Tag Archives: hidden character

MKK: Kollector & Kut Kontent

Mortal Kombat 11 introduced four new fighters, and three of them are either literally or metaphorically related. The only odd-man out is Kollector.

Nice chain

We’re down to the dregs of Shao Kahn’s support group at this point, so Kollector was Shao Kahn’s tax collector (I’m not dignifying that with a K) back in the day. Given Shao Kahn has been dead for a quarter of a century by MK11, Kollector has spent most of his time recently on the run from Kotal Kahn, the current big man on the throne. At the top of MK11’s story, Kollector has been captured, but is immediately freed by a time traveling Shao Kahn. From there, Kollector seems to exist as the one person on the planet that isn’t scheming to betray and/or murder Shao Kahn, and spends the rest of the plot as… Wow. Is there a level below Baraka? Because he’s there. He’s a sub-Baraka minion, and that’s all he has to offer.

As far as actual gameplay, Kollector’s whole deal is he collects all kinds of fun bulbs and baubles, and uses interesting weapons in combat with his non-standard number of arms. Unfortunately, Erron Black is right there doing the same thing better (as a cowboy!), and Kollector only seems to have a collection of basic bladed weapons, a bola, and, like, one cruddy mystical artifact. He could pull a whole Zelda’s worth of items out of that bag of holding, but, nope, he’s just got a sickle or two. Pathetic. Kollector was clearly envisioned as “what if Goro, but a nerd?” and then everyone knocked off for the rest of the day to slowly sip chicken broth while discussing economic theory.

Dude looks cool, but is boring and half-baked. Elder gods help us, we’re back in the MK: Deadly Alliance days…

And… uh… that’s it for this week. The last three in Mortal Kombat 11 are their own triangle, and I pretty much have to cover ‘em together, and…. Hm. If that’s going to be the last look at Mortal Kombat Kharacters, I may as well wrap up any loose ends here. Oh! I know! Let’s look at…

Mortal Kombat Kut Kontent

This is the Komplete Guide to Mortal Kombat Kharacters, and while we can certainly say every playable kharacter across the franchise is getting covered, noting every last rumor or cut character from Mortal Kombat is marginally impossible. Mortal Kombat has been around for decades at this point, and, in that time, there has been everything from officially licensed hoaxes, to a sprawling comic book universe, to a show on TNT that aired at 11 PM that I was never allowed to stay up to watch. Did you know that Raiden had a pair of female servants named Wynd and Rayne in the comics? And they, like everybody else in the universe, beat Kano within an inch of his life? It happens, but it’s not exactly worth noting in the grand scheme of things. However, there are kharacters that should be logged in a holistic look at MK. For instance, the comics introduced the God of Order, Abacus, and God of Chaos, Zaggot. They’re both entirely forgettable (Zaggot has a Crow named Rook, which is like having a snake named Iguana), but they’re clearly ancestors to the Order/Chaos Realms that eventually dominated the story of Mortal Kombat for a game or two. … Or it’s just a coincidence. But at least it’s neat!

So let’s look at a few neat kut kharacters across Mortal Kombat history.

First of all, we’ve got the fighter that I hate more than any other: Nimbus Terrafaux. Nimbus was supposedly an African American kickboxer hidden in the original Mortal Kombat. He was, in reality, an April Fool’s Day gag by Electronic Gaming Monthly, brought to you by the same nerds responsible for claiming Master Sheng Long was hiding in Street Fighter 2 if you could only beat the entire game without taking a single hit. Nimbus could only be unlocked on the Sega Genesis version, and only through entering a special code when Reptile arbitrarily appears and says exactly one of his many random phrases. It’s unclear if this “rumored character” was actually the creation of “a reader” or the EGM staff forging a hoax for giggles (they notably state it could be a fake, and compliment the potential faker’s image manipulation skills… and that name…), but, one way or another, the rumor of Nimbus Terrafaux got out there, and from then on, it was open season on any stupid thing someone could come up with.

FAKE
VERY FAKE

Here’s EGM’s Issue 56 touting the legend of Nimbus. Note that what was later called an “April Fool’s Day” prank was published in their March 1994 issue.

ERROR

Also, for giggles, here’s “Ermac” back in Issue 51. October of 1993 was clearly not April, either.

