Tag Archives: ermac

MKK: Kollector & Kut Kontent

Mortal Kombat 11 introduced four new fighters, and three of them are either literally or metaphorically related. The only odd-man out is Kollector.

Nice chain

We’re down to the dregs of Shao Kahn’s support group at this point, so Kollector was Shao Kahn’s tax collector (I’m not dignifying that with a K) back in the day. Given Shao Kahn has been dead for a quarter of a century by MK11, Kollector has spent most of his time recently on the run from Kotal Kahn, the current big man on the throne. At the top of MK11’s story, Kollector has been captured, but is immediately freed by a time traveling Shao Kahn. From there, Kollector seems to exist as the one person on the planet that isn’t scheming to betray and/or murder Shao Kahn, and spends the rest of the plot as… Wow. Is there a level below Baraka? Because he’s there. He’s a sub-Baraka minion, and that’s all he has to offer.

As far as actual gameplay, Kollector’s whole deal is he collects all kinds of fun bulbs and baubles, and uses interesting weapons in combat with his non-standard number of arms. Unfortunately, Erron Black is right there doing the same thing better (as a cowboy!), and Kollector only seems to have a collection of basic bladed weapons, a bola, and, like, one cruddy mystical artifact. He could pull a whole Zelda’s worth of items out of that bag of holding, but, nope, he’s just got a sickle or two. Pathetic. Kollector was clearly envisioned as “what if Goro, but a nerd?” and then everyone knocked off for the rest of the day to slowly sip chicken broth while discussing economic theory.

Dude looks cool, but is boring and half-baked. Elder gods help us, we’re back in the MK: Deadly Alliance days…

And… uh… that’s it for this week. The last three in Mortal Kombat 11 are their own triangle, and I pretty much have to cover ‘em together, and…. Hm. If that’s going to be the last look at Mortal Kombat Kharacters, I may as well wrap up any loose ends here. Oh! I know! Let’s look at…

Mortal Kombat Kut Kontent

This is the Komplete Guide to Mortal Kombat Kharacters, and while we can certainly say every playable kharacter across the franchise is getting covered, noting every last rumor or cut character from Mortal Kombat is marginally impossible. Mortal Kombat has been around for decades at this point, and, in that time, there has been everything from officially licensed hoaxes, to a sprawling comic book universe, to a show on TNT that aired at 11 PM that I was never allowed to stay up to watch. Did you know that Raiden had a pair of female servants named Wynd and Rayne in the comics? And they, like everybody else in the universe, beat Kano within an inch of his life? It happens, but it’s not exactly worth noting in the grand scheme of things. However, there are kharacters that should be logged in a holistic look at MK. For instance, the comics introduced the God of Order, Abacus, and God of Chaos, Zaggot. They’re both entirely forgettable (Zaggot has a Crow named Rook, which is like having a snake named Iguana), but they’re clearly ancestors to the Order/Chaos Realms that eventually dominated the story of Mortal Kombat for a game or two. … Or it’s just a coincidence. But at least it’s neat!

So let’s look at a few neat kut kharacters across Mortal Kombat history.

First of all, we’ve got the fighter that I hate more than any other: Nimbus Terrafaux. Nimbus was supposedly an African American kickboxer hidden in the original Mortal Kombat. He was, in reality, an April Fool’s Day gag by Electronic Gaming Monthly, brought to you by the same nerds responsible for claiming Master Sheng Long was hiding in Street Fighter 2 if you could only beat the entire game without taking a single hit. Nimbus could only be unlocked on the Sega Genesis version, and only through entering a special code when Reptile arbitrarily appears and says exactly one of his many random phrases. It’s unclear if this “rumored character” was actually the creation of “a reader” or the EGM staff forging a hoax for giggles (they notably state it could be a fake, and compliment the potential faker’s image manipulation skills… and that name…), but, one way or another, the rumor of Nimbus Terrafaux got out there, and from then on, it was open season on any stupid thing someone could come up with.

FAKE
VERY FAKE

Here’s EGM’s Issue 56 touting the legend of Nimbus. Note that what was later called an “April Fool’s Day” prank was published in their March 1994 issue.

ERROR

Also, for giggles, here’s “Ermac” back in Issue 51. October of 1993 was clearly not April, either.

