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MKK: Kollector & Kut Kontent

Mortal Kombat 11 introduced four new fighters, and three of them are either literally or metaphorically related. The only odd-man out is Kollector.

Nice chain

We’re down to the dregs of Shao Kahn’s support group at this point, so Kollector was Shao Kahn’s tax collector (I’m not dignifying that with a K) back in the day. Given Shao Kahn has been dead for a quarter of a century by MK11, Kollector has spent most of his time recently on the run from Kotal Kahn, the current big man on the throne. At the top of MK11’s story, Kollector has been captured, but is immediately freed by a time traveling Shao Kahn. From there, Kollector seems to exist as the one person on the planet that isn’t scheming to betray and/or murder Shao Kahn, and spends the rest of the plot as… Wow. Is there a level below Baraka? Because he’s there. He’s a sub-Baraka minion, and that’s all he has to offer.

As far as actual gameplay, Kollector’s whole deal is he collects all kinds of fun bulbs and baubles, and uses interesting weapons in combat with his non-standard number of arms. Unfortunately, Erron Black is right there doing the same thing better (as a cowboy!), and Kollector only seems to have a collection of basic bladed weapons, a bola, and, like, one cruddy mystical artifact. He could pull a whole Zelda’s worth of items out of that bag of holding, but, nope, he’s just got a sickle or two. Pathetic. Kollector was clearly envisioned as “what if Goro, but a nerd?” and then everyone knocked off for the rest of the day to slowly sip chicken broth while discussing economic theory.

Dude looks cool, but is boring and half-baked. Elder gods help us, we’re back in the MK: Deadly Alliance days…

And… uh… that’s it for this week. The last three in Mortal Kombat 11 are their own triangle, and I pretty much have to cover ‘em together, and…. Hm. If that’s going to be the last look at Mortal Kombat Kharacters, I may as well wrap up any loose ends here. Oh! I know! Let’s look at…

Mortal Kombat Kut Kontent

This is the Komplete Guide to Mortal Kombat Kharacters, and while we can certainly say every playable kharacter across the franchise is getting covered, noting every last rumor or cut character from Mortal Kombat is marginally impossible. Mortal Kombat has been around for decades at this point, and, in that time, there has been everything from officially licensed hoaxes, to a sprawling comic book universe, to a show on TNT that aired at 11 PM that I was never allowed to stay up to watch. Did you know that Raiden had a pair of female servants named Wynd and Rayne in the comics? And they, like everybody else in the universe, beat Kano within an inch of his life? It happens, but it’s not exactly worth noting in the grand scheme of things. However, there are kharacters that should be logged in a holistic look at MK. For instance, the comics introduced the God of Order, Abacus, and God of Chaos, Zaggot. They’re both entirely forgettable (Zaggot has a Crow named Rook, which is like having a snake named Iguana), but they’re clearly ancestors to the Order/Chaos Realms that eventually dominated the story of Mortal Kombat for a game or two. … Or it’s just a coincidence. But at least it’s neat!

So let’s look at a few neat kut kharacters across Mortal Kombat history.

First of all, we’ve got the fighter that I hate more than any other: Nimbus Terrafaux. Nimbus was supposedly an African American kickboxer hidden in the original Mortal Kombat. He was, in reality, an April Fool’s Day gag by Electronic Gaming Monthly, brought to you by the same nerds responsible for claiming Master Sheng Long was hiding in Street Fighter 2 if you could only beat the entire game without taking a single hit. Nimbus could only be unlocked on the Sega Genesis version, and only through entering a special code when Reptile arbitrarily appears and says exactly one of his many random phrases. It’s unclear if this “rumored character” was actually the creation of “a reader” or the EGM staff forging a hoax for giggles (they notably state it could be a fake, and compliment the potential faker’s image manipulation skills… and that name…), but, one way or another, the rumor of Nimbus Terrafaux got out there, and from then on, it was open season on any stupid thing someone could come up with.

FAKE
VERY FAKE

Here’s EGM’s Issue 56 touting the legend of Nimbus. Note that what was later called an “April Fool’s Day” prank was published in their March 1994 issue.

ERROR

Also, for giggles, here’s “Ermac” back in Issue 51. October of 1993 was clearly not April, either.