Speaking of that particular hoax, Ermac and Skarlet, the red ninja of various genders, were originally rumor kharacters that graduated to full personhood, but the likes of Emerald (a green female ninja with white skin from MK2) or Red Robin (basically Ermac again) weren’t so lucky. We’ve also got Pedro from Ultimate Mortal Kombat 3, who is seriously just Stryker with a super racist mustache (and super racist moves!) from Computer and Video Games Issue #173. That one was at least published in April (’96, for the record)!

Racist!

And these are just the fake characters that were featured in various magazines, it is impossible to quantify the sheer volume of playground rumors associated with Mortal Kombat.

And it all traces back to some random jokes from “reputable sources”. Thanks for fanning the flames, guys!

Though I’m probably being hasty in blaming magazine editors here, as the fans were as bad as anyone.

Look out!

That is clearly a mini version of Liu Kang in the background of MK2, and he’s clearly just watching another Liu Kang clone catch fire, presumably as part of some kind of fatality. But that didn’t stop the fanbase from speculating that these were two unique characters, so fire dude got named Torch, and the inflammable one (editor’s note: that doesn’t say what you think) was dubbed Hornbuckle. Hornbuckle (so named for a nonsense statement from hidden kharacter Jade) never materialized as anything other than a background element, but “Torch” was eventually repurposed to be the hidden kharacter Blaze in MK5, and then returned as the final boss of MK7. So maybe the fans are helping? Who the hell knows.

What in blazes

But let’s move on to monsters that almost made it. On the demonic side of things, we have Belokk who was supposed to appear in Mortal Kombat Gold. He was part of a batch of screenshots that were published by Game Informer, but he was apparently always intended to be cut content. Or the pictures were leaked to see if anyone cared enough to see a new demon fighter in the franchise? It’s pretty clear from the images that Belokk is at least a partial body swap of the MK4 Goro model, so it’s possible he was some half-hearted attempt at a new mini-boss for that title. Approximately 110% of Mortal Kombat 4 was slapdash, so it would only make sense that its potential mini boss and his “reveal” would be equally lousy. There’s an “unclaimed” question mark block in the MK4 Gold roster (it’s behind Tanya), so maybe he was supposed to be there? If he’s supposed to be somewhere, at least Belokk ain’t talkin’ about it.

Demonic

And while we’re looking at devils, there’s Baphomet, a kharacter that was kut early in the development of Mortal Kombat: Deadly Alliance. He would have been an Elder Demon to contrast with the Elder Gods that had been established in Mortal Kombat kanon for years. This could have been cool, and certainly would have had an impact on later storylines that feature the Elder Gods getting up to various less than holy hijinks, but Baphomet and his whole race was cut well before MK: DA hit modeling. It’s presumed that he was cut because MK didn’t want to garner any further demonic connotations after its last gigantic, won’t-someone-please-think-of-the-children controversy, but this is a franchise that already has a murder skeleton that lives in Hell, so what would be the harm? Regardless, Baphomet’s head greatly resembles what would become the symbol of the Netherrealm in Mortal Kombat: Deception, so presumably someone misses the guy.

Drag on

Also cut from MK: Deadly Alliance was Tiamat, a lizard dragon man. It’s pretty clear that whatever technology was going to keep Tiamat going was incorporated into Reptile’s extreme lizard makeover in Deadly Alliance, and a big, bad reptile, Onaga the Dragon King, did wind up as the final boss of Mortal Kombat: Deception.

Just Reptile

So, in this case, pretty much everything remarkable about Tiamat wound up with two pretty memorable characters, so no great loss there. Not like this Tiamat had enough heads anyway…

Zebron, on the other hand, never had a chance.

Black and white and red all over

None of his distinctive traits were incorporated into other fighters. Which is a shame. That looks like the face of a man that would kill his own mother for a free churro.

But there is hope for everyone. It might be because he has the dumbest, most obvious name on this list, but let’s take a moment to discuss Hydro.

Damp
Hydro


Like Sub-Zero, Hydro was a Lin Kuei assassin, but he had fire water powers. In the Malibu comics of 1994, Scorpion swore to kill everyone Sub-Zero ever loved… and that was kind of difficult, as Sub-Zero didn’t have any actual friends in Mortal Kombat kanon. Does Smoke count? He’s more of a coworker, though… Regardless! Mortal Kombat: Blood and Thunder needed at least one friendly for Sub-Zero to babble at, so a blue clad ninja named Hydro made the scene. And then he got killed. Sorry, Subs, but Scorpion can fight through a refreshing shower.

