Tag Archives: Lilka Eleniak

Wild Arms 2 Part 32: Inexplicable Halloween Special

Previously on Wild Arms:

So we’ve got our “airship” now, and that grants us access to the whole of the world. As a result, this update is going to be entirely optional content… though the first two items are arguably optional content that is more important than some of the mandatory stuff we’ll get to later.

So let’s explore this random castle in the middle of nowhere…

Wild Arms 2 Part 27: Lilka and the Terrible, Horrible, No Good, Very Bad Day

Previously on Wild Arms: Ashley got blasted into the past… more or less… and now we’re trying to get him back to the future.

But before we get to that bit of business… New intro!

And may the crows feast on your eyes!

Or whatever that thing is… we’ll come back to it.

So, incidentally, this is all scored by another song that, in the original Japanese version, had lyrics and vocals. Here, it’s just a guitar and harpsichord(?) replacing the vocals, but a trumpet kicks into the lead around the halfway point, and that’s the best.

Now back to… Dracula?

Wild Arms 2 Part 16: Sea, Save Files, and Sielje

Previously on Wild Arms 2: Odessa had its own private plane, but now it doesn’t. Why? Because ARMS kicks ass, that’s why.

We received a hovercraft for our troubles, and now it’s our job to clean up the mess.

But before we do that, we, for the first time in three updates, have free reign of the planet again. We can go anywhere! Do anything! Refill our arms! Visit Ashley’s girlfriend!

This ain’t Chrono Trigger, you don’t get a rare armor for remembering to visit Lucca’s dad. Lame.

Okay, after hitting the item shop (and dropping Tim off at the Personal Skills shop), it’s time to head back out into the world.

And check out our rad new hovercraft! Let’s go surfin’ now!

Wild Arms 2 Part 11: A Splendid Scientist Appears! Liz and Ard are Here to Help!

Previously on Wild Arms: ARMS fell into a devious trap, but they were able to escape thanks to the twin deus ex machinas of Marivel and Ashley turning into a friggen superhero. Lucky, that.

And I guess everybody needed a breather.

Okay, so, funny thing going on with Wild Arms 2 versus Xenosaga. I was really good about doing weekly Xenosaga posts. Part of the reasoning on that was that I was concerned that if I didn’t “keep at it”, I’d never make it through three long games. But, on the other hand, part of that was that Xenosaga kind of naturally flowed forward, and it was genuinely interesting watching to see what would happen next. Wild Arms 2, meanwhile, has a lot of… sticking points. It’s not that the game is bad or boring or whatever, it’s simply that, for instance, once I see that yet again we have to stand around and talk to Irving about our next mission or whatever… I kind of check out. I don’t think Jesus is going to show up in this story at all!

But before we get into the latest Irving nonsense…