Speaking of that particular hoax, Ermac and Skarlet, the red ninja of various genders, were originally rumor kharacters that graduated to full personhood, but the likes of Emerald (a green female ninja with white skin from MK2) or Red Robin (basically Ermac again) weren’t so lucky. We’ve also got Pedro from Ultimate Mortal Kombat 3, who is seriously just Stryker with a super racist mustache (and super racist moves!) from Computer and Video Games Issue #173. That one was at least published in April (’96, for the record)!

Racist!

And these are just the fake characters that were featured in various magazines, it is impossible to quantify the sheer volume of playground rumors associated with Mortal Kombat.

And it all traces back to some random jokes from “reputable sources”. Thanks for fanning the flames, guys!

Though I’m probably being hasty in blaming magazine editors here, as the fans were as bad as anyone.

Look out!

That is clearly a mini version of Liu Kang in the background of MK2, and he’s clearly just watching another Liu Kang clone catch fire, presumably as part of some kind of fatality. But that didn’t stop the fanbase from speculating that these were two unique characters, so fire dude got named Torch, and the inflammable one (editor’s note: that doesn’t say what you think) was dubbed Hornbuckle. Hornbuckle (so named for a nonsense statement from hidden kharacter Jade) never materialized as anything other than a background element, but “Torch” was eventually repurposed to be the hidden kharacter Blaze in MK5, and then returned as the final boss of MK7. So maybe the fans are helping? Who the hell knows.

What in blazes

But let’s move on to monsters that almost made it. On the demonic side of things, we have Belokk who was supposed to appear in Mortal Kombat Gold. He was part of a batch of screenshots that were published by Game Informer, but he was apparently always intended to be cut content. Or the pictures were leaked to see if anyone cared enough to see a new demon fighter in the franchise? It’s pretty clear from the images that Belokk is at least a partial body swap of the MK4 Goro model, so it’s possible he was some half-hearted attempt at a new mini-boss for that title. Approximately 110% of Mortal Kombat 4 was slapdash, so it would only make sense that its potential mini boss and his “reveal” would be equally lousy. There’s an “unclaimed” question mark block in the MK4 Gold roster (it’s behind Tanya), so maybe he was supposed to be there? If he’s supposed to be somewhere, at least Belokk ain’t talkin’ about it.

Demonic

And while we’re looking at devils, there’s Baphomet, a kharacter that was kut early in the development of Mortal Kombat: Deadly Alliance. He would have been an Elder Demon to contrast with the Elder Gods that had been established in Mortal Kombat kanon for years. This could have been cool, and certainly would have had an impact on later storylines that feature the Elder Gods getting up to various less than holy hijinks, but Baphomet and his whole race was cut well before MK: DA hit modeling. It’s presumed that he was cut because MK didn’t want to garner any further demonic connotations after its last gigantic, won’t-someone-please-think-of-the-children controversy, but this is a franchise that already has a murder skeleton that lives in Hell, so what would be the harm? Regardless, Baphomet’s head greatly resembles what would become the symbol of the Netherrealm in Mortal Kombat: Deception, so presumably someone misses the guy.

Drag on

Also cut from MK: Deadly Alliance was Tiamat, a lizard dragon man. It’s pretty clear that whatever technology was going to keep Tiamat going was incorporated into Reptile’s extreme lizard makeover in Deadly Alliance, and a big, bad reptile, Onaga the Dragon King, did wind up as the final boss of Mortal Kombat: Deception.

Just Reptile

So, in this case, pretty much everything remarkable about Tiamat wound up with two pretty memorable characters, so no great loss there. Not like this Tiamat had enough heads anyway…

Zebron, on the other hand, never had a chance.

Black and white and red all over

None of his distinctive traits were incorporated into other fighters. Which is a shame. That looks like the face of a man that would kill his own mother for a free churro.

But there is hope for everyone. It might be because he has the dumbest, most obvious name on this list, but let’s take a moment to discuss Hydro.

Damp
Hydro


Like Sub-Zero, Hydro was a Lin Kuei assassin, but he had fire water powers. In the Malibu comics of 1994, Scorpion swore to kill everyone Sub-Zero ever loved… and that was kind of difficult, as Sub-Zero didn’t have any actual friends in Mortal Kombat kanon. Does Smoke count? He’s more of a coworker, though… Regardless! Mortal Kombat: Blood and Thunder needed at least one friendly for Sub-Zero to babble at, so a blue clad ninja named Hydro made the scene. And then he got killed. Sorry, Subs, but Scorpion can fight through a refreshing shower.