But! Hydro technically resurfaced in the franchise in 2011 as part of the Mortal Kombat: Legacy series. MK:L was a live-action webseries that told the origin stories of a number of Mortal Kombat kharacters while looking cool, and that was absolutely all it ever had to do. The whole series started thanks to the director’s own “fan made” Mortal Kombat: Rebirth, a short film that dropped the mystical from Mortal Kombat and reimagined its characters as “real” murderous malcontents in a marginally down-to-earth setting. Baraka was a human surgeon who stitched blades to his arms, and Reptile had a skin condition. It was weird. Naturally, Warner Bros identified the audience interested in this “real” Mortal Kombat, and decided to serve them the same magical stories MK had been telling from the beginning. C’est la vie.

Wet robot
Hydro-Electric. Damn.


But what’s important is that the ninth episode focused on the cyborgs Cyrax and Sektor, and their opponent was an “earlier model” of cyber Lin Kuei, Hydro! Hydro is established as an old man (well, 50, but that’s pretty old for a ninja assassin) that was one of the first Lin Kuei to undergo the cyberization process. Unfortunately, they were still working out the bugs there in the beginning, so by the time Cyrax and Sektor were “built”… uh… just going to come out and say this: Sektor beats Hydro. Sektor kills Hydro. It’s a fatality. Sorry, buddy, you’ve appeared in two different mediums now, and you’ve suffered death by ninja in both.

But! There’s still hope! In Mortal Kombat 11, you can now use the Water God’s Artifact, and it “summons” Hydro (off screen) to help in a fight by launching your opponent with a tidal wave. So see! Hydro is in there! He’s a real boy! Other luminaries like Reptile (throwing an energy ball) and Bo Rai Cho (throwing a fart) get the same treatment, so Hydro is in good company.

There’s no kut kontent in Mortal Kombat, just ideas resting and waiting for their turn. We’ll see Nimbus again some day.

… He can have Kollector’s spot.

Next time: The end of everything. And it’s about time.

MKK: Smoke & Blaze

Here’s your ninja cowboy robot demon cyborg for the franchise.

He's human!

Smoke was introduced as Hidden Ninja Male #2. Like Reptile, he was intended to be little more than a playground rumor, and could be battled by pressing down + start on both controllers when the digitized head of Dan “Toasty” Forden appeared on the screen (a random occurrence usually prompted by an uppercut). –Look, it was the 90’s. There was weirder stuff in NBA Jam. It had Hilary Clinton.– Anywho, Smoke was simply a gray palette-swap of Scorpion, and his defining trait was that he was enveloped in the “smoke” graphical effect that was usually reserved for a few toasty fatalities. Like when his fellow hidden characters initially appeared, there was no real explanation for Smoke’s existence.

And then things got real complicated, real fast.

It was revealed that Smoke, like Sub-Zero, was a member of the Lin Kuei assassin’s guild. And, like Sub-Zero, he was bumming around Mortal Kombat 2 to complete a hit on Shang Tsung. But, as everyone noticed Shang Tsung continued to be alive after two separate tournaments, the Lin Kuei started to lose face on account of their blemished kill count. Lin Kuei leadership decided that robots were the answer, and, after “cyberizing” two willing participants, Smoke and Sub-Zero were next on the chopping (off flesh) block. Smoke and Sub-Zero attempted to escape, but only Sub-Zero was successful. Smoke was captured, and transformed into a vaguely blue-gray robot in need of a decent muffler.

He's a robot!

Smoke was different from the other metal boys, though. Smoke, unlike Cyrax and Sector, retained his soul and some level of autonomy. He was still programmed to hunt and kill Sub-Zero the (fleshy) traitor, but, upon finding his former blood brother, he broke free of Lin Kuei control, and officially joined the forces of good. Hooray! Unfortunately, Smoke was still kind of a crappy ninja-robot, and he was defeated by Shao Kahn’s hordes somewhere along the way. He was dragged back to Outworld (maybe as a trophy, or maybe so Kano could have a new robot buddy), and Sub-Zero… kinda forgot Smoke ever existed. Maybe he just assumed the poor ‘bot exploded while no one was looking? I don’t know. Point is that Smoke was deactivated and left in Shao Kahn’s tower for a solid number of games.

While Smoke’s robot brothers saw a few more adventures over the course of the franchise, Smoke himself did not return until Mortal Kombat: Deception (basically MK6). By this point, Noob Saibot (the original Sub-Zero and another hidden character of Mortal Kombat 2) was unemployed and looking for a new startup opportunity. He decided robots were the future, and stumbled upon the deactivated Smoke. Noob decided he was going to start his own robot ninja army, and chose to revive Smoke with a new, demonic upgrade. What is the kanon explanation for how the undead ninja transformed and resurrected a long-dead cyborg? I think you know!

