monsters that are animalistic enough to be driven into murderous rages over bottled pheromones or a Black Friday sale on knife sharpeners. On the other hand, they have their own language, are capable of using “Earth weapons”, and are widely regarded as the absolute best soldiers in Shao Kahn’s army. And their origins are equally confusing: they’re either the result of human/demon breeding, or they’re their own thing from a realm Shao Kahn conquered long ago. Meh, let’s face it: the Tarkatans are whatever the plot needs right now.

And, true to his Tarkatan heritage, Baraka is equally mutable. Baraka appeared in Mortal Kombat 2 as a fine representation of Shao Kahn and his less-than-photogenic army… but didn’t really accomplish much. He killed some monks in the prologue, and apparently there were some rumors of Baraka attempting to overthrow Shao Kahn with Milenna, but Mileena wound up dead before that plan could go anywhere. Baraka then returned for Mortal Kombat (4) Gold (not coincidentally only being proto-retro-dlc in the final game that required a motion capture actor to don a skin-tight face mask), and did the exact same thing: worked for Shinnok, and planned to betray him, but never got around to it.

Is that another Baraka?

Baraka then started working for the Dragon King in Mortal Kombat: Deception (once again, Baraka took a game off to wax his arm blades), and teamed up with Mileena (now alive again) to actually be a faithful minion for once. The duo attempted to deceive and exterminate Kitana’s forces on behalf of the Dragon King, but Liu Kang’s ghost and Liu Kang’s master beat back the Tarkatan hordes. Thanks to the overwhelming boredom of not betraying anyone for a solid thirty seconds, Milenna then attempted to kill Baraka, but Baraka sent another Tarkatan in his place, and Milenna is kind of racist anyway, so it all worked out (for Baraka, the other guy got gutted).

Baraka was officially killed during MK: Armageddon, as Kung Lao finally avenged his fallen monk buddies from Mortal Kombat 2 by slicing Baraka in twain.

Mortal Kombat 9 retkonned Baraka into being a Mortal Kombat 1 participant… but he was defeated by Johnny Cage almost immediately. Then he got beat up by the (still human) Cyrax. Then he was trounced by an old lady wielding a basket full of kittens. He got to kill those monks again, though! And then he got jobbed a few more times before not even bothering to show up for the rehash of Mortal Kombat 3. He went out for a pack of cigs while the other Tarkatans ran around with the centaur dude. Better use of his time.

Such nice teeth you have

In Mortal Kombat X, Baraka is a loyal servant to… am I reading this right? Oh, wow, Milenna actually finally got somewhere with her whole power lust thing, and she’s ruling Outworld with Baraka by her side. And then he gets killed by the bug lady. But it’s okay! He was replaced by a xenomorph with all his powers, so Baraka is still with us in spirit.

Baraka The Younger and Less Dead returns through a time-hole in Mortal Kombat 11. He learns that, since Mortal Kombat X, Kotal Kahn, the new ruler of Outworld, committed outright genocide, and every last Tarkatan is dead because Baraka supported Milenna. Ouch. Luckily (for Baraka), the Time Baddie of MK11 decides to timeport the Tarkatans back to the future, and Baraka has some buddies to hang out with between battles. And, recognizing a ruler he could almost certainly betray later, Baraka decides to join up with (time-displaced) Kitana to overthrow (time-displaced) Shao Kahn. Together, Baraka and his people join the final siege on the Time Boss that is the only reason his race even exists at all. Luckily, there is no reckoning, as the universe reboots yet again about seven seconds after Baraka gets off the boat.

In conclusion, if you need someone for your heroes to beat up, please remember the Tarkatan race. Baraka is here to help.

Like a porcupine

Next time: Mortal Kombat 2 means 2 playable ladies.