But! Hydro technically resurfaced in the franchise in 2011 as part of the Mortal Kombat: Legacy series. MK:L was a live-action webseries that told the origin stories of a number of Mortal Kombat kharacters while looking cool, and that was absolutely all it ever had to do. The whole series started thanks to the director’s own “fan made” Mortal Kombat: Rebirth, a short film that dropped the mystical from Mortal Kombat and reimagined its characters as “real” murderous malcontents in a marginally down-to-earth setting. Baraka was a human surgeon who stitched blades to his arms, and Reptile had a skin condition. It was weird. Naturally, Warner Bros identified the audience interested in this “real” Mortal Kombat, and decided to serve them the same magical stories MK had been telling from the beginning. C’est la vie.

Wet robot
Hydro-Electric. Damn.


But what’s important is that the ninth episode focused on the cyborgs Cyrax and Sektor, and their opponent was an “earlier model” of cyber Lin Kuei, Hydro! Hydro is established as an old man (well, 50, but that’s pretty old for a ninja assassin) that was one of the first Lin Kuei to undergo the cyberization process. Unfortunately, they were still working out the bugs there in the beginning, so by the time Cyrax and Sektor were “built”… uh… just going to come out and say this: Sektor beats Hydro. Sektor kills Hydro. It’s a fatality. Sorry, buddy, you’ve appeared in two different mediums now, and you’ve suffered death by ninja in both.

But! There’s still hope! In Mortal Kombat 11, you can now use the Water God’s Artifact, and it “summons” Hydro (off screen) to help in a fight by launching your opponent with a tidal wave. So see! Hydro is in there! He’s a real boy! Other luminaries like Reptile (throwing an energy ball) and Bo Rai Cho (throwing a fart) get the same treatment, so Hydro is in good company.

There’s no kut kontent in Mortal Kombat, just ideas resting and waiting for their turn. We’ll see Nimbus again some day.

… He can have Kollector’s spot.

Next time: The end of everything. And it’s about time.

MKK: Erron Black & Ferra / Torr & Triborg

Kotal Kahn has his own gang of malcontents. Ermac and Reptile are his federally mandated differently colored ninja (red & green? It’s Christmas for Outworld!), but the rest are all newbies as of Mortal Kombat X. This serves the required function of being the MK “next generation” of villains to stand in opposition to the kids on the Light Side hanging out with Cassie. Unfortunately, they generally have the same issues as Cassie’s Crew: they’re very underdeveloped compared to their more established “ancestors”. However, almost by virtue of being villainous, they do fare a little better than the likes of Takeda and whathisface.

bam bam!

We already covered the turncoat D’Vorah, so Erron Black is our next featured player from Team Kotal. He’s a cowboy, baby, and, frankly, it’s kind of amazing it took this long for an actual cowboy archetype to show up on the roster. I guess it’s the guns thing? Maybe that’s the answer: Stryker ruined the concept of firearms for the franchise so thoroughly that it took an even twenty years before they tried again. It’s not like guns are much more lethal than routinely having a spear thrown through your chest…

Regardless, Erron Black is the “mysterious stranger” model of cowboy, but he only ever seems to work as a generic mook in the story proper. In Mortal Kombat X, it is revealed that he worked for Shao Kahn in the past, works for Kotal Kahn now, and is an actual cowboy from the age of cowfolk because he worked for Shang Tsung a few years (centuries) back, and got an excellent health care package as a reward. This was soft retkonned in Mortal Kombat 11, as it was revealed that Erron previously worked for (at least with) Kano and the Black Dragons around the time of MK2 (and nothing is mentioned in his interaction with Shang Tsung)… but that little plot thread was likely only added so there was an easy excuse for Young Erron Black to hang out with Kano and that gang of featured antagonists. And, in both games, while he is certainly an imposing figure, he… doesn’t do anything. He’s this generation’s Baraka: you know he’s tough and dangerous, but the good guys keep beating him down on the way to the final boss. From a story standpoint, he’s less of a cowboy, and more of a met.

bam bam!

