Tag Archives: Knight Blazer

Wild Arms 2 Part 30: The Last(ing) Scars of Odessa

Previously on Wild Arms: We learned everything we ever wanted to know about Kanon, but were afraid to ask. … Mainly because of the way she brandishes that knife. Girl is fierce.

But no time to talk to Kanon now, Marina has been kidnapped!

Oh, Marina has been kidnapped to a dungeon within driving distance. Convenient.

“Is… are… Are we supposed to visit the frozen lake of Hell?”
“It’s unclear.”

Oh yeah, Cocytus was named after the bit in Dante’s Inferno wherein… Hey! It’s one thing for a fictional group to use a cool sounding name, but Filgaia actually has its own version of Dante’s Inferno? Or Greek mythology? Greece makes it more of a river…

Caina was sucked into a death portal upon defeat back at the Diablo Pillar, and this is what happens when you just assume a black hole is going to crush someone to death.

“That’s great, Ashley. Let’s calmly sit here and discuss the concept of ‘quickly’…”

Wild Arms 2 Part 26: A Girl and Her Friends

Previously on Wild Arms 2: Odessa is defeated! But Ashley got launched into space! And nobody knows what happened to Liz and Ard! Are they okay?!

But we know where Marina is! She’s standing out in the wind by Valeria Chateau.

And here’s Altaecia, Irving’s sister. I’ll forgive you for not remembering she existed at all, as the last time we saw her was for twelve seconds before even Brad joined ARMS.

“Maybe with a step ladder? No, tried that yesterday…”

I want to say that that isn’t even figuratively accurate. Just buy a cell phone!

Hey, Altaecia, we literally know nothing about you, care to elaborate on… something?

Aw, is someone special living in the chateau? Does your brother know about this mystery man? Kinda? What does that mean?

So Marina continues to hope that thinking really hard is going to save the day.

Meanwhile…

Wild Arms 2 Part 14: You’ve Gotta Blow Sometime

Previously on Wild Arms 2: Tim gained the power to speak to and summon the very gods themselves. Now it’s just a simple matter of telling the village elders, and the rest of the update will probably be a pizza and ice cream party.

I can almost taste that pizza!

As a thank you, the party receives a bunch of heal berries of various sizes. I want to say this is the first time ARMS has been tangibly rewarded for completing a mission, but it’s also kind of a gameplay concession because you’re pretty locked into the next big chunk of game.

Oh, also, because my inventory is fully stocked, it makes the prize look… a little less thrilling.

Baskar is a remote village, so I suppose it will take a while for the pizza to get here.

“Also, this bed is made of bones!”

So Tim decides to take a little stroll, and overhears a bit of conversation…

Wild Arms 2 Part 11: A Splendid Scientist Appears! Liz and Ard are Here to Help!

Previously on Wild Arms: ARMS fell into a devious trap, but they were able to escape thanks to the twin deus ex machinas of Marivel and Ashley turning into a friggen superhero. Lucky, that.

And I guess everybody needed a breather.

Okay, so, funny thing going on with Wild Arms 2 versus Xenosaga. I was really good about doing weekly Xenosaga posts. Part of the reasoning on that was that I was concerned that if I didn’t “keep at it”, I’d never make it through three long games. But, on the other hand, part of that was that Xenosaga kind of naturally flowed forward, and it was genuinely interesting watching to see what would happen next. Wild Arms 2, meanwhile, has a lot of… sticking points. It’s not that the game is bad or boring or whatever, it’s simply that, for instance, once I see that yet again we have to stand around and talk to Irving about our next mission or whatever… I kind of check out. I don’t think Jesus is going to show up in this story at all!

But before we get into the latest Irving nonsense…