Speaking of that particular hoax, Ermac and Skarlet, the red ninja of various genders, were originally rumor kharacters that graduated to full personhood, but the likes of Emerald (a green female ninja with white skin from MK2) or Red Robin (basically Ermac again) weren’t so lucky. We’ve also got Pedro from Ultimate Mortal Kombat 3, who is seriously just Stryker with a super racist mustache (and super racist moves!) from Computer and Video Games Issue #173. That one was at least published in April (’96, for the record)!

Racist!

And these are just the fake characters that were featured in various magazines, it is impossible to quantify the sheer volume of playground rumors associated with Mortal Kombat.

And it all traces back to some random jokes from “reputable sources”. Thanks for fanning the flames, guys!

Though I’m probably being hasty in blaming magazine editors here, as the fans were as bad as anyone.

Look out!

That is clearly a mini version of Liu Kang in the background of MK2, and he’s clearly just watching another Liu Kang clone catch fire, presumably as part of some kind of fatality. But that didn’t stop the fanbase from speculating that these were two unique characters, so fire dude got named Torch, and the inflammable one (editor’s note: that doesn’t say what you think) was dubbed Hornbuckle. Hornbuckle (so named for a nonsense statement from hidden kharacter Jade) never materialized as anything other than a background element, but “Torch” was eventually repurposed to be the hidden kharacter Blaze in MK5, and then returned as the final boss of MK7. So maybe the fans are helping? Who the hell knows.

What in blazes

But let’s move on to monsters that almost made it. On the demonic side of things, we have Belokk who was supposed to appear in Mortal Kombat Gold. He was part of a batch of screenshots that were published by Game Informer, but he was apparently always intended to be cut content. Or the pictures were leaked to see if anyone cared enough to see a new demon fighter in the franchise? It’s pretty clear from the images that Belokk is at least a partial body swap of the MK4 Goro model, so it’s possible he was some half-hearted attempt at a new mini-boss for that title. Approximately 110% of Mortal Kombat 4 was slapdash, so it would only make sense that its potential mini boss and his “reveal” would be equally lousy. There’s an “unclaimed” question mark block in the MK4 Gold roster (it’s behind Tanya), so maybe he was supposed to be there? If he’s supposed to be somewhere, at least Belokk ain’t talkin’ about it.

Demonic

And while we’re looking at devils, there’s Baphomet, a kharacter that was kut early in the development of Mortal Kombat: Deadly Alliance. He would have been an Elder Demon to contrast with the Elder Gods that had been established in Mortal Kombat kanon for years. This could have been cool, and certainly would have had an impact on later storylines that feature the Elder Gods getting up to various less than holy hijinks, but Baphomet and his whole race was cut well before MK: DA hit modeling. It’s presumed that he was cut because MK didn’t want to garner any further demonic connotations after its last gigantic, won’t-someone-please-think-of-the-children controversy, but this is a franchise that already has a murder skeleton that lives in Hell, so what would be the harm? Regardless, Baphomet’s head greatly resembles what would become the symbol of the Netherrealm in Mortal Kombat: Deception, so presumably someone misses the guy.

Drag on

Also cut from MK: Deadly Alliance was Tiamat, a lizard dragon man. It’s pretty clear that whatever technology was going to keep Tiamat going was incorporated into Reptile’s extreme lizard makeover in Deadly Alliance, and a big, bad reptile, Onaga the Dragon King, did wind up as the final boss of Mortal Kombat: Deception.

Just Reptile

So, in this case, pretty much everything remarkable about Tiamat wound up with two pretty memorable characters, so no great loss there. Not like this Tiamat had enough heads anyway…

Zebron, on the other hand, never had a chance.

Black and white and red all over

None of his distinctive traits were incorporated into other fighters. Which is a shame. That looks like the face of a man that would kill his own mother for a free churro.

But there is hope for everyone. It might be because he has the dumbest, most obvious name on this list, but let’s take a moment to discuss Hydro.

Damp
Hydro


Like Sub-Zero, Hydro was a Lin Kuei assassin, but he had fire water powers. In the Malibu comics of 1994, Scorpion swore to kill everyone Sub-Zero ever loved… and that was kind of difficult, as Sub-Zero didn’t have any actual friends in Mortal Kombat kanon. Does Smoke count? He’s more of a coworker, though… Regardless! Mortal Kombat: Blood and Thunder needed at least one friendly for Sub-Zero to babble at, so a blue clad ninja named Hydro made the scene. And then he got killed. Sorry, Subs, but Scorpion can fight through a refreshing shower.