But Erron Black’s lack of a story is rounded out by some excellent, good ol’ fighting game “fight-based” storytelling. After Mortal Kombat 9 (and MK vs. DC) dropped the fighting styles of Mortal Kombat 5-7 in favor of “simpler” battles, Mortal Kombat X reintroduced the concept of different fighting styles for each fighter. Now, unlike the old games’ styles, you cannot switch between styles during actual combat. Additionally, each “style” is not an entirely new fighting style, but more of a variation on some simple themes. However, each style does feel distinctive enough to make an impact, and Erron is an excellent example of how this works. Erron’s Marksman style relies on his guns and gaining advantages through being as far away as possible. Gunslinger is the “tricky” style that also relies on distance and firearms, but attacks from more unpredictable angles. But, if you want to get up close and personal, Outlaw grants Erron a sword, so it’s time to rush up and stab someone. All fighting styles are equally viable, so this obviously long range fighter (remember: guns. Have you gotten that yet?) has options if you’re a Cowboys fan but don’t like going the distance.

But regardless of which style you choose, Erron has style for days. The “sword” Erron uses for his Outlaw style is a blade stolen from a Tarkatan’s arm… and the skeletal arm is still attached! Reptile doesn’t appear in MK11, so Erron has a vial of his corrosive spit just for the purpose of fatalities. And he’s got some manner of bear trap (Goro trap?) that is fashioned from the jaws of an Outworld beast. In short, while Erron’s actual story may be slim pickings, his in-game moves and abilities reveal a man that is not just “a cowboy”, but a rather innovative survivor that uses all the resources available during combat. And, considering he lives in a world that has a strangely high concentration of free-standing acid, those resources can be remarkable.

But he technically doesn’t do anything like that during the “real” story, so Erron doesn’t make much of an impact outside of combat. We’ll see if he makes a return appearance past MK11 thanks to his “arcade mode” charm.

This is unpleasant

Ferra / Torr are the last of Kotal Kahn’s enforcers. Torr is a hulking brute that stands as tall as a sub-boss and wears a bag over his head, and Ferra is an impish little Twilight Princess that is voiced by Twilight Sparkle. They fight together, with Torr delivering crushing blows, and Ferra barking orders, slashing with some kind of Wolverine-claw, and occasionally being launched as a projectile like Uncle Jack. Most of the time, Ferra stays planted on Torr’s back, and you technically can’t harm the lil’ girl boss no matter how hard you try. She gets shot with an arrow once in story mode, and that’s it. She’s technically the most immaculate kombatant in the franchise.

The duo’s ending reveals that they are part of an Outworld Wastelands-based “forgotten” race, and they have a lifecycle that consists of a creature being born small and (relatively) smart, and surviving by riding/commanding a “brute”. Eventually, the diminutive dude or dudette metamorphoses into a brute, loses the majority of their intelligence, and is mounted by an all new lil’ creature. And the previous mount simply withers and dies. Circle of life! Ferra / Torr’s race is never named, but I guess we know their whole biological deal.

Ferra / Torr only appear in Mortal Kombat X, where they are Kotal’s all-purpose Goro. Like Erron before them, they don’t particularly accomplish much, and exist mostly to menace the Cassie Crew. They survive the adventure, but do not return for Mortal Kombat 11. D’Vorah claims to have “found their bodies” during some fight intros, but she’s a lying bug lady, and I don’t trust a single thing she says.

This is unpleasant

Regardless, Ferra / Tor, like Erron, are irrelevant to the plot, but an absolute blast to pilot in combat. The MK franchise has traditionally taken its sub-boss scale fighters very seriously, as they’re conventionally the last and most threating hurdle the player must face before winning a murder tournament. Ferra / Tor is a bad, rad monster that is absolutely played for laughs, complete with a tiny, sarcastic goblin that seems to exist exclusively to hurl poorly constructed insults. Ferra / Tor are a breath of fresh air for the typical MK archetype, and it is sad they’ve only appeared in one game. They deserved better than to be in the same castoff pile as Daegon.