NANOMACHINES!

So Cyborg-Ninja-Demon Smoke was reborn as Noob’s slave, and the duo became a tag team that wound up dominating the coveted “sub boss” rung on the ladder of Mortal Kombat: Deception. However, technically, they had nothing to do with the big bad of that adventure (The Dragon King), and, aside from generally menacing Sub-Zero (II), they didn’t really do much together. They returned as separate characters with similar goals in Mortal Kombat: Armageddon, and Smoke started to regrow his own conscience/consciousness when Sub-Zero once again appealed to his cyber-humanity. Smoke was theoretically free of Noob’s influence by the end of MK:A… but then the universe reset, so it didn’t matter a puff.
He's a demon robot!

Mortal Kombat 9 was “only” a modified retelling of Mortal Kombat 1-3, but the title also decided to provide a complete backstory for Smoke. Smoke has always had smoke-based magic, and, like Sub-Zero’s ice or Liu Kang’s fire, it was always kind of assumed this was just some special power, and, who cares how he got it? I saw a yogi breathe fire once, it doesn’t matter if it was because he ate too much curry or was blessed by a god. But, for whatever reason, Smoke was granted a backstory that apparently went back to his infancy. Smoke was once a wee baby named Tom, but was abducted by a cult (it’s the MK Universe, so we’re going to assume this was a cult of ninja), and sacrificed to some generic demon. Tommy Boy died, but his physical form returned as an enenra (a “real” Japanese mythical creature/yōkai), a sort of smoke monster. The enenra killed everyone in the room, and then returned to simply being baby Tomas. Some Lin Kuei were in the next apartment over, heard the carnage caused by one hell of a baby, and decided to adopt and raise the demon child. Couple in some random amnesia that was caused by the whole situation, and Tomas grew up believing he was simply a normal boy ninja that incidentally possessed magical smoke powers.

He's human!  Kinda!

So, to be clear, Smoke has apparently been an undead smoke demon from day one. This will be important in a minute.

Back to what actually happens during Mortal Kombat 9. During this iteration of Mortal Kombat 2/3, Sub-Zero is captured by the Lin Kuei, and Smoke escapes (mostly thanks to Raiden attempting to stymy the annoying unlock conditions for Cyber Smoke). So, on the surface level, their roles are reversed: a human Smoke revives the humanity within a Cyber Sub-Zero. Cool! Then, just when things are looking up for Smoke (for once!), he gets his fool ass killed in a battle with Sindel, Queen of the Banshees. Like all of the other defeated heroes, Smoke is revived by Quan-Chi as an undead servant in his armies.

But… wait.

Smoke was already an undead demon, he just happened to possess a human form thanks to what appeared to be an unholy clerical error. And we can’t even claim this was some kind of unintended retkon, as this whole “undead” thing happened in the very title where his demonic origins were introduced. And, while Smoke is not a playable character in Mortal Kombat X, he returns during story mode just long enough to claim he will no longer be known as “Smoke”, but is now “Enenra” (dude is not great at coming up with interesting codenames). So the Mortal Kombat writers are leaning completely into this “revelation”.

He's demon human!

What does this mean? Basically, Smoke is a former-robot ninja undead smoke demon that died and came back as a double-undead demon from hell.

He’s one of Mortal Kombat’s more straightforward kharacters.

Next time: We’ll cover the four-armed subboss of… Wait. There’s another hidden character? No, that can’t be right. We just covered Jade and Smoke, and Noob Saibot appeared during the Sub-Zero I rundown. There’s another one? Can I get a picture?

Look closer...

No. We already covered those doofs. What? Zoom in and enhance?

There he is!

Oh! Right! It’s 4:20 somewhere, let’s cover Blaze.

Blaze’s backstory goes way back to the beginning of the MK Universe, and we’ll cover the finer details of that story when we cover Edenia’s two large adult sons in a few game’s time. For right now, we’ll look at the basics: Blaze is a fire elemental (shocking, I know), and it was his job to be involved in the single stupidest idea the gods of the MK Universe (who already base dimensional conquest on fighting tournaments) ever devised. When the time was right, Blaze was destined to “awaken” and battle some random dudes to determine the fate of the universe as we know it.

