Category Archives: Wild Arms 2: What in Blazes

Wild Arms 2 Part 09: The Kids Are (not) Alright

Previously on Wild Arms 2: Odessa, a group of big, mean terrorists, made the scene, and encountered our intrepid heroes. And then everybody ran away. How does Ashley feel about that?

Not great.

But the always helpful Irving notes that ARMS would also have other problems with a pursuit.

Yep! For possibly the first time in JRPG history, WA2 is actually going to make a thing out of random nobodies stomping all over the whole world like they own the place (which, come on, these guys are the player’s avatars. We literally do own the place).

#realworldproblems

“Gee, I don’t know, maybe because you’re gradually and quietly acquiring every weapon on the planet?”

But, sure, let’s make it sound poetic.

We’ll get into it much more as the game goes on, but I’ll outright state it here: Wild Arms 2 is all about loving everyone in the world, whether they be from another country or not. I’m pretty sure I didn’t start this Let’s Play in 2017 by accident.

“Anyway, uh, we can’t really fight invisible borders… so… take a powder…

Wild Arms 2 Part 08: Reach Out and Threaten Someone

Previously on Wild Arms 2: ARMS averted a cave-in! Or… they at least cleaned up after one. What’s important is that ARMS accomplished something. That might not happen again for a while.

Oh, we also got a hot tip about some mysterious gang approaching Telepath Tower, so let’s dive on in.

Well this is certainly odd: a trio of glowing cubes are hanging around the entrance.

And, not coincidentally, there are a few chuckable boxes lying around, too.

But all doors leading forward are locked. Can yoooou solve the mystery?

Wild Arms 2 Part 07: Under Traffic Under Siege

Previously on Wild Arms 2: Ashley was sent to prison by a militant jackass for a crime he didn’t commit. Ashley, Lilka, and Brad promptly escaped from a maximum-security stockade to Valeria Chateau. Today, everyone forgot about that whole criminal thing, and they survive as soldiers of fortune. If you have a problem… if no one else can help… and if you can find them… maybe you can hire… The ARMS-Team.

This unnamed fellow hangs out outside the boss’s room, and he’ll always remind you of your next objective… because he listens through the door during all briefings. Time to head off to Under Traffic and get away from this weirdo!

We’re on our way! There isn’t much (anything) to do at the chateau right now, and Wild Arms 2 is absolutely not a JRPG released in the age of “hunts” or “optional content”. Actually, there will be a few optional dungeons, but they’re not open right now. The opening of this game is just some hardcore walking from point a to point b.

Incidentally, the local monsters are still scaled to “the party is only Ashley”, so… well… don’t expect much EXP from a pair of slimes.

Under Traffic is south of the chateau, just as we were told. Let’s explore!

Wild Arms 2 Part 06: Prisoners and Pugilists

Previously on Wild Arms 2: Ashley had a bad day that involved transforming into a monster and killing his friends. Lilka had a good day involving free bread and a new job. And then Ashley got sent to prison. Lilka probably got a free kitten or something.

We now rejoin our hero’s incarceration already in progress.

Sounds like somebody’s got a bad case of the Mondays.

“Also, I guess our world has no concept of ‘trials’, so good luck with that.”

The Rock starring Ashley Winchester.

And Lilka, who gets to be on “prison transport” duty by virtue of… having a neat cape?

Lilka Eleniak: Ace Attorney is exactly the kind of game I would play. … Man this joke would work so much better if Lilka was our resident medium.

I love sightseeing…