Beyond Kotal’s gang… After Tanya, Tremor, Bo’ Rai Cho, and a host of (delightfully) horrific guest characters, Triborg wound up being the only wholly original DLC kharacter in Mortal Kombat X. However, “original” might not be the right word here, as Triborg’s whole deal is that he’s four established fighters all rolled into one (literally). Back before the first Mortal Kombat, the Lin Kuei Grandmaster had everybody duke it out, and he secretly digitized all the fighting data just in case he might have to program some fighting robots in the future. In this timeline, Sektor, Cyrax, and Sub-Zero all became robots, and Sektor wound up conquering the Lin Kuei for his own cybernetic purposes. Sub-Zero died, became a human again, and stole back the Lin Kuei thanks to ninja skills, computer science, and Cyrax’s love of warm puppies. This meant that the whole Lin Kuei “cyber initiative” went right in the trash compactor before MKX even got going. However! The Special Forces (government organization helmed by Sonya Blade) found some old Lin Kuei hard drives, and attempted to process the data into a spare robot body. This abhorrently horrible idea lead to the cybernetic data for Sektor, Cyrax, Sub-Zero, and Smoke (who was never a robot in this timeline, and is currently an undead demon) being downloaded into said body, coalescing into a gestalt personality, and murdering the living hell out of everyone in the immediate area. Triborg is loose, and he’s here to conquer the world on behalf of robotkind.

Rockin robots

Incidentally, he’s Triborg and not… uh… Quartborg because the Sub-Zero personality is evidently entirely dormant. Cyber Subs is only a ridealong, and is just sleeping in the back while the big boys make all the driving decisions.

Triborg is the ultimate extent of MKX’s style system: he’s effectively four wholly different fighters for the price of one ($4.99). He has a base “gray” form, but his color and helmet shifts to match the moves of the kombatant he’s mimicking. How, you ask? Well, do you need Otacon to explain nanomachines again? Because it’s nanomachines. That’s also why he has “cyborg” internal organs when his backstory notes that he’s a wholly robotic being. It’s nanomachines all the way down!

Triborg is DLC, so he doesn’t participate in the “real” plot of MKX. Additionally, he doesn’t reappear for MK11, and he doesn’t seem to be referenced at all by the returning Sektor and Cyrax (granted, they’re both from the past), or the cyberized Frost (she at least lived through MKX) so it’s hard to say if he (it? They?) ever even kanonically existed at all. At the very least, when Cyrax and Sektor appear as non-playable story mode opponents in MK11, they seem to be recycling Triborg’s models and animations, so that’s at least something.

Poor Triborg, you were only ever an excuse for some sweet, sweet robot battlin’.

Next time: Something old, something new, something borrowed, and someone blue.

MKK: Cyrax & Sektor


Cyrax and Sektor, the yellow and red (respectively) robots of Mortal Kombat 3 were named Mustard and Ketchup during production. This has proven to be rather prescient, as the two bots have consistently been the condiments to the main plot’s hotdog (And, yes, I am absolutely stating that, like all hotdogs, the Mortal Kombat storyline is primarily made from randomly assembled rat and pigeon meat).


Mortal Kombat 3 is all about Shao Kahn’s invasion of Earth, but there was also a side story that featured Sub-Zero. Separate from literally everything else that was happening, Sub-Zero was disowned by his assassin clan when they decided to “upgrade” their elite ninja into cyborgs. The first three cyborgs created were Sektor, Cyrax (both of whom volunteered), and Smoke (who very much did not volunteer). Smoke had general issues from his activation, so he wandered off to be a hidden kharacter. Sektor and Cyrax, though, were tasked with hunting and killing (or at least maiming) Sub-Zero. And, because Shao Kahn decided to suck the souls out of every human on the planet, Cyrax and Sektor were the only robot-people standing when all the people-people dropped dead. So, basically, there were four Lin Kuei left on the planet, and three of them were programmed to kill the fourth. That’s screwed up!

Now, unlike the other “clone” characters in previous Mortal Kombat titles, Cyrax and Sektor were, from a plot perspective, effectively interchangeable. Sub-Zero and Scorpion were bitter rivals from opposite clans (and one is a ghost). Mileena and Kitana were sisters cooperating just long enough for one to murder the other (and one is a monster). Cyrax and Sektor were just two robots with the same origins and goals. Even their endings were two variations on the same theme: Sektor’s non-kanon ending saw him “winning” the tournament through a massive self-destruct at Shao Kahn’s base, and Cyrax wound up getting lost and trapped in the desert. Basically, these robots were born to die, and neither actually defeated Sub-Zero, even in the fantasy world of fighting game endings. Poor ol’ cyborgs…

However, they were fairly popular kharacters, and it was only natural that they would show up in future installments. They could only Wile E. Coyote after Sub-Zero for so long before that got old, though, so it was time to separate the bots and give them individual stories. And, as any graduate of the David Cage School of Writing knows, there are only two stories about robots:

1. Can a robot learn to be human?
2. Skynet

And, conveniently enough, we’ve got two robots here! Hooray!