But! Hydro technically resurfaced in the franchise in 2011 as part of the Mortal Kombat: Legacy series. MK:L was a live-action webseries that told the origin stories of a number of Mortal Kombat kharacters while looking cool, and that was absolutely all it ever had to do. The whole series started thanks to the director’s own “fan made” Mortal Kombat: Rebirth, a short film that dropped the mystical from Mortal Kombat and reimagined its characters as “real” murderous malcontents in a marginally down-to-earth setting. Baraka was a human surgeon who stitched blades to his arms, and Reptile had a skin condition. It was weird. Naturally, Warner Bros identified the audience interested in this “real” Mortal Kombat, and decided to serve them the same magical stories MK had been telling from the beginning. C’est la vie.

Wet robot
Hydro-Electric. Damn.


But what’s important is that the ninth episode focused on the cyborgs Cyrax and Sektor, and their opponent was an “earlier model” of cyber Lin Kuei, Hydro! Hydro is established as an old man (well, 50, but that’s pretty old for a ninja assassin) that was one of the first Lin Kuei to undergo the cyberization process. Unfortunately, they were still working out the bugs there in the beginning, so by the time Cyrax and Sektor were “built”… uh… just going to come out and say this: Sektor beats Hydro. Sektor kills Hydro. It’s a fatality. Sorry, buddy, you’ve appeared in two different mediums now, and you’ve suffered death by ninja in both.

But! There’s still hope! In Mortal Kombat 11, you can now use the Water God’s Artifact, and it “summons” Hydro (off screen) to help in a fight by launching your opponent with a tidal wave. So see! Hydro is in there! He’s a real boy! Other luminaries like Reptile (throwing an energy ball) and Bo Rai Cho (throwing a fart) get the same treatment, so Hydro is in good company.

There’s no kut kontent in Mortal Kombat, just ideas resting and waiting for their turn. We’ll see Nimbus again some day.

… He can have Kollector’s spot.

Next time: The end of everything. And it’s about time.

MKK: Ermac & Rain & Chameleon & Khameleon

I enjoy this format of presenting complete biographies for each fighter in (roughly) chronologically introduced order, but it does have its drawbacks. For instance, Scorpion’s biography explains his complete history through every single Mortal Kombat tournament… but fails to note the fairly significant (at the time) issue of Scorpion not appearing in Mortal Kombat 3 proper. Yes, there was a game without Scorpion! Scorpion, Reptile, Kitana, Jade, and Mileena all were left on the cutting room floor between MK2 and MK3, and only returned for MK3’s upgrade, Ultimate Mortal Kombat 3. You would think the easily color swapped ninja would be first on the roster, but, maybe in an effort to make way for robots, they were all benched until the MK3 revision. And when those ninja came back? They came back with a vengeance.

Ermie

Mortal Kombat 3 featured Sub-Zero out of his traditional uniform. Ultimate Mortal Kombat 3 added Scorpion and Reptile to the regular roster. And then it added two duplicate hidden kharacters (“klassic” Sub-Zero and “human” Smoke), one sprite-modified hidden fighter (Noob Saibot was a shadow of Kano for vanilla MK3, but was now back to being a ninja), and one completely new, secret ninja. Ladies and gentlemen, introducing the one and only Ermac, Mortal Kombat’s greatest lie.

Please tell your cousin Jimmy this simple truth: Ermac does not appear in Mortal Kombat 1. He’s not there. Period. End of story. I don’t care what you read in that one issue of EGM you found in a South Carolina convenience store, he’s not in there at all. However! There is a stat screen on the backend of the arcade version of Mortal Kombat 1, and, just below the statistic for how many times players have fought Reptile, there is an entry for “ErMAC”. This was merely a way to note how many times the game had glitched! It theoretically stood for “Error Macro” (or at least something “error” related), and was not a secret count of how many times a player fought “Ermac”. Ermac is not a red color swap of Scorpion, and there isn’t some secret way to fight him on the home ports.