Unfortunately, Blaze got kidnapped like seven seconds into this plan, and, geez, you’d really think someone would have made sure that wouldn’t happen. Come on, gods, could you guys have set up like one firewall for your firedude?

Toasty!

Anyway, Blaze got brainwashed, and was forced to guard the egg of the Dragon King, the only way for Onaga to revive after his untimely death of being poisoned and smacked around with a hammer by Shao Kahn for a solid two days. Blaze was stuck hanging around some lava and guarding the egg, but he did get a brief sabbatical during Mortal Kombat 2 to go out and play in the background of the Pit II stage. Incidentally, some versions of Blaze’s story claim that he was kidnapped after that fight in Mortal Kombat 2, but MK: Armageddon clearly states that Blaze got stuck guarding the egg hundreds of years ago (when the antagonist of that tale awakens and founds the Red Dragons), and MK Kontinuity would never have such a glaring error. It just isn’t done!

Onaga’s Egg becomes a plot point during MK: Deadly Alliance, and Blaze becomes an actual playable (though extremely hidden) kharacter. This was all meant to be a lead-up to the finale of the PS2-era MK trilogy, and certainly wasn’t an excuse for Boon to once again introduce a hidden kharacter that he could claim was “there all along”. Blaze is distinctly introduced as an amnesiac, and, having been freed from his egg-duty by completely failing to guard the egg against a vampire, lizard, and robot, Blaze was free to roam the countryside and beat up random kombatants. He also returned for MK: Deception’s PSP-based revision, Unchained, and, since the plot of MK: Annihilation was starting to coalesce, Blaze finally remembered it was his job to fight dudes to find the dudest of them all. Sweet! He’s been kind of doing his job all along!

He's fiery!

Blaze became the final boss of Mortal Kombat: Annihilation when he happened to remember that he had nigh-infinite, literally godly power. Blaze was only supposed to test the mettle of a pair of cranky brothers, but, since he had spent the previous two games getting pistol-whipped by the likes of Kano and Kobra, Blaze decided to invite literally everybody in the Mortal Kombat universe to his special fighting ziggurat. Everybody killed everybody else for the glory of finally battling Blaze, and, in the end, Shao Kahn managed to win the tournament after nearly killing Raiden. This would have led to Shao Kahn gaining Blaze’s nigh-omnipotent (though apparently easily forgotten) power, so Raiden called a do-over on the whole universe.

He's tiny!

Now Blaze is back to hanging out in Pit backgrounds and guarding dragon eggs in the “new” Mortal Kombat universe. Sorry, you not-so-human torch.

Next time: The boss(es) of the place.

MKK: Reptile

Secret Ninja

There was some confusion regarding Kingdom Hearts Explained and my general tone, so I feel like I should state this plainly: I love the story of Mortal Kombat. I love that, over twelve or so games, some very clearly crazy people have decided to foist a remotely coherent tale upon a group of murderers that occasionally (and seemingly incidentally) save the universe(s). Your Harry Potters and Songs of Ice of Fires all written by one author with one artistic vision are fine and all, but, for my money, give me a story where you have to account for how the last chapter included an undead skeleton from Hell that killed your ice magician and now you have to invent a new ice magician little brother that has to fight the previous ice magician that has become a magical shadow man ruled by a member of the KISS army from an incidental spin-off. It’s completely bonkers from top to bottom, and a minor miracle that it works at all, left alone as well as it does.

Which neatly brings us to Reptile. As nearly everyone already knows (not my mom. My mom does not know about Reptile), Reptile was introduced in Mortal Kombat I as the first hidden character in the series (if not the first hidden character ever in a fighting game). Reptile was not a selectable fighter under any (intended) circumstances, but could be fought as a hidden opponent if the most ridiculous of qualifications were met. It had to be at The Pit stage. You had to score a double flawless victory (aka never get hit). You had to never block. You had to perform a fatality. And, finally, a random shadow had to go across the moon in the background, thus adding just the tiniest touch of “playground rumor” to the proceedings. Assuming all of these conditions were met, you could fight Reptile, a green ninja that moved exceedingly quickly and used special moves belonging to both Sub-Zero and Scorpion. If you beat Reptile, you earned a crapton of points, and possessed bragging rights at your local arcade until the end of time.

Now, what’s interesting here is that the initial creation of Reptile apparently took seven seconds. While his “unlock conditions” were labyrinthine, Reptile was a green ninja with the abilities of the blue and yellow ninja. Blue + Yellow = Green. He was an afterthought. He was a random creation by a programmer that got bored and wanted to add a little extra fun to his game. Boon has literally stated that he thought of Reptile on a lunch break commute.