Beep Boop

Cyrax actually wound up with a kanon ending in Mortal Kombat 3. Sub-Zero was attacked by Cyrax, but he fought back with ninja ice powers and hitherto unknown and rarely seen again l33t haxxor powers. Actually, maybe Sub-Zero wasn’t so l33t, as his reprogramming led to that previously mentioned “Cyrax wanders into the desert and is lost within the sands” ending. Whoops! Luckily, Cyrax was collected by either the Lin Kuei or Sonya’s Special Forces. Mortal Kombat 4 was a confusing time! However, it’s agreed that by the end of MK4, Cyrax was starting to reawaken as a “human”, and decided the guys who turned him into a mechanical abomination weren’t all that great, so could someone restore my body, please? The Special Forces were happy to oblige (reminder: Jax is already kind of a cyborg, so they have a little experience), and Cyrax became… well… he was technically already a cyborg that was mostly robotic, but some Special Forces procedures were able to make Cyrax a cyborg that was now mostly human. Or at least mostly human on the inside. He needed his mostly robot on the outside parts for his next adventure.

By Mortal Kombat: Deadly Alliance (MK5), Cyrax was working for the Special Forces, because Uncle Sam don’t restore your humanity for free. Cyrax was on a routine patrol (or something) in Outworld when he was attacked by Reptile. Reptile managed to damage Cyrax’s go-home thingy, and, without that thingy, Cyrax could not go home. Oh no! But Nitara the Vampire appeared, and made a deal with Cyrax: retrieve a magical orb from a lava pit, and she would send the poor bot home (and never mind the fact that Nitara had Reptile attack Cyrax in the first place). Cyrax decided to cooperate, and, since he was apparently lava-proof thanks to his robotic enhancements, he was able to retrieve the mystical ball. Nitara was true to her word, and Cyrax was sent home. Thanks Nitara! Since the sphere was actually the Dragon King’s soul-egg, this technically means Cyrax was responsible for the revival of Onaga and all the death and destruction he caused… but, if Cyrax knew that, he moved that information straight to his recycle bin.

Cyrax took MK: Deception off, and then returned in MK: Armageddon to try to gain Blaze’s power and completely restore his own humanity. He didn’t succeed. He died. And isn’t that the most human thing of all?

Don't missile

But what was Sektor up to during that timeline? Well, Sektor was the one cyborg that was not reprogrammed by Sub-Zero, so he was still on the Lin Kuei payroll after Mortal Kombat 3. He spied on Cyrax and/or Sub-Zero during Mortal Kombat 4, but then the Lin Kuei had a change of management. … Mostly because Sektor tried to kill the old management. The official story is that Sektor’s programming became “corrupted” after having to fight mutant hordes and centaurs and whatnot, but it’s probably just that Sektor finally had it with being the least effective robotic assassin in history (reminder: Sub-Zero is still alive). Sektor signed his resignation with the Lin Kuei Grandmaster’s blood, but Sub-Zero was able to freeze Sektor’s attempted coup in its tracks. This was the exact moment that Sektor decided he was going to start his own stupid assassin clan, and it would be all ninja robots, because ninja robots have been working out so well for everybody up to this point. He even came up with a cool name (The Tekunin), and probably made his own logo and uniforms and everything. Unfortunately, when he participated in Mortal Kombat: Deception: Tournament Edition, he didn’t really get anywhere, and wound up just getting jobbed by Sub-Zero (again). That’ll teach you to unionize, you damn robot!

Sektor successfully creates a spare ninja robot or two while no one is looking before Mortal Kombat: Armageddon, and even manages to buy some Final Fantasy surpluss on eBay and winds up with an airship base. He’s kind of a general threat to humanity in Armageddon, but even his warship filled with robot ninja isn’t enough to rank a threat higher than the dude with an entire dimension full of sword mutants. As a result, he’s little more than a mid-boss-level kharacter in the grand scheme of things, and I don’t think Sub-Zero even has time to deal with his nonsense this go-round. Subs was too busy with his undead brother and the other robot attempting to turn the Lin Kuei into another, different army of demon robot ninja. Damn, Sektor, some other guy stole your bit!

Sektor, like Cyrax, eventually winds up at the final battle of Mortal Kombat: Armageddon, and gets his red butt murdered in the melee. He probably got taken out by, like, Stryker or something.