But! The folks behind Mortal Kombat are complete dicks whacky jokesters. Since people combed over Mortal Kombat 1 to find “ErMAC” in the first place, the producers of Mortal Kombat decided to run with that complete nonsense. In obvious commentary on the situation, defeating Shao Kahn in MK2 could unlock a phrase that, when unscrambled, would read “Ermac does not exist”. Additionally, Jade, the hidden female ninja of MK2, would occasionally pop up and state “Ermac who?” On a more “private” joke level, MK coders would deliberately include statistics in future games meant to mislead enterprising players. “Kano Transformations” was a stat in MK2, a game severely lacking Kano, and Johnny Cage received the same treatment in MK3. And that’s why you can’t trust any code in a Mortal Kombat game to reveal future DLC…

Ermie

But, eventually, someone decided it was time to introduce the “real” Ermac, so (unlockable through a secret code that could be entered after every Game Over) Ermie made the scene. And… well… at least he had his own moveset… err… sorta. A lot of his powers were based on “telekinesis”, which is just a cost-cutting measure for everything from TV shows to videogames that allows you to use special effects without having to add an ounce of visual flair (I think Houdini pioneered that trick). Who needs a fireball when you can just say “I’m hitting you now” with invisible force? And, similarly, Ermac’s backstory was another trick of the eye: he’s a collection of souls merged into one being, and… that’s it. That’s pretty effective for a hidden kharacter, as it allows him to be literally anyone, personality or backstory wise, but it’s also a big, glowing “we’ll figure out his real story later” sign. Amusingly enough, his MK3 ending noted that he would return for MK4… which never happened. Ermac already had plans! He had to go to his sister’s wedding!

Ermac then faded into the background of the MK universe. He was referenced in MK: Deadly Alliance as the friendly fellow that taught Kenshi how to use telekinetic powers (which was likely just an answer for anyone complaining about Kenshi using another fighter’s special moves), but then returned as a playable fighter in Mortal Kombat: Deception. It was at this point that it was noted that Ermac was enslaved by Shao Kahn, but was free upon Kenshi cutting the cord (likely literally). Ermac was now a being made up of a bunch of random souls with a whole lot of opportunities available to them (also, this is where they started using more inclusive pronouns, so I may as well honor that going forward). And they chose to fight for good! The “usual” heroes were all kinda-dead and completely-enslaved by the Dragon King, so Ermac used his magical soul abilities to kick all their asses, and then transfer their (good) souls back into their (bad) bodies. Thus, Ermac basically became the second good wizard in the MK kast, and wound up best friends with Liu Kang’s wandering soul. They’re soul pals!

Then they died during Mortal Kombat: Armageddon. It was the popular thing to do.

Ermie

Ermac gets to actually be a presence in the rebooted version of Mortal Kombat 1. For the record, they are introduced as “Shao Kahn’s latest creation”, so this version, like Mileena, is effectively a very pissed-off child. But who gives a damn, because, like every other Kahn flunky, they mostly exist for the good guys to have someone to clobber every other round. However, they did get a chance to prove their power when telekinetically obliterating Jax’s arms during Mortal Kombat 2. Aside from that, though, Ermac only got a bit of interesting backstory during their (non-kanon) ending that revealed Ermac contained the soul of King Jerrod, Sindel’s deceased husband (and king). Unfortunately, that never comes up, and Kitana has no idea her deadbeat/dead dad is actually that wizard in the tournament tele-slamming her twin sister.
Ermie

So, fun timeline divergence: Ermac was freed from malevolent control in the original universe, but Shao Kahn just plain dies in the reboot, so Ermac winds up sticking to Team Baddy. Ermac initially serves Shao Kahn’s apparent heir, Mileena, but leaves her employ when Reptile (of all people!) reveals that Mileena was just some monster from the flesh pits. As a walking soulnado, you’d think Ermac would find that endearing, but, no, they defect and join team Kotal Kahn for the remainder of the adventure. Unfortunately, this doesn’t lead to any remarkable adventures for Ermac, and they just wind up (yet again) as a lackluster minion. But! Ermac’s ending reveals their soul situation could be a portal for the return of Shang Tsung, and apparently one of Ermac’s “collected” souls is Shao Kahn, so Ermac is basically a walking, talking plot device for reviving notable villains. That could have been really relevant if Mortal Kombat 11 didn’t decide to just use time travel to explain literally everything. Oh well!