Kisses!

And then, because Mortal Kombat and Reptile in particular became so popular, someone had to actually do something with a character that existed thanks to a kindergartener’s understanding of color mixing.

So, for Mortal Kombat 2 and 3, the fans didn’t need very much. Reptile was explained (retconned) to be Shang Tsung/Shao Kahn’s personal bodyguard (presumably in the employ of Shao Kahn, but loaned to Shang Tsung as necessary), and any fights during Mortal Kombat I were obviously a toady’s attempt to squash any fighters capable of those flawless victories. Reptile was also revealed to be a lizard man in camouflage, capable of removing his human flesh disguise in much the same manner that Scorpion would pull off his “head” to reveal his shiny skull. Oh, and his new, unique special moves all seemed to play off his original status as a secret palette swap, as his orb projectile was a weird modification of Scorpion and Sub-Zero’s stun abilities, while his other skills, like spitting acid or turning invisible, lined up with his stealthy, reptilian origins. Reptile really was an interesting spin on “graduating” a hidden, mysterious character to the proper playable roster.

And then things got weird.

Ugh

Mortal Kombat 4 went full polygons, and dropped the motion capture graphics forever. As a result, the “recolor” ninja (of which there were… eight at that point) were afforded opportunities for a little more graphical variety. Thus, Reptile maintained roughly the same silhouette, but gained scales over most of his body. This was kind of an odd change, as it had previously been established that Reptile was hiding the head of a green (Jurassic Park style) velociraptor under his mask, and this “unmasked” Reptile just looked like a dude with a particularly Batmanian skin condition. Mortal Kombat 4 wasn’t offering any answers (aside from “everyone looks like ass in this game, deal with it”), so fans were left to wonder what the hell was going on with Reptile.

Dinosaur!

Deadly Alliance decided to go full dinosaur with Reptile, and offered an explanation: Reptile was bad at his job. Apparently, Reptile belongs to a human-dinosaur race that was naturally dinosaur-looking, but could affect human-esque disguises with a little concentration. When Deadly Alliance starts, Shao Kahn is (thought) killed, and personal bodyguard Reptile is a little distraught that he failed so phenomenally that his master is straight up dead. Thus, we discover how Reptiles grieve: by turning into spikey lizard monster men and palling around with vampires. Look… he was going through some stuff, okay? And then that previously mentioned vampire tricks Reptile into reviving the Dragon King, who immediately possesses Reptile’s body, so Reptile spends the entirety of MK: Deception kinda-dead, kinda-the final boss. It was a rough time for everybody.

Reptile!

Somehow, Reptile and the Dragon King are separate entities in Mortal Kombat: Annihilation, and it could theoretically be explained by Nightwolf separating Reptile’s soul while sending the ol’ Dragon King to Hell, but, whatever the case, Reptile returns with a more ninja-y form. Given Annihilation was a celebration of Mortal Kombats that came before, this “retro” version was basically a glow-up of Mortal Kombat 4 Reptile, though now with a proper head. There isn’t much of a kanon explanation for Reptile’s presence or purpose during this time, but, hey, here’s that reboot again, so nobody really has to worry about it.

Like some of the other villains, Reptile just gets a repeat of his Mortal Kombat 1-3 status during Mortal Kombat 9. This time, he looks a little more modern dinosaur/avian, but he’s otherwise back to his “green ninja” status. Here’s a lovely picture of him about to kiss Shang Tsung:

Kisses!


Mortal Kombat X then presents a Reptile that has gone to the spikey side of dinosaur-person land. This makes sense, as Shao Kahn is dead again by this time, and his new master, Kotal Kahn, just doesn’t do it for him like in the good old days. Reptile basically continues to be a professional minion throughout that adventure… which is all he’s ever done in the series. Reptile, disappointingly, does not return for Mortal Kombat 11, even though Kotal Kahn and the majority of the rest of his entourage is present. This marks the first Mortal Kombat title without Reptile appearing (give or take an initial MK3 version or whether or not you qualify The Dragon King “as” Reptile), which is kind of a shame. Reptile has been through a pile of permutations since his first appearance, and he’s a fine metaphor for the series itself. He’s wildly inconsistent, can apparently change his blood color based on his mood, and ping pongs around allegiances while somehow maintaining the exact same stooge status. He’s all over the place, and, sometimes, that’s just how we like it.

Kisses!
Such a looker

Next time: Hat Man