The universe reboots back to a Mortal Kombat 1 backup, so, hey, we get to see Cyrax and Sektor as “unmodified” humans for the first time in the franchise. It turns out that Cyrax was from Botswana, and Sektor was apparently the son of the Grandmaster of the Lin Kuei. Wow! That sure does make his future/past actions that much more ironic! Or something! Also, like Sub-Zero the Original, Cyrax and Sektor participated in the original Mortal Kombat 1 tournament. At this point, the two humans were basically in the employ of Shang Tsung/Outworld, and were spoilers meant to weed out any worthwhile candidates for championhood. This is a diversion from the original timeline, where the Lin Kuei were hired to kill Shang Tsung, but, hey, Shang Tsung is a pretty freaky dude, maybe he just wanted to see if he could take out a ninja assassin, too. Regardless, Sektor and Cyrax (naturally) fail, but they do reveal differing personalities before their inevitable cyberization. Sektor is a dedicated child of the Lin Kuei, and relishes in his kill-based vocation. He is all in when asked if he wants to also become a heartless robot. Cyrax, meanwhile, has some reservations about the whole “lose your autonomy and soul” thing, and even spares Johnny Cage’s life after winning a match. The general impression here is that Cyrax was probably going to hang up his wrist-mounted buzzsaws and magical bombs if given a chance… but that ain’t gonna happen. Sektor and Cyrax return as robots before Nu MK2 is out, and successfully capture Sub-Zero the Younger to create a new robot buddy. Unfortunately, the bots have to pledge loyalty to Shao Kahn in exchange for Sub-Zero, so they spend reformatted MK3 as Baraka-esque Outworld stooges. Sektor and Cyrax definitely assist in Sindel’s final battle against the forces of good (which, incidentally, is very successful at killing the forces of good), but they’re not seen again after the fight. They probably snuck out the back when Nightwolf exploded.

BEEPS LOUDLY

The Mortal Kombat X comic is kind of murky on the whole kanon front, but it does dovetail into what actually happens in Mortal Kombat X, so we’ll go ahead and call this next part 100% kanon. At the end of Mortal Kombat 9, literally all named Lin Kuei kharacters were either dead, a robot, or both (see Sub-Zero, Cyber). Shao Kahn was dead, too. Seeing a marvelous opportunity, Sektor took over the Lin Kuei. He tossed out any dissenters, robotocized everybody else, and the Lin Kuei was reborn as the new Tekunin. Score! But Sub-Zero eventually gets over being a robot/dead, and returns to screw up the Tekunin with his rarely seen stealth ninja abilities. And he’s a master hacker again! He drops in a virus that spreads to the majority of the clan, and, before Sektor has time to react, Cyrax has been “infected” with remembering his own soul. Sub-Zero then defeats Sektor in mortal kombat, decapitates the bot, and wins back control of the Lin Kuei. Cyrax, now completely aware of his humanity/love of all the little critters of nature, massively self-destructs in an effort to wipe the Tekunin off the face of the Earth. He succeeds, and Sub-Zero goes on to lead the new Lin Kuei… which is still an assassin’s guild, so, uh… I mean, they might still murder people, but at least they use less fossil fuels than the robots? Sub-Zero also keeps Sektor’s head, and occasionally uses it as a projector when he can find Sektor’s HDMI cord.

Of course, aside from a head cameo, Cyrax and Sektor do not appear in the actual plot of Mortal Kombat X. Their comic adventure must have impressed somebody, though, because, while C&S are not playable kharacters in MK11, they do get the exact same comic plot again. Kronika the Goddess of Time is committed to her master plan of generally annoying the good guys into forsaking the universe, so she brings Cyrax and Sektor forward in time from some unspecified “the past”. Sektor goes to work immediately, and gets an assembly line going on converting the Lin Kuei into robot ninja. And, again, Sub-Zero infiltrates his base (this time with a buddy!), uploads that “free-will” virus (good thing he kept those files! Saved him hours of coding!), and “awakened” Cyrax, again, sacrifices himself to see the Tekunin deactivated (again). Sektor actually escapes death this time, though, and is remodeled thanks to some assistance from Kano. And then Kano blows him up. Because you don’t trust Kano, stupid.

Please look forward to Mortal Kombat 12, where Cyrax and Sektor will not be playable, but the all new Relish menaces Sub-Zero to fill out a scene or two.


Next time: Witchy Women