Ermac pretty much petered out as a ninja, but did wind up with a complicated life despite starting as nothing more than a joke. That reminds me of another joke…

Risk of Rain

Rain was created with the invasion of other Ultimate Mortal Kombat 3 ninja. Kinda. Like Ermac, Rain was another stupid joke from the good folks at Mortal Kombat Enterprises (“We go through more blood before 10 AM than most people do all day”). Rain was a purple ninja that appeared during the attract sequence of Ultimate Mortal Kombat 3. And that’s the only place he appeared. He was not a real playable or fightable kharacter, he was just there to get your quarters as you desperately searched for how to unlock that one dude from the intro. Not that I’m bitter about this or anything, but this does influence my statement that Mortal Kombat creators are history’s greatest monsters.

Oh, and the name? He’s a purple ninja named “Rain”. Purple. Rain.

And when he finally got a backstory, it was revealed he was a prince.

There isn’t very much to Rain. He was not a “real” kharacter in Ultimate Mortal Kombat 3: Arcade, but did become a real boy in time for the console ports. Sheeva was dropped from the roster on the 16-bit editions, but Rain got his own history and special moves. Rain was noted as an Edenian (like Kitana), but he defected and joined Shao Kahn’s army. MK: Armageddon (four games later) was his next appearance, and that revealed that he was the bastard son of an Edenian god (thus explaining Rain’s ability to summon lightning and, uh, rain), and that was actually relevant, as the twin protagonists of that adventure were Edenian godlings, too. Of course, none of those kharacters actually impacted a damn thing, so Rain was left with little to do in the grand scheme of the MK Universe.

Risk of Rain

Rain did return as DLC for Mortal Kombat 9, though, thus rounding out the roster of “everybody from Ultimate Mortal Kombat 3”. Once again, it was confirmed that Rain was a Prince, a demi-god, and a general jerk to everyone in his immediate area. That’s about it! Mortal Kombat 10 actually features Rain in the main plot… Well, that might be a bit of a stretch. Rain.. uh… participates in Story Mode. He’s one of Mileena’s flunkies (probably because they have similar taste in outfits), and “reveals” that he was going to betray Mileena and steal the throne for himself… but literally everyone working for Mileena already had that plan. He doesn’t succeed, naturally, and fades back into the rich tapestry that is the Mortal Kombat mythos.
Risk of reptile

Speaking of which, it’s time for a song!

You know Scorpion and Noob and Rain and Reptile
Smoke and Ermac and Sub-Zero for a little while
But do you recall
The least famous ninja of all?

Chameleon the multi-colored ninja
Was responsible for a lot of gore
But if you never saw him
You were playing on the N64

All of the other ninja
Had very particular moves
Chameleon had to steal all of ‘em
Even though Scorpion disapproves

But one foggy October Eve
Ed Boon came to say
“Chameleon with your powers so immense
Your ending is going to make zero sense”

So that’s how his creators left him
Without a solid backstory
Chameleon, the multicolored ninja
You’re the worst in history


Risk of reptile

Where was I?

Oh yeah, Chameleon was a male ninja that appeared in Mortal Kombat Trilogy, but only on the Playstation 1/Saturn/PC version. Chameleon has never had a backstory past “Chameleon: he exists”. Khameleon, meanwhile appeared in Mortal Kombat Trilogy for the N64, and she got the tiniest smidgen of a backstory. She apparently is the last remaining female Zaterran, but is not giving Reptile her number, because he is a mess, and she’s not dating anybody without a driver’s license. In fact, Khameleon’s whole deal is that she seems to be the last dinosaur person that has her s$%^ together, as she apparently knows her whole race’s history. … And that’s probably why she rarely participates in Mortal Kombat. She has an encyclopedic knowledge of all the ways her people have been roundhoused into oblivion over the years…

Khameleon made her only other appearance in Mortal Kombat: Armageddon, but exclusively in the Nintendo Wii version. Once again, she confirmed her status as the last living lizard with a brain, and she… died at the end with everyone else. At least both of the Zaterrans went out together. She’s theoretically palling around somewhere in the rebooted Mortal Kombat universe, but she’s only ever been referenced by Bo Rai Cho telling Reptile “there is another…” This is equal parts kanon and a Star Wars gag.

And that’s it! We’re done with all the ninja from the first three Mortal Kombat titles! Finally!

Risk of reptile lady

Next time: A ninja’s mythology. … OH GOD DAMN IT!